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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:33:30 +08:00

Centralise import test helper methods

This commit is contained in:
Dean Herbert 2020-09-18 18:05:33 +09:00
parent 8e767729a2
commit 3cef93ee27
6 changed files with 129 additions and 207 deletions

View File

@ -28,7 +28,7 @@ using FileInfo = System.IO.FileInfo;
namespace osu.Game.Tests.Beatmaps.IO namespace osu.Game.Tests.Beatmaps.IO
{ {
[TestFixture] [TestFixture]
public class ImportBeatmapTest public class ImportBeatmapTest : ImportTest
{ {
[Test] [Test]
public async Task TestImportWhenClosed() public async Task TestImportWhenClosed()
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
await LoadOszIntoOsu(loadOsu(host)); await LoadOszIntoOsu(LoadOsuIntoHost(host));
} }
finally finally
{ {
@ -55,7 +55,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await LoadOszIntoOsu(osu); var imported = await LoadOszIntoOsu(osu);
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await LoadOszIntoOsu(osu); var imported = await LoadOszIntoOsu(osu);
var importedSecondTime = await LoadOszIntoOsu(osu); var importedSecondTime = await LoadOszIntoOsu(osu);
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -160,7 +160,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -211,7 +211,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -263,7 +263,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await LoadOszIntoOsu(osu); var imported = await LoadOszIntoOsu(osu);
@ -314,7 +314,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Interlocked.Increment(ref loggedExceptionCount); Interlocked.Increment(ref loggedExceptionCount);
}; };
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
// ReSharper disable once AccessToModifiedClosure // ReSharper disable once AccessToModifiedClosure
@ -382,7 +382,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await LoadOszIntoOsu(osu); var imported = await LoadOszIntoOsu(osu);
@ -410,7 +410,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await LoadOszIntoOsu(osu); var imported = await LoadOszIntoOsu(osu);
@ -444,7 +444,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var metadata = new BeatmapMetadata var metadata = new BeatmapMetadata
{ {
@ -504,7 +504,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(host.IsPrimaryInstance); Assert.IsTrue(host.IsPrimaryInstance);
Assert.IsFalse(client.IsPrimaryInstance); Assert.IsFalse(client.IsPrimaryInstance);
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -530,7 +530,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp)) using (File.OpenRead(temp))
await osu.Dependencies.Get<BeatmapManager>().Import(temp); await osu.Dependencies.Get<BeatmapManager>().Import(temp);
@ -552,7 +552,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -594,7 +594,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -639,7 +639,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -693,7 +693,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -723,7 +723,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var temp = TestResources.GetTestBeatmapForImport(); var temp = TestResources.GetTestBeatmapForImport();
@ -765,7 +765,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER); var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER);
@ -792,7 +792,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER); var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER);
@ -863,14 +863,6 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.AreEqual(expected, osu.Dependencies.Get<FileStore>().QueryFiles(f => f.ReferenceCount == 1).Count()); Assert.AreEqual(expected, osu.Dependencies.Get<FileStore>().QueryFiles(f => f.ReferenceCount == 1).Count());
} }
private OsuGameBase loadOsu(GameHost host)
{
var osu = new OsuGameBase();
Task.Run(() => host.Run(osu));
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000) private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{ {
IEnumerable<BeatmapSetInfo> resultSets = null; IEnumerable<BeatmapSetInfo> resultSets = null;

View File

@ -4,18 +4,15 @@
using System; using System;
using System.IO; using System.IO;
using System.Text; using System.Text;
using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Collections;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Collections.IO namespace osu.Game.Tests.Collections.IO
{ {
[TestFixture] [TestFixture]
public class ImportCollectionsTest public class ImportCollectionsTest : ImportTest
{ {
[Test] [Test]
public async Task TestImportEmptyDatabase() public async Task TestImportEmptyDatabase()
@ -24,7 +21,7 @@ namespace osu.Game.Tests.Collections.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
await osu.CollectionManager.Import(new MemoryStream()); await osu.CollectionManager.Import(new MemoryStream());
@ -44,7 +41,7 @@ namespace osu.Game.Tests.Collections.IO
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db")); await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
@ -70,7 +67,7 @@ namespace osu.Game.Tests.Collections.IO
{ {
try try
{ {
var osu = loadOsu(host, true); var osu = LoadOsuIntoHost(host, true);
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db")); await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
@ -101,7 +98,7 @@ namespace osu.Game.Tests.Collections.IO
{ {
AppDomain.CurrentDomain.UnhandledException += setException; AppDomain.CurrentDomain.UnhandledException += setException;
var osu = loadOsu(host, true); var osu = LoadOsuIntoHost(host, true);
using (var ms = new MemoryStream()) using (var ms = new MemoryStream())
{ {
@ -135,7 +132,7 @@ namespace osu.Game.Tests.Collections.IO
{ {
try try
{ {
var osu = loadOsu(host, true); var osu = LoadOsuIntoHost(host, true);
await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db")); await osu.CollectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
@ -156,7 +153,7 @@ namespace osu.Game.Tests.Collections.IO
{ {
try try
{ {
var osu = loadOsu(host, true); var osu = LoadOsuIntoHost(host, true);
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2)); Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
@ -172,50 +169,5 @@ namespace osu.Game.Tests.Collections.IO
} }
} }
} }
private TestOsuGameBase loadOsu(GameHost host, bool withBeatmap = false)
{
var osu = new TestOsuGameBase(withBeatmap);
#pragma warning disable 4014
Task.Run(() => host.Run(osu));
#pragma warning restore 4014
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
private class TestOsuGameBase : OsuGameBase
{
public CollectionManager CollectionManager { get; private set; }
private readonly bool withBeatmap;
public TestOsuGameBase(bool withBeatmap)
{
this.withBeatmap = withBeatmap;
}
[BackgroundDependencyLoader]
private void load()
{
// Beatmap must be imported before the collection manager is loaded.
if (withBeatmap)
BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
AddInternal(CollectionManager = new CollectionManager(Storage));
}
}
} }
} }

