diff --git a/.gitmodules b/.gitmodules
deleted file mode 100644
index e69de29bb2..0000000000
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index ce353d9b27..0000000000
--- a/.travis.yml
+++ /dev/null
@@ -1,2 +0,0 @@
-language: csharp
-solution: osu.sln
\ No newline at end of file
diff --git a/README.md b/README.md
index 52fc29cb98..56491a4be4 100644
--- a/README.md
+++ b/README.md
@@ -19,8 +19,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
+- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
+- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
-- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
## Running osu!
@@ -34,7 +35,7 @@ If you are not interested in developing the game, you can still consume our [bin
| ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
-- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full).
+- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
- **Android** users can self-compile, and expect a public beta soon.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
diff --git a/osu.Android.props b/osu.Android.props
index e64102c401..7bc60ef884 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -49,9 +49,7 @@
osu.licenseheader
-
- Always
-
+
@@ -62,7 +60,7 @@
-
-
+
+
diff --git a/osu.Android/lib/arm64-v8a/libbass.so b/osu.Android/lib/arm64-v8a/libbass.so
deleted file mode 100644
index d5c24b3e4b..0000000000
Binary files a/osu.Android/lib/arm64-v8a/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/arm64-v8a/libbass_fx.so b/osu.Android/lib/arm64-v8a/libbass_fx.so
deleted file mode 100644
index e498b10117..0000000000
Binary files a/osu.Android/lib/arm64-v8a/libbass_fx.so and /dev/null differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass.so b/osu.Android/lib/armeabi-v7a/libbass.so
deleted file mode 100644
index f7d23b9052..0000000000
Binary files a/osu.Android/lib/armeabi-v7a/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass_fx.so b/osu.Android/lib/armeabi-v7a/libbass_fx.so
deleted file mode 100644
index 006e2feb30..0000000000
Binary files a/osu.Android/lib/armeabi-v7a/libbass_fx.so and /dev/null differ
diff --git a/osu.Android/lib/x86/libbass.so b/osu.Android/lib/x86/libbass.so
deleted file mode 100644
index b0f758a42b..0000000000
Binary files a/osu.Android/lib/x86/libbass.so and /dev/null differ
diff --git a/osu.Android/lib/x86/libbass_fx.so b/osu.Android/lib/x86/libbass_fx.so
deleted file mode 100644
index 526dca39ca..0000000000
Binary files a/osu.Android/lib/x86/libbass_fx.so and /dev/null differ
diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs
index 1f1d2cea5f..51e801c185 100644
--- a/osu.Desktop/Overlays/VersionManager.cs
+++ b/osu.Desktop/Overlays/VersionManager.cs
@@ -113,13 +113,14 @@ namespace osu.Desktop.Overlays
}
[BackgroundDependencyLoader]
- private void load(OsuColour colours, ChangelogOverlay changelog)
+ private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.CheckSquare;
IconBackgound.Colour = colours.BlueDark;
Activated = delegate
{
+ notificationOverlay.Hide();
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
return true;
};
diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
index 37e7c45a4e..7990c35e09 100644
--- a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
index e45ed8c6f4..493ac7ae39 100644
--- a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
@@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
+using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
[TestCase("slider")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ [TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
+ [TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
+ [TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
+ public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
index 9acf47a67c..4100404da6 100644
--- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
+++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
index 645cb5701a..5ab47c1611 100644
--- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
+using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
base.PostProcess();
- applyPositionOffsets();
+ ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List)Beatmap.HitObjects);
@@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
- private void applyPositionOffsets()
+ public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{
var rng = new FastRandom(RNG_SEED);
- // todo: HardRock displacement should be applied here
- foreach (var obj in Beatmap.HitObjects)
+ bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
+ float? lastPosition = null;
+ double lastStartTime = 0;
+
+ foreach (var obj in beatmap.HitObjects.OfType())
{
+ obj.XOffset = 0;
+
switch (obj)
{
+ case Fruit fruit:
+ if (shouldApplyHardRockOffset)
+ applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
+ break;
+
case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType())
{
- banana.X = (float)rng.NextDouble();
+ banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
@@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects)
{
- var hitObject = (CatchHitObject)nested;
- if (hitObject is TinyDroplet)
- hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
- else if (hitObject is Droplet)
+ var catchObject = (CatchHitObject)nested;
+ catchObject.XOffset = 0;
+
+ if (catchObject is TinyDroplet)
+ catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
+ else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
- hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
}
break;
@@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
+ private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
+ {
+ if (hitObject is JuiceStream stream)
+ {
+ lastPosition = stream.EndX;
+ lastStartTime = stream.EndTime;
+ return;
+ }
+
+ if (!(hitObject is Fruit))
+ return;
+
+ float offsetPosition = hitObject.X;
+ double startTime = hitObject.StartTime;
+
+ if (lastPosition == null)
+ {
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+
+ return;
+ }
+
+ float positionDiff = offsetPosition - lastPosition.Value;
+ double timeDiff = startTime - lastStartTime;
+
+ if (timeDiff > 1000)
+ {
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+ return;
+ }
+
+ if (positionDiff == 0)
+ {
+ applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
+ hitObject.XOffset = offsetPosition - hitObject.X;
+ return;
+ }
+
+ if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
+ applyOffset(ref offsetPosition, positionDiff);
+
+ hitObject.XOffset = offsetPosition - hitObject.X;
+
+ lastPosition = offsetPosition;
+ lastStartTime = startTime;
+ }
+
+ ///
+ /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The maximum offset, cannot exceed 20px.
+ /// The random number generator.
+ private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
+ {
+ bool right = rng.NextBool();
+ float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
+
+ if (right)
+ {
+ // Clamp to the right bound
+ if (position + rand <= 1)
+ position += rand;
+ else
+ position -= rand;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position - rand >= 0)
+ position -= rand;
+ else
+ position += rand;
+ }
+ }
+
+ ///
+ /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
+ ///
+ /// The position which the offset should be applied to.
+ /// The amount to offset by.
+ private static void applyOffset(ref float position, float amount)
+ {
+ if (amount > 0)
+ {
+ // Clamp to the right bound
+ if (position + amount < 1)
+ position += amount;
+ }
+ else
+ {
+ // Clamp to the left bound
+ if (position + amount > 0)
+ position += amount;
+ }
+ }
+
private void initialiseHyperDash(List objects)
{
List objectWithDroplets = new List();
diff --git a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
index b3605b013b..c721ff862a 100644
--- a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
+++ b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs
@@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// The random value.
