diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitPositionMeter.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitPositionMeter.cs index 2d3055bc82..bff5d33ee7 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitPositionMeter.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitPositionMeter.cs @@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Osu.Tests gameObject = new CircularContainer { - Size = new Vector2(100), + Size = new Vector2(108), Position = new Vector2(256, 192), Colour = Color4.Yellow, Masking = true, @@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.Tests protected override bool OnMouseDown(MouseDownEvent e) { - hitPositionMeter.AddPoint(gameObject.ToLocalSpace(e.ScreenSpaceMouseDownPosition) - new Vector2(50)); + hitPositionMeter.AddPoint(gameObject.ToLocalSpace(e.ScreenSpaceMouseDownPosition) - new Vector2(54)); return true; } @@ -103,10 +103,10 @@ namespace osu.Game.Rulesets.Osu.Tests automaticAdditionDelegate = Scheduler.AddDelayed(() => { var randomPos = new Vector2( - RNG.NextSingle(0, 100), - RNG.NextSingle(0, 100)); + RNG.NextSingle(0, 108), + RNG.NextSingle(0, 108)); - hitPositionMeter.AddPoint(randomPos - new Vector2(50)); + hitPositionMeter.AddPoint(randomPos - new Vector2(54)); InputManager.MoveMouseTo(gameObject.ToScreenSpace(randomPos)); }, 1, true); });