View File

@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Collections;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests
{
public abstract class ImportTest
{
protected virtual TestOsuGameBase LoadOsuIntoHost(GameHost host, bool withBeatmap = false)
{
var osu = new TestOsuGameBase(withBeatmap);
Task.Run(() => host.Run(osu));
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
bool ready = false;
// wait for two update frames to be executed. this ensures that all components have had a change to run LoadComplete and hopefully avoid
// database access (GlobalActionContainer is one to do this).
host.UpdateThread.Scheduler.Add(() => host.UpdateThread.Scheduler.Add(() => ready = true));
waitForOrAssert(() => ready, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
public class TestOsuGameBase : OsuGameBase
{
public CollectionManager CollectionManager { get; private set; }
private readonly bool withBeatmap;
public TestOsuGameBase(bool withBeatmap)
{
this.withBeatmap = withBeatmap;
}
[BackgroundDependencyLoader]
private void load()
{
// Beatmap must be imported before the collection manager is loaded.
if (withBeatmap)
BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
AddInternal(CollectionManager = new CollectionManager(Storage));
}
}
}
}

View File

@ -5,8 +5,6 @@ using System;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework; using osu.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -18,7 +16,7 @@ using osu.Game.IO;
namespace osu.Game.Tests.NonVisual namespace osu.Game.Tests.NonVisual
{ {
[TestFixture] [TestFixture]
public class CustomDataDirectoryTest public class CustomDataDirectoryTest : ImportTest
{ {
[Test] [Test]
public void TestDefaultDirectory() public void TestDefaultDirectory()
@ -29,7 +27,7 @@ namespace osu.Game.Tests.NonVisual
{ {
string defaultStorageLocation = getDefaultLocationFor(nameof(TestDefaultDirectory)); string defaultStorageLocation = getDefaultLocationFor(nameof(TestDefaultDirectory));
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var storage = osu.Dependencies.Get<Storage>(); var storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation)); Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
@ -53,7 +51,7 @@ namespace osu.Game.Tests.NonVisual
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
// switch to DI'd storage // switch to DI'd storage
var storage = osu.Dependencies.Get<Storage>(); var storage = osu.Dependencies.Get<Storage>();
@ -79,7 +77,7 @@ namespace osu.Game.Tests.NonVisual
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
// switch to DI'd storage // switch to DI'd storage
var storage = osu.Dependencies.Get<Storage>(); var storage = osu.Dependencies.Get<Storage>();
@ -111,7 +109,7 @@ namespace osu.Game.Tests.NonVisual
{ {
string defaultStorageLocation = getDefaultLocationFor(nameof(TestMigration)); string defaultStorageLocation = getDefaultLocationFor(nameof(TestMigration));
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
var storage = osu.Dependencies.Get<Storage>(); var storage = osu.Dependencies.Get<Storage>();
// Store the current storage's path. We'll need to refer to this for assertions in the original directory after the migration completes. // Store the current storage's path. We'll need to refer to this for assertions in the original directory after the migration completes.
@ -170,7 +168,7 @@ namespace osu.Game.Tests.NonVisual
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
const string database_filename = "client.db"; const string database_filename = "client.db";
@ -199,7 +197,7 @@ namespace osu.Game.Tests.NonVisual
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
Assert.DoesNotThrow(() => osu.Migrate(customPath)); Assert.DoesNotThrow(() => osu.Migrate(customPath));
Assert.Throws<ArgumentException>(() => osu.Migrate(customPath)); Assert.Throws<ArgumentException>(() => osu.Migrate(customPath));
@ -220,7 +218,7 @@ namespace osu.Game.Tests.NonVisual
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
Assert.DoesNotThrow(() => osu.Migrate(customPath)); Assert.DoesNotThrow(() => osu.Migrate(customPath));
@ -249,7 +247,7 @@ namespace osu.Game.Tests.NonVisual
{ {
try try
{ {
var osu = loadOsu(host); var osu = LoadOsuIntoHost(host);
Assert.DoesNotThrow(() => osu.Migrate(customPath)); Assert.DoesNotThrow(() => osu.Migrate(customPath));
@ -269,33 +267,6 @@ namespace osu.Game.Tests.NonVisual
} }
} }
private OsuGameBase loadOsu(GameHost host)
{
var osu = new OsuGameBase();
Task.Run(() => host.Run(osu));
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
bool ready = false;
// wait for two update frames to be executed. this ensures that all components have had a change to run LoadComplete and hopefully avoid
// database access (GlobalActionContainer is one to do this).
host.UpdateThread.Scheduler.Add(() => host.UpdateThread.Scheduler.Add(() => ready = true));
waitForOrAssert(() => ready, @"osu! failed to start in a reasonable amount of time");
return osu;
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
private static string getDefaultLocationFor(string testTypeName) private static string getDefaultLocationFor(string testTypeName)
{ {
string path = Path.Combine(RuntimeInfo.StartupDirectory, "headless", testTypeName); string path = Path.Combine(RuntimeInfo.StartupDirectory, "headless", testTypeName);