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
+ ///
+ /// Generates a random integer value within the range [, ).
+ ///
+ /// The lower bound of the range.
+ /// The upper bound of the range.
+ /// The random value.
+ public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
+
///
/// Generates a random double value within the range [0, 1).
///
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
index 060e51e31d..ced1900ba9 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
@@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.MathUtils;
-using osu.Game.Rulesets.Catch.Objects;
-using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
-using System;
-using osu.Game.Rulesets.Objects;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods
{
- public class CatchModHardRock : ModHardRock, IApplicableToHitObject
+ public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
- private float? lastPosition;
- private double lastStartTime;
-
- public void ApplyToHitObject(HitObject hitObject)
- {
- if (hitObject is JuiceStream stream)
- {
- lastPosition = stream.EndX;
- lastStartTime = stream.EndTime;
- return;
- }
-
- if (!(hitObject is Fruit))
- return;
-
- var catchObject = (CatchHitObject)hitObject;
-
- float position = catchObject.X;
- double startTime = hitObject.StartTime;
-
- if (lastPosition == null)
- {
- lastPosition = position;
- lastStartTime = startTime;
-
- return;
- }
-
- float positionDiff = position - lastPosition.Value;
- double timeDiff = startTime - lastStartTime;
-
- if (timeDiff > 1000)
- {
- lastPosition = position;
- lastStartTime = startTime;
- return;
- }
-
- if (positionDiff == 0)
- {
- applyRandomOffset(ref position, timeDiff / 4d);
- catchObject.X = position;
- return;
- }
-
- if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
- applyOffset(ref position, positionDiff);
-
- catchObject.X = position;
-
- lastPosition = position;
- lastStartTime = startTime;
- }
-
- ///
- /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
- ///
- /// The position which the offset should be applied to.
- /// The maximum offset, cannot exceed 20px.
- private void applyRandomOffset(ref float position, double maxOffset)
- {
- bool right = RNG.NextBool();
- float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
-
- if (right)
- {
- // Clamp to the right bound
- if (position + rand <= 1)
- position += rand;
- else
- position -= rand;
- }
- else
- {
- // Clamp to the left bound
- if (position - rand >= 0)
- position -= rand;
- else
- position += rand;
- }
- }
-
- ///
- /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
- ///
- /// The position which the offset should be applied to.
- /// The amount to offset by.
- private void applyOffset(ref float position, float amount)
- {
- if (amount > 0)
- {
- // Clamp to the right bound
- if (position + amount < 1)
- position += amount;
- }
- else
- {
- // Clamp to the left bound
- if (position + amount > 0)
- position += amount;
- }
- }
+ public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
}
}
diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
index be76edc01b..19a1b59752 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
@@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -12,7 +13,18 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const double OBJECT_RADIUS = 44;
- public float X { get; set; }
+ private float x;
+
+ public float X
+ {
+ get => x + XOffset;
+ set => x = value;
+ }
+
+ ///
+ /// A random offset applied to , set by the .
+ ///
+ internal float XOffset { get; set; }
public double TimePreempt = 1000;
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json
new file mode 100644
index 0000000000..83f9e30800
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json
@@ -0,0 +1,150 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 177
+ },
+ {
+ "StartTime": 450,
+ "Position": 216.539276
+ },
+ {
+ "StartTime": 532,
+ "Position": 256.5667
+ },
+ {
+ "StartTime": 614,
+ "Position": 296.594116
+ },
+ {
+ "StartTime": 696,
+ "Position": 336.621521
+ },
+ {
+ "StartTime": 778,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 860,
+ "Position": 337.318878
+ },
+ {
+ "StartTime": 942,
+ "Position": 297.291443
+ },
+ {
+ "StartTime": 1024,
+ "Position": 257.264038
+ },
+ {
+ "StartTime": 1106,
+ "Position": 217.2366
+ },
+ {
+ "StartTime": 1188,
+ "Position": 177
+ },
+ {
+ "StartTime": 1270,
+ "Position": 216.818192
+ },
+ {
+ "StartTime": 1352,
+ "Position": 256.8456
+ },
+ {
+ "StartTime": 1434,
+ "Position": 296.873047
+ },
+ {
+ "StartTime": 1516,
+ "Position": 336.900452
+ },
+ {
+ "StartTime": 1598,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 1680,
+ "Position": 337.039948
+ },
+ {
+ "StartTime": 1762,
+ "Position": 297.0125
+ },
+ {
+ "StartTime": 1844,
+ "Position": 256.9851
+ },
+ {
+ "StartTime": 1926,
+ "Position": 216.957672
+ },
+ {
+ "StartTime": 2008,
+ "Position": 177
+ },
+ {
+ "StartTime": 2090,
+ "Position": 217.097137
+ },
+ {
+ "StartTime": 2172,
+ "Position": 257.124573
+ },
+ {
+ "StartTime": 2254,
+ "Position": 297.152
+ },
+ {
+ "StartTime": 2336,
+ "Position": 337.179443
+ },
+ {
+ "StartTime": 2418,
+ "Position": 376.99762
+ },
+ {
+ "StartTime": 2500,
+ "Position": 336.760956
+ },
+ {
+ "StartTime": 2582,
+ "Position": 296.733643
+ },
+ {
+ "StartTime": 2664,
+ "Position": 256.7062
+ },
+ {
+ "StartTime": 2746,
+ "Position": 216.678772
+ },
+ {
+ "StartTime": 2828,
+ "Position": 177
+ },
+ {
+ "StartTime": 2909,
+ "Position": 216.887909
+ },
+ {
+ "StartTime": 2991,
+ "Position": 256.915344
+ },
+ {
+ "StartTime": 3073,
+ "Position": 296.942749
+ },
+ {
+ "StartTime": 3155,
+ "Position": 336.970184
+ },
+ {
+ "StartTime": 3237,
+ "Position": 376.99762
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu
new file mode 100644
index 0000000000..c1971edf2c
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu
@@ -0,0 +1,18 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+177,191,369,6,0,L|382:192,7,200
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json
new file mode 100644
index 0000000000..7333b600fb
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json
@@ -0,0 +1,74 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 65
+ },
+ {
+ "StartTime": 450,
+ "Position": 482
+ },
+ {
+ "StartTime": 532,
+ "Position": 164
+ },
+ {
+ "StartTime": 614,
+ "Position": 315
+ },
+ {
+ "StartTime": 696,
+ "Position": 145
+ },
+ {
+ "StartTime": 778,
+ "Position": 159
+ },
+ {
+ "StartTime": 860,
+ "Position": 310
+ },
+ {
+ "StartTime": 942,
+ "Position": 441
+ },
+ {
+ "StartTime": 1024,
+ "Position": 428
+ },
+ {
+ "StartTime": 1106,
+ "Position": 243
+ },
+ {
+ "StartTime": 1188,
+ "Position": 422
+ },
+ {
