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Fixed for star difficulty

This commit is contained in:
Alex Amadori 2017-02-21 18:27:39 +01:00
parent 6c161fb167
commit 3d19199218

View File

@ -202,8 +202,8 @@ namespace osu.Game.Screens.Select
/*TODO: replace with star rating once implemented /*TODO: replace with star rating once implemented
* Assumes BeatmapSets not to be grouped - or to be by difficulty, * Assumes BeatmapSets not to be grouped - or to be by difficulty,
* otherwise this sorting makes little sense - or does it? */ * otherwise this sorting makes little sense - or does it? */
if (x.BeatmapSet.Beatmaps.First().BaseDifficulty.OverallDifficulty > if (x.BeatmapSet.Beatmaps.First().StarDifficulty >
y.BeatmapSet.Beatmaps.First().BaseDifficulty.OverallDifficulty) y.BeatmapSet.Beatmaps.First().StarDifficulty)
return 1; return 1;
else else
return -1; return -1;