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Improve coodination of startup sequence.
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parent
c78e3efc66
commit
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@ -59,27 +59,27 @@ namespace osu.Game.GameModes.Menu
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Scheduler.Add(delegate
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Scheduler.Add(delegate
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{
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{
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welcome.Play();
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welcome.Play();
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});
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Scheduler.AddDelayed(delegate
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Scheduler.AddDelayed(delegate
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{
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{
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bgm.Start();
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bgm.Start();
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}, 600);
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mainMenu = new MainMenu();
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mainMenu.Preload(Game);
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Scheduler.AddDelayed(delegate
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Scheduler.AddDelayed(delegate
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{
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{
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DidLoadMenu = true;
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DidLoadMenu = true;
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Push(mainMenu);
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Push(mainMenu);
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}, 2900);
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}, 2300);
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}, 600);
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});
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logo.ScaleTo(0.4f);
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logo.ScaleTo(0.4f);
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logo.FadeOut();
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logo.FadeOut();
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logo.ScaleTo(1, 4400, EasingTypes.OutQuint);
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logo.ScaleTo(1, 4400, EasingTypes.OutQuint);
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logo.FadeIn(20000, EasingTypes.OutQuint);
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logo.FadeIn(20000, EasingTypes.OutQuint);
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mainMenu = new MainMenu();
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mainMenu.Preload(Game);
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}
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}
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protected override void OnSuspending(GameMode next)
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protected override void OnSuspending(GameMode next)
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