View File

@ -5,7 +5,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -17,12 +16,11 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Tests.Resources;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Scores.IO namespace osu.Game.Tests.Scores.IO
{ {
public class ImportScoreTest public class ImportScoreTest : ImportTest
{ {
[Test] [Test]
public async Task TestBasicImport() public async Task TestBasicImport()
@ -31,7 +29,7 @@ namespace osu.Game.Tests.Scores.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host, true);
var toImport = new ScoreInfo var toImport = new ScoreInfo
{ {
@ -45,7 +43,7 @@ namespace osu.Game.Tests.Scores.IO
OnlineScoreID = 12345, OnlineScoreID = 12345,
}; };
var imported = await loadIntoOsu(osu, toImport); var imported = await loadScoreIntoOsu(osu, toImport);
Assert.AreEqual(toImport.Rank, imported.Rank); Assert.AreEqual(toImport.Rank, imported.Rank);
Assert.AreEqual(toImport.TotalScore, imported.TotalScore); Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
@ -70,14 +68,14 @@ namespace osu.Game.Tests.Scores.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host, true);
var toImport = new ScoreInfo var toImport = new ScoreInfo
{ {
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() }, Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
}; };
var imported = await loadIntoOsu(osu, toImport); var imported = await loadScoreIntoOsu(osu, toImport);
Assert.IsTrue(imported.Mods.Any(m => m is OsuModHardRock)); Assert.IsTrue(imported.Mods.Any(m => m is OsuModHardRock));
Assert.IsTrue(imported.Mods.Any(m => m is OsuModDoubleTime)); Assert.IsTrue(imported.Mods.Any(m => m is OsuModDoubleTime));
@ -96,7 +94,7 @@ namespace osu.Game.Tests.Scores.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host, true);
var toImport = new ScoreInfo var toImport = new ScoreInfo
{ {
@ -107,7 +105,7 @@ namespace osu.Game.Tests.Scores.IO
} }
}; };
var imported = await loadIntoOsu(osu, toImport); var imported = await loadScoreIntoOsu(osu, toImport);
Assert.AreEqual(toImport.Statistics[HitResult.Perfect], imported.Statistics[HitResult.Perfect]); Assert.AreEqual(toImport.Statistics[HitResult.Perfect], imported.Statistics[HitResult.Perfect]);
Assert.AreEqual(toImport.Statistics[HitResult.Miss], imported.Statistics[HitResult.Miss]); Assert.AreEqual(toImport.Statistics[HitResult.Miss], imported.Statistics[HitResult.Miss]);
@ -126,7 +124,7 @@ namespace osu.Game.Tests.Scores.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host, true);
var toImport = new ScoreInfo var toImport = new ScoreInfo
{ {
@ -138,7 +136,7 @@ namespace osu.Game.Tests.Scores.IO
} }
}; };
var imported = await loadIntoOsu(osu, toImport); var imported = await loadScoreIntoOsu(osu, toImport);
var beatmapManager = osu.Dependencies.Get<BeatmapManager>(); var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
var scoreManager = osu.Dependencies.Get<ScoreManager>(); var scoreManager = osu.Dependencies.Get<ScoreManager>();
@ -146,7 +144,7 @@ namespace osu.Game.Tests.Scores.IO
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.Beatmap.ID))); beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.Beatmap.ID)));
Assert.That(scoreManager.Query(s => s.ID == imported.ID).DeletePending, Is.EqualTo(true)); Assert.That(scoreManager.Query(s => s.ID == imported.ID).DeletePending, Is.EqualTo(true));
var secondImport = await loadIntoOsu(osu, imported); var secondImport = await loadScoreIntoOsu(osu, imported);
Assert.That(secondImport, Is.Null); Assert.That(secondImport, Is.Null);
} }
finally finally
@ -163,9 +161,9 @@ namespace osu.Game.Tests.Scores.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host, true);
await loadIntoOsu(osu, new ScoreInfo { OnlineScoreID = 2 }, new TestArchiveReader()); await loadScoreIntoOsu(osu, new ScoreInfo { OnlineScoreID = 2 }, new TestArchiveReader());
var scoreManager = osu.Dependencies.Get<ScoreManager>(); var scoreManager = osu.Dependencies.Get<ScoreManager>();
@ -179,7 +177,7 @@ namespace osu.Game.Tests.Scores.IO
} }
} }
private async Task<ScoreInfo> loadIntoOsu(OsuGameBase osu, ScoreInfo score, ArchiveReader archive = null) private async Task<ScoreInfo> loadScoreIntoOsu(OsuGameBase osu, ScoreInfo score, ArchiveReader archive = null)
{ {
var beatmapManager = osu.Dependencies.Get<BeatmapManager>(); var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
@ -192,33 +190,6 @@ namespace osu.Game.Tests.Scores.IO
return scoreManager.GetAllUsableScores().FirstOrDefault(); return scoreManager.GetAllUsableScores().FirstOrDefault();
} }
private async Task<OsuGameBase> loadOsu(GameHost host)
{
var osu = new OsuGameBase();
#pragma warning disable 4014
Task.Run(() => host.Run(osu));
#pragma warning restore 4014
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
var beatmapFile = TestResources.GetTestBeatmapForImport();
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
await beatmapManager.Import(beatmapFile);
return osu;
}
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
private class TestArchiveReader : ArchiveReader private class TestArchiveReader : ArchiveReader
{ {
public TestArchiveReader() public TestArchiveReader()