+ "StartTime": 1270,
+ "Position": 481
+ },
+ {
+ "StartTime": 1352,
+ "Position": 104
+ },
+ {
+ "StartTime": 1434,
+ "Position": 473
+ },
+ {
+ "StartTime": 1516,
+ "Position": 135
+ },
+ {
+ "StartTime": 1598,
+ "Position": 360
+ },
+ {
+ "StartTime": 1680,
+ "Position": 123
+ }
+ ]
+ }]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu
new file mode 100644
index 0000000000..208d21a344
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu
@@ -0,0 +1,18 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:4
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+256,192,369,12,0,1680,0:0:0:0:
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json
new file mode 100644
index 0000000000..bbc16ab912
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json
@@ -0,0 +1,234 @@
+{
+ "Mappings": [{
+ "StartTime": 369,
+ "Objects": [{
+ "StartTime": 369,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 450,
+ "Objects": [{
+ "StartTime": 450,
+ "Position": 254
+ }]
+ },
+ {
+ "StartTime": 532,
+ "Objects": [{
+ "StartTime": 532,
+ "Position": 241
+ }]
+ },
+ {
+ "StartTime": 614,
+ "Objects": [{
+ "StartTime": 614,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 696,
+ "Objects": [{
+ "StartTime": 696,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 778,
+ "Objects": [{
+ "StartTime": 778,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 860,
+ "Objects": [{
+ "StartTime": 860,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 942,
+ "Objects": [{
+ "StartTime": 942,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1024,
+ "Objects": [{
+ "StartTime": 1024,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1106,
+ "Objects": [{
+ "StartTime": 1106,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1188,
+ "Objects": [{
+ "StartTime": 1188,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1270,
+ "Objects": [{
+ "StartTime": 1270,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1352,
+ "Objects": [{
+ "StartTime": 1352,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1434,
+ "Objects": [{
+ "StartTime": 1434,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 1516,
+ "Objects": [{
+ "StartTime": 1516,
+ "Position": 253
+ }]
+ },
+ {
+ "StartTime": 1598,
+ "Objects": [{
+ "StartTime": 1598,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1680,
+ "Objects": [{
+ "StartTime": 1680,
+ "Position": 260
+ }]
+ },
+ {
+ "StartTime": 1762,
+ "Objects": [{
+ "StartTime": 1762,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 1844,
+ "Objects": [{
+ "StartTime": 1844,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 1926,
+ "Objects": [{
+ "StartTime": 1926,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2008,
+ "Objects": [{
+ "StartTime": 2008,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2090,
+ "Objects": [{
+ "StartTime": 2090,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2172,
+ "Objects": [{
+ "StartTime": 2172,
+ "Position": 243
+ }]
+ },
+ {
+ "StartTime": 2254,
+ "Objects": [{
+ "StartTime": 2254,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2336,
+ "Objects": [{
+ "StartTime": 2336,
+ "Position": 278
+ }]
+ },
+ {
+ "StartTime": 2418,
+ "Objects": [{
+ "StartTime": 2418,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2500,
+ "Objects": [{
+ "StartTime": 2500,
+ "Position": 258
+ }]
+ },
+ {
+ "StartTime": 2582,
+ "Objects": [{
+ "StartTime": 2582,
+ "Position": 256
+ }]
+ },
+ {
+ "StartTime": 2664,
+ "Objects": [{
+ "StartTime": 2664,
+ "Position": 242
+ }]
+ },
+ {
+ "StartTime": 2746,
+ "Objects": [{
+ "StartTime": 2746,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2828,
+ "Objects": [{
+ "StartTime": 2828,
+ "Position": 238
+ }]
+ },
+ {
+ "StartTime": 2909,
+ "Objects": [{
+ "StartTime": 2909,
+ "Position": 271
+ }]
+ },
+ {
+ "StartTime": 2991,
+ "Objects": [{
+ "StartTime": 2991,
+ "Position": 254
+ }]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu
new file mode 100644
index 0000000000..321af4604b
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu
@@ -0,0 +1,50 @@
+osu file format v14
+
+[General]
+StackLeniency: 0.4
+Mode: 0
+
+[Difficulty]
+CircleSize:4
+OverallDifficulty:7
+ApproachRate:8
+SliderMultiplier:1.6
+SliderTickRate:1
+
+[TimingPoints]
+369,327.868852459016,4,2,2,32,1,0
+
+[HitObjects]
+258,189,369,1,0,0:0:0:0:
+258,189,450,1,0,0:0:0:0:
+258,189,532,1,0,0:0:0:0:
+258,189,614,1,0,0:0:0:0:
+258,189,696,1,0,0:0:0:0:
+258,189,778,1,0,0:0:0:0:
+258,189,860,1,0,0:0:0:0:
+258,189,942,1,0,0:0:0:0:
+258,189,1024,1,0,0:0:0:0:
+258,189,1106,1,0,0:0:0:0:
+258,189,1188,1,0,0:0:0:0:
+258,189,1270,1,0,0:0:0:0:
+258,189,1352,1,0,0:0:0:0:
+258,189,1434,1,0,0:0:0:0:
+258,189,1516,1,0,0:0:0:0:
+258,189,1598,1,0,0:0:0:0:
+258,189,1680,1,0,0:0:0:0:
+258,189,1762,1,0,0:0:0:0:
+258,189,1844,1,0,0:0:0:0:
+258,189,1926,1,0,0:0:0:0:
+258,189,2008,1,0,0:0:0:0:
+258,189,2090,1,0,0:0:0:0:
+258,189,2172,1,0,0:0:0:0:
+258,189,2254,1,0,0:0:0:0:
+258,189,2336,1,0,0:0:0:0:
+258,189,2418,1,0,0:0:0:0:
+258,189,2500,1,0,0:0:0:0:
+258,189,2582,1,0,0:0:0:0:
+258,189,2664,1,0,0:0:0:0:
+258,189,2746,1,0,0:0:0:0:
+258,189,2828,1,0,0:0:0:0:
+258,189,2909,1,0,0:0:0:0:
+258,189,2991,1,0,0:0:0:0:
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
index 24abccb19d..58c2e2aa5a 100644
--- a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
index 6b95975059..6f10540973 100644
--- a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
@@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
@@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
};
}
- protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter);
+ private readonly Dictionary rngSnapshots = new Dictionary();
+
+ protected override void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter)
+ {
+ base.OnConversionGenerated(original, result, beatmapConverter);
+
+ rngSnapshots[original] = new RngSnapshot(beatmapConverter);
+ }
+
+ protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
+ public class RngSnapshot
+ {
+ public readonly uint RandomW;
+ public readonly uint RandomX;
+ public readonly uint RandomY;
+ public readonly uint RandomZ;
+
+ public RngSnapshot(IBeatmapConverter converter)
+ {
+ var maniaConverter = (ManiaBeatmapConverter)converter;
+ RandomW = maniaConverter.Random.W;
+ RandomX = maniaConverter.Random.X;
+ RandomY = maniaConverter.Random.Y;
+ RandomZ = maniaConverter.Random.Z;
+ }
+ }
+
public class ManiaConvertMapping : ConvertMapping, IEquatable
{
public uint RandomW;
@@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
{
}
- public ManiaConvertMapping(IBeatmapConverter converter)
+ public ManiaConvertMapping(RngSnapshot snapshot)
{
- var maniaConverter = (ManiaBeatmapConverter)converter;
