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Add some very basic safety checks around non-existent data
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@ -153,8 +153,11 @@ namespace osu.Game.Rulesets.Osu.Statistics
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}
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}
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foreach (var o in offsets)
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AddPoint(o.Position1, o.Position2, o.HitPosition, o.Radius);
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if (offsets?.Count > 0)
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{
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foreach (var o in offsets)
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AddPoint(o.Position1, o.Position2, o.HitPosition, o.Radius);
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}
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sizeLayout.Validate();
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}
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@ -36,6 +36,9 @@ namespace osu.Game.Rulesets.Osu.Statistics
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[BackgroundDependencyLoader]
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private void load()
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{
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if (distribution?.Bins == null || distribution.Bins.Length == 0)
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return;
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int maxCount = distribution.Bins.Max();
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var bars = new Drawable[distribution.Bins.Length];
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