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Fix ChannelManager not being loaded in tests
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@ -246,7 +246,12 @@ namespace osu.Game.Tests.Visual.Online
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{
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((BindableList<Channel>)ChannelManager.AvailableChannels).AddRange(channels);
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Child = ChatOverlay = new TestChatOverlay { RelativeSizeAxes = Axes.Both, };
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InternalChildren = new Drawable[]
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{
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ChannelManager,
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ChatOverlay = new TestChatOverlay { RelativeSizeAxes = Axes.Both, },
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};
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ChatOverlay.Show();
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}
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}
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