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Fix regressed tests due to schedule changes
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parent
320e314356
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3e37f27a66
@ -23,15 +23,19 @@ namespace osu.Game.Tests.Beatmaps
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[Test]
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public void TestHitObjectAddEvent()
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{
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var editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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HitObject addedObject = null;
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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var hitCircle = new HitCircle();
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editorBeatmap.Add(hitCircle);
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Assert.That(addedObject, Is.EqualTo(hitCircle));
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HitObject addedObject = null;
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EditorBeatmap editorBeatmap = null;
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AddStep("add beatmap", () =>
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{
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Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(hitCircle));
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AddAssert("received add event", () => addedObject == hitCircle);
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}
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/// <summary>
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@ -41,13 +45,15 @@ namespace osu.Game.Tests.Beatmaps
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public void HitObjectRemoveEvent()
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{
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var hitCircle = new HitCircle();
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var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
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HitObject removedObject = null;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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editorBeatmap.Remove(hitCircle);
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Assert.That(removedObject, Is.EqualTo(hitCircle));
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EditorBeatmap editorBeatmap = null;
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AddStep("add beatmap", () =>
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{
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Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("remove hitobject", () => editorBeatmap.Remove(editorBeatmap.HitObjects.First()));
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AddAssert("received remove event", () => removedObject == hitCircle);
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}
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/// <summary>
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@ -58,9 +64,7 @@ namespace osu.Game.Tests.Beatmaps
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public void TestInitialHitObjectStartTimeChangeEvent()
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{
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var hitCircle = new HitCircle();
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HitObject changedObject = null;
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AddStep("add beatmap", () =>
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{
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EditorBeatmap editorBeatmap;
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@ -68,7 +72,6 @@ namespace osu.Game.Tests.Beatmaps
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Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
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editorBeatmap.HitObjectUpdated += h => changedObject = h;
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});
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AddStep("change start time", () => hitCircle.StartTime = 1000);
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AddAssert("received change event", () => changedObject == hitCircle);
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}
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@ -82,18 +85,14 @@ namespace osu.Game.Tests.Beatmaps
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{
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EditorBeatmap editorBeatmap = null;
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HitObject changedObject = null;
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AddStep("add beatmap", () =>
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{
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Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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editorBeatmap.HitObjectUpdated += h => changedObject = h;
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});
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var hitCircle = new HitCircle();
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AddStep("add object", () => editorBeatmap.Add(hitCircle));
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AddAssert("event not received", () => changedObject == null);
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AddStep("change start time", () => hitCircle.StartTime = 1000);
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AddAssert("event received", () => changedObject == hitCircle);
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}
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@ -106,13 +105,10 @@ namespace osu.Game.Tests.Beatmaps
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{
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var hitCircle = new HitCircle();
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var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
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HitObject changedObject = null;
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editorBeatmap.HitObjectUpdated += h => changedObject = h;
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editorBeatmap.Remove(hitCircle);
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Assert.That(changedObject, Is.Null);
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hitCircle.StartTime = 1000;
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Assert.That(changedObject, Is.Null);
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}
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@ -147,6 +143,7 @@ namespace osu.Game.Tests.Beatmaps
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public void TestResortWhenStartTimeChanged()
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{
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var hitCircle = new HitCircle { StartTime = 1000 };
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var editorBeatmap = new EditorBeatmap(new OsuBeatmap
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{
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HitObjects =
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@ -173,7 +170,6 @@ namespace osu.Game.Tests.Beatmaps
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var updatedObjects = new List<HitObject>();
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var allHitObjects = new List<HitObject>();
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EditorBeatmap editorBeatmap = null;
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AddStep("add beatmap", () =>
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{
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updatedObjects.Clear();
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@ -187,11 +183,9 @@ namespace osu.Game.Tests.Beatmaps
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allHitObjects.Add(h);
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}
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});
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AddStep("change all start times", () =>
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{
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editorBeatmap.HitObjectUpdated += h => updatedObjects.Add(h);
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for (int i = 0; i < 10; i++)
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allHitObjects[i].StartTime += 10;
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});
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@ -208,7 +202,6 @@ namespace osu.Game.Tests.Beatmaps
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{
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var updatedObjects = new List<HitObject>();
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EditorBeatmap editorBeatmap = null;
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AddStep("add beatmap", () =>
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{
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updatedObjects.Clear();
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@ -216,15 +209,12 @@ namespace osu.Game.Tests.Beatmaps
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Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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editorBeatmap.Add(new HitCircle());
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});
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AddStep("change start time twice", () =>
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{
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editorBeatmap.HitObjectUpdated += h => updatedObjects.Add(h);
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editorBeatmap.HitObjects[0].StartTime = 10;
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editorBeatmap.HitObjects[0].StartTime = 20;
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});
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AddAssert("only updated once", () => updatedObjects.Count == 1);
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}
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}
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