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Move BarHitErrorMeter's icon reorintation to Update()

This commit is contained in:
AbstractQbit 2021-09-13 19:41:55 +03:00
parent 7267602b95
commit 3c75094f43
2 changed files with 4 additions and 6 deletions

View File

@ -128,7 +128,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
}; };
createColourBars(colours); createColourBars(colours);
OrientIcons();
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -142,11 +141,11 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
arrow.Delay(200).FadeInFromZero(600); arrow.Delay(200).FadeInFromZero(600);
} }
/// <summary> protected override void Update()
/// Method to undo any layout rotation to display icons in the correct orientation.
/// </summary>
public void OrientIcons()
{ {
base.Update();
// undo any layout rotation to display icons in the correct orientation
iconEarly.Rotation = -Rotation; iconEarly.Rotation = -Rotation;
iconLate.Rotation = -Rotation; iconLate.Rotation = -Rotation;
} }

View File

@ -376,7 +376,6 @@ namespace osu.Game.Skinning
hitError.Anchor = Anchor.BottomCentre; hitError.Anchor = Anchor.BottomCentre;
hitError.Origin = Anchor.CentreLeft; hitError.Origin = Anchor.CentreLeft;
hitError.Rotation = -90; hitError.Rotation = -90;
if (hitError is BarHitErrorMeter barHitError) barHitError.OrientIcons();
} }
if (songProgress != null) if (songProgress != null)