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Rename sourceClock

This commit is contained in:
Dean Herbert 2018-02-27 16:05:21 +09:00
parent fee258f2f2
commit 3d52ead213

View File

@ -54,8 +54,13 @@ namespace osu.Game.Screens.Play
public CursorContainer Cursor => RulesetContainer.Cursor; public CursorContainer Cursor => RulesetContainer.Cursor;
public bool ProvidingUserCursor => RulesetContainer?.Cursor != null && !RulesetContainer.HasReplayLoaded.Value; public bool ProvidingUserCursor => RulesetContainer?.Cursor != null && !RulesetContainer.HasReplayLoaded.Value;
private IAdjustableClock adjustableSourceClock; private IAdjustableClock sourceClock;
/// <summary>
/// The final usable gameplay clock with user-set offsets applied.
/// </summary>
private FramedOffsetClock offsetClock; private FramedOffsetClock offsetClock;
private DecoupleableInterpolatingFramedClock decoupledClock; private DecoupleableInterpolatingFramedClock decoupledClock;
private PauseContainer pauseContainer; private PauseContainer pauseContainer;
@ -138,7 +143,7 @@ namespace osu.Game.Screens.Play
return; return;
} }
adjustableSourceClock = (IAdjustableClock)working.Track ?? new StopwatchClock(); sourceClock = (IAdjustableClock)working.Track ?? new StopwatchClock();
decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false }; decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
var firstObjectTime = RulesetContainer.Objects.First().StartTime; var firstObjectTime = RulesetContainer.Objects.First().StartTime;
@ -236,11 +241,11 @@ namespace osu.Game.Screens.Play
private void applyRateFromMods() private void applyRateFromMods()
{ {
if (adjustableSourceClock == null) return; if (sourceClock == null) return;
adjustableSourceClock.Rate = 1; sourceClock.Rate = 1;
foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToClock>()) foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToClock>())
mod.ApplyToClock(adjustableSourceClock); mod.ApplyToClock(sourceClock);
} }
private void initializeStoryboard(bool asyncLoad) private void initializeStoryboard(bool asyncLoad)
@ -328,11 +333,11 @@ namespace osu.Game.Screens.Play
Task.Run(() => Task.Run(() =>
{ {
adjustableSourceClock.Reset(); sourceClock.Reset();
Schedule(() => Schedule(() =>
{ {
decoupledClock.ChangeSource(adjustableSourceClock); decoupledClock.ChangeSource(sourceClock);
applyRateFromMods(); applyRateFromMods();
this.Delay(750).Schedule(() => this.Delay(750).Schedule(() =>