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renamed cognition back to reading

This commit is contained in:
Givikap120 2024-09-03 11:11:28 +03:00
parent e4b50e06e3
commit 3e32aa779e
2 changed files with 5 additions and 4 deletions

View File

@ -21,8 +21,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty
[JsonProperty("flashlight")]
public double Flashlight { get; set; }
[JsonProperty("cognition")]
public double Cognition { get; set; }
[JsonProperty("reading")]
public double Reading { get; set; }
[JsonProperty("effective_miss_count")]
public double EffectiveMissCount { get; set; }
@ -35,7 +35,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty
yield return new PerformanceDisplayAttribute(nameof(Aim), "Aim", Aim);
yield return new PerformanceDisplayAttribute(nameof(Speed), "Speed", Speed);
yield return new PerformanceDisplayAttribute(nameof(Accuracy), "Accuracy", Accuracy);
yield return new PerformanceDisplayAttribute(nameof(Cognition), "Cognition", Cognition);
yield return new PerformanceDisplayAttribute(nameof(Reading), "Reading", Reading);
yield return new PerformanceDisplayAttribute(nameof(Flashlight), "Flashlight Bonus", Flashlight);
}
}
}

View File

@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
Speed = speedValue,
Accuracy = accuracyValue,
Flashlight = visualFlashlightValue,
Cognition = visualCognitionValue,
Reading = visualCognitionValue,
EffectiveMissCount = effectiveMissCount,
Total = totalValue
};