- RandomW = maniaConverter.Random.W;
- RandomX = maniaConverter.Random.X;
- RandomY = maniaConverter.Random.Y;
- RandomZ = maniaConverter.Random.Z;
+ RandomW = snapshot.RandomW;
+ RandomX = snapshot.RandomX;
+ RandomY = snapshot.RandomY;
+ RandomZ = snapshot.RandomZ;
}
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;
diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
index df5131dd8b..013d2a71d4 100644
--- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
+++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
index a3cd455886..e4a28167ec 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
///
/// Keep the same as last row.
///
- ForceStack = 1 << 0,
+ ForceStack = 1,
///
/// Keep different from last row.
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
index 8102718edf..a92e56d3c3 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs
@@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
}
}
- private Cached subtractionCache = new Cached();
+ private readonly Cached subtractionCache = new Cached();
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
index 9930a166e3..c7787bd162 100644
--- a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
index 451ecf97ea..e9fdf924c3 100644
--- a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
@@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests
@@ -23,10 +22,8 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("slider-ticks")]
[TestCase("repeat-slider")]
[TestCase("uneven-repeat-slider")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ [TestCase("old-stacking")]
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
@@ -34,22 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests
{
case Slider slider:
foreach (var nested in slider.NestedHitObjects)
- yield return createConvertValue(nested);
+ yield return createConvertValue((OsuHitObject)nested);
break;
default:
- yield return createConvertValue(hitObject);
+ yield return createConvertValue((OsuHitObject)hitObject);
break;
}
- ConvertValue createConvertValue(HitObject obj) => new ConvertValue
+ ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
{
StartTime = obj.StartTime,
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
- X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
- Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
+ X = obj.StackedPosition.X,
+ Y = obj.StackedPosition.Y
};
}
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
index bb3e5a66f3..92c5c77aac 100644
--- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
index 7bb1f42802..bb19b783aa 100644
--- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Beatmaps
{
@@ -208,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
break;
+ // The start position of the hitobject, or the position at the end of the path if the hitobject is a slider
+ Vector2 position2 = currHitObject is Slider currSlider
+ ? currSlider.Position + currSlider.Path.PositionAt(1)
+ : currHitObject.Position;
+
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
{
currHitObject.StackHeight++;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
- else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance)
+ else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
{
//Case for sliders - bump notes down and right, rather than up and left.
sliderStack++;
beatmap.HitObjects[j].StackHeight -= sliderStack;
- startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
+ startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
index 401bd28d7c..ca72f18e9c 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
@@ -2,13 +2,19 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Collections.Generic;
+using System.Linq;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.StateChanges;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Replays;
+using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Mods
{
- public class OsuModAutopilot : Mod
+ public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset
{
public override string Name => "Autopilot";
public override string Acronym => "AP";
@@ -17,5 +23,40 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
+
+ public bool AllowFail => false;
+
+ private OsuInputManager inputManager;
+
+ private List replayFrames;
+
+ private int currentFrame;
+
+ public void Update(Playfield playfield)
+ {
+ if (currentFrame == replayFrames.Count - 1) return;
+
+ double time = playfield.Time.Current;
+
+ // Very naive implementation of autopilot based on proximity to replay frames.
+ // TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
+ if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time))
+ {
+ currentFrame++;
+ new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager);
+ }
+
+ // TODO: Implement the functionality to automatically spin spinners
+ }
+
+ public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset)
+ {
+ // Grab the input manager to disable the user's cursor, and for future use
+ inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
+ inputManager.AllowUserCursorMovement = false;
+
+ // Generate the replay frames the cursor should follow
+ replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast().ToList();
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
index 0590ca1d96..70a1bad4a3 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
@@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
var spanProgress = slider.ProgressAt(completionProgress);
double start = 0;
- double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
+ double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
if (span >= slider.SpanCount() - 1)
{
diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
index d1221fd2d3..b52bfcd181 100644
--- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
@@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
- TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
+ TimeFadeIn = 400; // as per osu-stable
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs
index a4638c31f2..d3279652c7 100644
--- a/osu.Game.Rulesets.Osu/Objects/Slider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public double Duration => EndTime - StartTime;
- private Cached endPositionCache;
+ private readonly Cached endPositionCache = new Cached();
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
diff --git a/osu.Game.Rulesets.Osu/OsuInputManager.cs b/osu.Game.Rulesets.Osu/OsuInputManager.cs
index b9e083d35b..cdea7276f3 100644
--- a/osu.Game.Rulesets.Osu/OsuInputManager.cs
+++ b/osu.Game.Rulesets.Osu/OsuInputManager.cs
@@ -18,6 +18,12 @@ namespace osu.Game.Rulesets.Osu
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
}
+ ///
+ /// Whether the user's cursor movement events should be accepted.
