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Move shear spec to correct location

This commit is contained in:
Dean Herbert 2023-09-12 17:06:42 +09:00
parent e40eaa7377
commit 3da30485b2
2 changed files with 21 additions and 7 deletions

View File

@ -141,10 +141,22 @@ namespace osu.Game.Overlays.Mods
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new[] Children = new[]
{ {
circleSizeDisplay = new VerticalAttributeDisplay("CS"), circleSizeDisplay = new VerticalAttributeDisplay("CS")
drainRateDisplay = new VerticalAttributeDisplay("HP"), {
approachRateDisplay = new VerticalAttributeDisplay("AR"), Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
overallDifficultyDisplay = new VerticalAttributeDisplay("OD"), },
drainRateDisplay = new VerticalAttributeDisplay("HP")
{
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
},
approachRateDisplay = new VerticalAttributeDisplay("AR")
{
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
},
overallDifficultyDisplay = new VerticalAttributeDisplay("OD")
{
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
},
} }
} }
} }

View File

@ -10,7 +10,6 @@ using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {
@ -32,9 +31,12 @@ namespace osu.Game.Overlays.Mods
public VerticalAttributeDisplay(LocalisableString label) public VerticalAttributeDisplay(LocalisableString label)
{ {
Label = label; Label = label;
AutoSizeAxes = Axes.X; AutoSizeAxes = Axes.X;
Origin = Anchor = Anchor.CentreLeft;
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0); Origin = Anchor.CentreLeft;
Anchor = Anchor.CentreLeft;
InternalChild = new FillFlowContainer InternalChild = new FillFlowContainer
{ {
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,