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Fix code style issues

This commit is contained in:
Bartłomiej Dach 2020-08-23 21:52:50 +02:00
parent a8a7d9af29
commit 3d68f30467

View File

@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
{ {
X = CatchPlayfield.CENTER_X, X = CatchPlayfield.CENTER_X,
StartTime = 750, StartTime = 750,
Path = new SliderPath(PathType.Linear, new Vector2[] { Vector2.Zero, Vector2.UnitY * 200 }) Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, Vector2.UnitY * 200 })
} }
} }
} }
@ -64,12 +64,15 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
case 0: case 0:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre); InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
break; break;
case 1: case 1:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomLeft); InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomLeft);
break; break;
case 2: case 2:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomRight); InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomRight);
break; break;
case 3: case 3:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre); InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
break; break;