+ /// Can be used to block only movement while still accepting button input.
+ ///
+ public bool AllowUserCursorMovement { get; set; } = true;
+
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
=> new OsuKeyBindingContainer(ruleset, variant, unique);
@@ -26,6 +32,13 @@ namespace osu.Game.Rulesets.Osu
{
}
+ protected override bool Handle(UIEvent e)
+ {
+ if (e is MouseMoveEvent && !AllowUserCursorMovement) return false;
+
+ return base.Handle(e);
+ }
+
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
{
public bool AllowUserPresses = true;
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
new file mode 100644
index 0000000000..b994cbd85a
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
@@ -0,0 +1,278 @@
+{
+ "Mappings": [{
+ "StartTime": 32165,
+ "Objects": [{
+ "StartTime": 32165,
+ "EndTime": 32165,
+ "X": 32,
+ "Y": 320
+ }]
+ },
+ {
+ "StartTime": 32517,
+ "Objects": [{
+ "StartTime": 32517,
+ "EndTime": 32517,
+ "X": 246.396057,
+ "Y": 182.396057
+ }]
+ },
+ {
+ "StartTime": 32605,
+ "Objects": [{
+ "StartTime": 32605,
+ "EndTime": 32605,
+ "X": 249.597382,
+ "Y": 185.597382
+ }]
+ },
+ {
+ "StartTime": 32693,
+ "Objects": [{
+ "StartTime": 32693,
+ "EndTime": 32693,
+ "X": 252.798691,
+ "Y": 188.798691
+ }]
+ },
+ {
+ "StartTime": 32781,
+ "Objects": [{
+ "StartTime": 32781,
+ "EndTime": 32781,
+ "X": 256,
+ "Y": 192
+ }]
+ },
+ {
+ "StartTime": 33248,
+ "Objects": [{
+ "StartTime": 33248,
+ "EndTime": 33248,
+ "X": 39.3960648,
+ "Y": 76.3960648
+ }]
+ },
+ {
+ "StartTime": 33307,
+ "Objects": [{
+ "StartTime": 33307,
+ "EndTime": 33307,
+ "X": 42.5973778,
+ "Y": 79.597374
+ }]
+ },
+ {
+ "StartTime": 33383,
+ "Objects": [{
+ "StartTime": 33383,
+ "EndTime": 33383,
+ "X": 45.798687,
+ "Y": 82.79869
+ }]
+ },
+ {
+ "StartTime": 33459,
+ "Objects": [{
+ "StartTime": 33459,
+ "EndTime": 33459,
+ "X": 49,
+ "Y": 86
+ },
+ {
+ "StartTime": 33635,
+ "EndTime": 33635,
+ "X": 123.847847,
+ "Y": 85.7988
+ },
+ {
+ "StartTime": 33811,
+ "EndTime": 33811,
+ "X": 198.6957,
+ "Y": 85.5975952
+ },
+ {
+ "StartTime": 33988,
+ "EndTime": 33988,
+ "X": 273.9688,
+ "Y": 85.39525
+ },
+ {
+ "StartTime": 34164,
+ "EndTime": 34164,
+ "X": 348.816681,
+ "Y": 85.19404
+ },
+ {
+ "StartTime": 34246,
+ "EndTime": 34246,
+ "X": 398.998718,
+ "Y": 85.05914
+ }
+ ]
+ },
+ {
+ "StartTime": 34341,
+ "Objects": [{
+ "StartTime": 34341,
+ "EndTime": 34341,
+ "X": 401.201324,
+ "Y": 88.20131
+ }]
+ },
+ {
+ "StartTime": 34400,
+ "Objects": [{
+ "StartTime": 34400,
+ "EndTime": 34400,
+ "X": 404.402618,
+ "Y": 91.402626
+ }]
+ },
+ {
+ "StartTime": 34459,
+ "Objects": [{
+ "StartTime": 34459,
+ "EndTime": 34459,
+ "X": 407.603943,
+ "Y": 94.6039352
+ }]
+ },
+ {
+ "StartTime": 34989,
+ "Objects": [{
+ "StartTime": 34989,
+ "EndTime": 34989,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35018,
+ "EndTime": 35018,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35106,
+ "Objects": [{
+ "StartTime": 35106,
+ "EndTime": 35106,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35135,
+ "EndTime": 35135,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35224,
+ "Objects": [{
+ "StartTime": 35224,
+ "EndTime": 35224,
+ "X": 163,
+ "Y": 138
+ },
+ {
+ "StartTime": 35253,
+ "EndTime": 35253,
+ "X": 188,
+ "Y": 138
+ }
+ ]
+ },
+ {
+ "StartTime": 35695,
+ "Objects": [{
+ "StartTime": 35695,
+ "EndTime": 35695,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 35871,
+ "EndTime": 35871,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36011,
+ "EndTime": 36011,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36106,
+ "Objects": [{
+ "StartTime": 36106,
+ "EndTime": 36106,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 36282,
+ "EndTime": 36282,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 36422,
+ "EndTime": 36422,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ },
+ {
+ "StartTime": 36518,
+ "Objects": [{
+ "StartTime": 36518,
+ "EndTime": 36518,
+ "X": 166,
+ "Y": 76
+ },
+ {
+ "StartTime": 36694,
+ "EndTime": 36694,
+ "X": 240.99855,
+ "Y": 75.53417
+ },
+ {
+ "StartTime": 36834,
+ "EndTime": 36834,
+ "X": 315.9971,
+ "Y": 75.0683441
+ }
+ ]
+ },
+ {
+ "StartTime": 36929,
+ "Objects": [{
+ "StartTime": 36929,
+ "EndTime": 36929,
+ "X": 315,
+ "Y": 75
+ },
+ {
+ "StartTime": 37105,
+ "EndTime": 37105,
+ "X": 240.001526,
+ "Y": 75.47769
+ },
+ {
+ "StartTime": 37245,
+ "EndTime": 37245,
+ "X": 165.003052,
+ "Y": 75.95539
+ }
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
new file mode 100644
index 0000000000..4bc9226d67
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu
@@ -0,0 +1,40 @@
+osu file format v3
+
+[Difficulty]
+HPDrainRate:3
+CircleSize:5
+OverallDifficulty:8
+ApproachRate:8
+SliderMultiplier:1.5
+SliderTickRate:2
+
+[TimingPoints]
+48,352.941176470588,4,1,1,100,1,0
+
+[HitObjects]
+// Hit circles
+32,320,32165,5,2,0:0:0:0:
+256,192,32517,5,0,0:0:0:0:
+256,192,32605,1,0,0:0:0:0:
+256,192,32693,1,0,0:0:0:0:
+256,192,32781,1,0,0:0:0:0:
+
+// Hit circles on slider endpoints
+49,86,33248,1,0,0:0:0:0:
+49,86,33307,1,0,0:0:0:0:
+49,86,33383,1,0,0:0:0:0:
+49,86,33459,2,0,L|421:85,1,350
+398,85,34341,1,0,0:0:0:0:
+398,85,34400,1,0,0:0:0:0:
+398,85,34459,1,0,0:0:0:0:
+
+// Sliders