View File

@ -4,20 +4,17 @@
using System; using System;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.IO.Archives; using osu.Game.IO.Archives;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Tests.Resources;
using SharpCompress.Archives.Zip; using SharpCompress.Archives.Zip;
namespace osu.Game.Tests.Skins.IO namespace osu.Game.Tests.Skins.IO
{ {
public class ImportSkinTest public class ImportSkinTest : ImportTest
{ {
[Test] [Test]
public async Task TestBasicImport() public async Task TestBasicImport()
@ -26,9 +23,9 @@ namespace osu.Game.Tests.Skins.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await loadIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk")); var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk"));
Assert.That(imported.Name, Is.EqualTo("test skin")); Assert.That(imported.Name, Is.EqualTo("test skin"));
Assert.That(imported.Creator, Is.EqualTo("skinner")); Assert.That(imported.Creator, Is.EqualTo("skinner"));
@ -47,10 +44,10 @@ namespace osu.Game.Tests.Skins.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await loadIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk")); var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk"));
var imported2 = await loadIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin2.osk")); var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin2.osk"));
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID)); Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(1)); Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(1));
@ -72,11 +69,11 @@ namespace osu.Game.Tests.Skins.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host);
// if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety. // if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety.
var imported = await loadIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk")); var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
var imported2 = await loadIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk")); var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID)); Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2)); Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2));
@ -98,10 +95,10 @@ namespace osu.Game.Tests.Skins.IO
{ {
try try
{ {
var osu = await loadOsu(host); var osu = LoadOsuIntoHost(host);
var imported = await loadIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2", "skinner"), "skin.osk")); var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2", "skinner"), "skin.osk"));
var imported2 = await loadIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2.1", "skinner"), "skin2.osk")); var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2.1", "skinner"), "skin2.osk"));
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID)); Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2)); Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2));
@ -141,37 +138,10 @@ namespace osu.Game.Tests.Skins.IO
return stream; return stream;
} }
private async Task<SkinInfo> loadIntoOsu(OsuGameBase osu, ArchiveReader archive = null) private async Task<SkinInfo> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
{ {
var skinManager = osu.Dependencies.Get<SkinManager>(); var skinManager = osu.Dependencies.Get<SkinManager>();
return await skinManager.Import(archive); return await skinManager.Import(archive);
} }
private async Task<OsuGameBase> loadOsu(GameHost host)
{
var osu = new OsuGameBase();
#pragma warning disable 4014
Task.Run(() => host.Run(osu));
#pragma warning restore 4014
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
var beatmapFile = TestResources.GetTestBeatmapForImport();
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
await beatmapManager.Import(beatmapFile);
return osu;
}
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
} }
} }