+163,138,34989,2,0,L|196:138,1,25
+163,138,35106,2,0,L|196:138,1,25
+163,138,35224,2,0,L|196:138,1,25
+
+// Reversed sliders
+166,76,35695,2,0,L|327:75,1,150
+315,75,36106,2,0,L|158:76,1,150
+166,76,36518,2,0,L|327:75,1,150
+315,75,36929,2,0,L|158:76,1,150
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
index f7888f8022..9c8be868b0 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs
@@ -13,13 +13,15 @@ namespace osu.Game.Rulesets.Osu.UI
protected override Container Content => content;
private readonly Container content;
+ private const float playfield_size_adjust = 0.8f;
+
public OsuPlayfieldAdjustmentContainer()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
// Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
- Size = new Vector2(0.8f);
+ Size = new Vector2(playfield_size_adjust);
InternalChild = new Container
{
@@ -41,7 +43,19 @@ namespace osu.Game.Rulesets.Osu.UI
{
base.Update();
+ // The following calculation results in a constant of 1.6 when OsuPlayfieldAdjustmentContainer
+ // is consuming the full game_size. This matches the osu-stable "magic ratio".
+ //
+ // game_size = DrawSizePreservingFillContainer.TargetSize = new Vector2(1024, 768)
+ //
+ // Parent is a 4:3 aspect enforced, using height as the constricting dimension
+ // Parent.ChildSize.X = min(game_size.X, game_size.Y * (4 / 3)) * playfield_size_adjust
+ // Parent.ChildSize.X = 819.2
+ //
+ // Scale = 819.2 / 512
+ // Scale = 1.6
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
+ // Size = 0.625
Size = Vector2.Divide(Vector2.One, Scale);
}
}
diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
index d2817b743c..3e46bb89af 100644
--- a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
index 68ae7544c2..6c1882b4e2 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
@@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
[NonParallelizable]
[TestCase("basic")]
[TestCase("slider-generating-drumroll")]
- public new void Test(string name)
- {
- base.Test(name);
- }
+ public void Test(string name) => base.Test(name);
protected override IEnumerable CreateConvertValue(HitObject hitObject)
{
diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
index 5510c3a9d9..82055ecaee 100644
--- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
index ea5ab699f3..5c0713b895 100644
--- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
+++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
@@ -13,14 +13,6 @@
-
- libbass.a
- PreserveNewest
-
-
- libbass_fx.a
- PreserveNewest
-
Linker.xml
diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
index d087251e7e..535320530d 100644
--- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
@@ -482,5 +482,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
}
}
+
+ [Test]
+ public void TestInvalidEventStillPasses()
+ {
+ var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
+
+ using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
+ using (var badStream = new StreamReader(badResStream))
+ {
+ Assert.DoesNotThrow(() => decoder.Decode(badStream));
+ }
+ }
}
}
diff --git a/osu.Game.Tests/Resources/invalid-events.osu b/osu.Game.Tests/Resources/invalid-events.osu
new file mode 100644
index 0000000000..df86b26dba
--- /dev/null
+++ b/osu.Game.Tests/Resources/invalid-events.osu
@@ -0,0 +1,14 @@
+osu file format v14
+
+[Events]
+bad,event,this,should,fail
+//Background and Video events
+0,0,"machinetop_background.jpg",0,0
+//Break Periods
+2,122474,140135
+//Storyboard Layer 0 (Background)
+this,is,also,bad
+//Storyboard Layer 1 (Fail)
+//Storyboard Layer 2 (Pass)
+//Storyboard Layer 3 (Foreground)
+//Storyboard Sound Samples
diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
index f114559114..3061a3a542 100644
--- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
+++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
@@ -119,14 +119,14 @@ namespace osu.Game.Tests.Visual.Background
{
performFullSetup();
createFakeStoryboard();
- AddStep("Storyboard Enabled", () =>
+ AddStep("Enable Storyboard", () =>
{
player.ReplacesBackground.Value = true;
player.StoryboardEnabled.Value = true;
});
waitForDim();
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
- AddStep("Storyboard Disabled", () =>
+ AddStep("Disable Storyboard", () =>
{
player.ReplacesBackground.Value = false;
player.StoryboardEnabled.Value = false;
@@ -149,22 +149,44 @@ namespace osu.Game.Tests.Visual.Background
}
///
- /// Check if the is properly accepting user-defined visual changes at all.
+ /// Ensure is properly accepting user-defined visual changes for a background.
///
[Test]
- public void DisableUserDimTest()
+ public void DisableUserDimBackgroundTest()
{
performFullSetup();
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
- AddStep("EnableUserDim disabled", () => songSelect.DimEnabled.Value = false);
+ AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false);
waitForDim();
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
- AddStep("EnableUserDim enabled", () => songSelect.DimEnabled.Value = true);
+ AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true);
waitForDim();
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
}
+ ///
+ /// Ensure is properly accepting user-defined visual changes for a storyboard.
+ ///
+ [Test]
+ public void DisableUserDimStoryboardTest()
+ {
+ performFullSetup();
+ createFakeStoryboard();
+ AddStep("Enable Storyboard", () =>
+ {
+ player.ReplacesBackground.Value = true;
+ player.StoryboardEnabled.Value = true;
+ });
+ AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true);
+ AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f);
+ waitForDim();
+ AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible);
+ AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false);
+ waitForDim();
+ AddAssert("Storyboard is visible", () => player.IsStoryboardVisible);
+ }
+
///
/// Check if the visual settings container retains dim and blur when pausing
///
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
index 3cd1b8307a..879e15c548 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs
@@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
+using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play;
@@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
[TestFixture]
public class TestSceneBreakOverlay : OsuTestScene
{
- private readonly BreakOverlay breakOverlay;
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(BreakOverlay),
+ };
+
+ private readonly TestBreakOverlay breakOverlay;
+
+ private readonly IReadOnlyList testBreaks = new List
+ {
+ new BreakPeriod
+ {
+ StartTime = 1000,
+ EndTime = 5000,
+ },
+ new BreakPeriod
+ {
+ StartTime = 6000,
+ EndTime = 13500,
+ },
+ };
public TestSceneBreakOverlay()
{
- Child = breakOverlay = new BreakOverlay(true);
-
- AddStep("2s break", () => startBreak(2000));
- AddStep("5s break", () => startBreak(5000));
- AddStep("10s break", () => startBreak(10000));
- AddStep("15s break", () => startBreak(15000));
- AddStep("2s, 2s", startMultipleBreaks);
- AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
+ Add(breakOverlay = new TestBreakOverlay(true));
}
- private void startBreak(double duration)
+ [Test]
+ public void TestShowBreaks()
{
- breakOverlay.Breaks = new List
+ setClock(false);
+
+ addShowBreakStep(2);
+ addShowBreakStep(5);
+ addShowBreakStep(15);
+ }
+
+ [Test]
+ public void TestNoEffectsBreak()
+ {
+ var shortBreak = new BreakPeriod { EndTime = 500 };
+
+ setClock(true);
+ loadBreaksStep("short break", new[] { shortBreak });
+
+ addBreakSeeks(shortBreak, false);
+ }
+
+ [Test]
+ public void TestMultipleBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks)
+ addBreakSeeks(b, false);
+ }
+
+ [Test]
+ public void TestRewindBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ foreach (var b in testBreaks.Reverse())
+ addBreakSeeks(b, true);
+ }
+
+ [Test]
+ public void TestSkipBreaks()
+ {
+ setClock(true);
+ loadBreaksStep("multiple breaks", testBreaks);
+
+ seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
+ AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
+
+ seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
+ seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
+ seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
+ }
+
+ private void addShowBreakStep(double seconds)
+ {
+ AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List
{
new BreakPeriod
{
StartTime = Clock.CurrentTime,
- EndTime = Clock.CurrentTime + duration,
+ EndTime = Clock.CurrentTime + seconds * 1000,
}
- };
+ });
}
- private void startMultipleBreaks()
+ private void setClock(bool useManual)
{
- double currentTime = Clock.CurrentTime;
-
- breakOverlay.Breaks = new List
- {
- new BreakPeriod
- {
- StartTime = currentTime,
- EndTime = currentTime + 2000,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 4000,
- EndTime = currentTime + 6000,
- }
- };
+ AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
}
- private void startAnotherMultipleBreaks()
+ private void loadBreaksStep(string breakDescription, IReadOnlyList breaks)
{
- double currentTime = Clock.CurrentTime;
+ AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
+ seekAndAssertBreak("seek back to 0", 0, false);
+ }
- breakOverlay.Breaks = new List
+ private void addBreakSeeks(BreakPeriod b, bool isReversed)
+ {
+ if (isReversed)
{
- new BreakPeriod // Duration is less than 650 - too short to appear
- {
- StartTime = currentTime,
- EndTime = currentTime + 500,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 1500,
- EndTime = currentTime + 2200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 3200,
- EndTime = currentTime + 4200,
- },
- new BreakPeriod
- {
- StartTime = currentTime + 5200,
- EndTime = currentTime + 7200,
- }
- };
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ }
+ else
+ {
+ seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
+ seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
+ seekAndAssertBreak("seek to break end", b.EndTime, false);
+ seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
+ }
+ }
+
+ private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
+ {
+ AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
+ AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
+ {
+ breakOverlay.ProgressTime();
+ return breakOverlay.IsBreakTime.Value == shouldBeBreak;
+ });
+ }
+
+ private class TestBreakOverlay : BreakOverlay
+ {
+ private readonly FramedClock framedManualClock;
+ private readonly ManualClock manualClock;
+ private IFrameBasedClock originalClock;
+
+ public new int CurrentBreakIndex => base.CurrentBreakIndex;
+
+ public double ManualClockTime
+ {
+ get => manualClock.CurrentTime;
+ set => manualClock.CurrentTime = value;
+ }
+
+ public TestBreakOverlay(bool letterboxing)
+ : base(letterboxing)
+ {
+ framedManualClock = new FramedClock(manualClock = new ManualClock());
+ ProcessCustomClock = false;
+ }
+
+ public void ProgressTime()
+ {
+ framedManualClock.ProcessFrame();
+ Update();
+ }
+
+ public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ originalClock = Clock;
+ }
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
index ead7a4b7fc..ff8437311e 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs
@@ -21,32 +21,38 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly Container storyboardContainer;
private DrawableStoryboard storyboard;
+ [Cached]
+ private MusicController musicController = new MusicController();
+
public TestSceneStoryboard()
{
Clock = new FramedClock();
- Add(new Container
+ AddRange(new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
+ musicController,
+ new Container
{
- new Box
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- },
- storyboardContainer = new Container
- {
- RelativeSizeAxes = Axes.Both,
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black,
+ },
+ storyboardContainer = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
},
},
- });
-
- Add(new MusicController
- {
- Origin = Anchor.TopRight,
- Anchor = Anchor.TopRight,
- State = { Value = Visibility.Visible },
+ new NowPlayingOverlay
+ {
+ Origin = Anchor.TopRight,
+ Anchor = Anchor.TopRight,
+ State = { Value = Visibility.Visible },
+ }
});
AddStep("Restart", restart);
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
new file mode 100644
index 0000000000..df79584167
--- /dev/null
+++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Screens;
+using osu.Game.Screens.Menu;
+
+namespace osu.Game.Tests.Visual.Menus
+{
+ [TestFixture]
+ public class TestSceneIntroTriangles : IntroTestScene
+ {
+ protected override IScreen CreateScreen() => new IntroTriangles();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
new file mode 100644
index 0000000000..68ad0b42b4
--- /dev/null
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
@@ -0,0 +1,53 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Game.Beatmaps;
+using osu.Game.Online.Multiplayer;
+using osu.Game.Screens.Multi.Match.Components;
+using osu.Framework.Graphics;
+using osu.Framework.MathUtils;
+using osu.Game.Audio;
+using osu.Framework.Allocation;
+
+namespace osu.Game.Tests.Visual.Multiplayer
+{
+ [Cached(typeof(IPreviewTrackOwner))]
+ public class TestSceneMatchBeatmapPanel : MultiplayerTestScene, IPreviewTrackOwner
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(MatchBeatmapPanel)
+ };
+
+ [Resolved]
+ private PreviewTrackManager previewTrackManager { get; set; }
+
+ public TestSceneMatchBeatmapPanel()
+ {
+ Add(new MatchBeatmapPanel
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ });
+
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep("Select random beatmap", () =>
+ {
+ Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
+ previewTrackManager.StopAnyPlaying(this);
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
index 3f0c0b07b7..a6c036a876 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
@@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
- typeof(ViewBeatmapButton)
+ typeof(MatchBeatmapPanel)
};
[BackgroundDependencyLoader]
diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs
new file mode 100644
index 0000000000..cc3b2ac68b
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs
@@ -0,0 +1,36 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Overlays.BeatmapSet;
+using System;
+using System.Collections.Generic;
+using osu.Framework.Graphics;
+using osu.Framework.Bindables;
+using osu.Game.Screens.Select.Leaderboards;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneLeaderboardScopeSelector : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(LeaderboardScopeSelector),
+ };
+
+ public TestSceneLeaderboardScopeSelector()
+ {
+ Bindable scope = new Bindable();
+
+ Add(new LeaderboardScopeSelector
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Current = { BindTarget = scope }
+ });
+
+ AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global);
+ AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country);
+ AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs
index c344cb9598..1f5ba67e03 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs
@@ -9,6 +9,8 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
+using osu.Game.Users;
+using osu.Framework.Bindables;
namespace osu.Game.Tests.Visual.Online
{
@@ -23,18 +25,25 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneProfileRulesetSelector()
{
ProfileRulesetSelector selector;
+ Bindable user = new Bindable();
Child = selector = new ProfileRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
+ User = { BindTarget = user }
};
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
- AddStep("select default ruleset", selector.SelectDefaultRuleset);
+
+ AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" });
+ AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" });
+ AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" });
+ AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" });
+ AddStep("null user", () => user.Value = null);
}
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
index 709e75ab13..c70cc4ae4e 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs
@@ -69,28 +69,22 @@ namespace osu.Game.Tests.Visual.Online
}
});
- AddStep("null user", () => graph.User.Value = null);
+ AddStep("null user", () => graph.Statistics.Value = null);
AddStep("rank only", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 123456 },
- PP = 12345,
- }
+ Ranks = new UserStatistics.UserRanks { Global = 123456 },
+ PP = 12345,
};
});
AddStep("with rank history", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = data,
@@ -100,13 +94,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("with zero values", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 89000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 89000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = dataWithZeros,
@@ -116,13 +107,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("small amount of data", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = smallData,
@@ -132,13 +120,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("graph with edges", () =>
{
- graph.User.Value = new User
+ graph.Statistics.Value = new UserStatistics
{
- Statistics = new UserStatistics
- {
- Ranks = new UserStatistics.UserRanks { Global = 12000 },
- PP = 12345,
- },
+ Ranks = new UserStatistics.UserRanks { Global = 12000 },
+ PP = 12345,
RankHistory = new User.RankHistoryData
{
Data = edgyData,
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
index c2376aa153..84c99d8c3a 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
@@ -50,12 +50,12 @@ namespace osu.Game.Tests.Visual.Online
{
Current = 727,
Progress = 69,
- }
- },
- RankHistory = new User.RankHistoryData
- {
- Mode = @"osu",
- Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
+ RankHistory = new User.RankHistoryData
+ {
+ Mode = @"osu",
+ Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
+ },
},
Badges = new[]
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs
new file mode 100644
index 0000000000..d09a50b12c
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs
@@ -0,0 +1,69 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Overlays.Profile.Header.Components;
+using osu.Game.Users;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneUserProfilePreviousUsernames : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(PreviousUsernames)
+ };
+
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ private readonly Bindable user = new Bindable();
+
+ public TestSceneUserProfilePreviousUsernames()
+ {
+ Child = new PreviousUsernames
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ User = { BindTarget = user },
+ };
+
+ User[] users =
+ {
+ new User { PreviousUsernames = new[] { "username1" } },
+ new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
+ new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
+ new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
+ new User { PreviousUsernames = new string[0] },
+ null
+ };
+
+ AddStep("single username", () => user.Value = users[0]);
+ AddStep("two usernames", () => user.Value = users[1]);
+ AddStep("three usernames", () => user.Value = users[2]);
+ AddStep("four usernames", () => user.Value = users[3]);
+ AddStep("no username", () => user.Value = users[4]);
+ AddStep("null user", () => user.Value = users[5]);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep("online user (Angelsim)", () =>
+ {
+ var request = new GetUserRequest(1777162);
+ request.Success += user => this.user.Value = user;
+ api.Queue(request);
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
new file mode 100644
index 0000000000..18d6028cb8
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
@@ -0,0 +1,109 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mania;
+using osu.Game.Users;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Rulesets.Taiko;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneUserRequest : OsuTestScene
+ {
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ private readonly Bindable user = new Bindable();
+ private GetUserRequest request;
+ private readonly DimmedLoadingLayer loading;
+
+ public TestSceneUserRequest()
+ {
+ Add(new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new UserTestContainer
+ {
+ User = { BindTarget = user }
+ },
+ loading = new DimmedLoadingLayer
+ {
+ Alpha = 0
+ }
+ }
+ });
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ AddStep(@"local user", () => getUser());
+ AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo));
+ AddStep(@"cookiezi", () => getUser(124493));
+ AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo));
+ }
+
+ private void getUser(long? userId = null, RulesetInfo ruleset = null)
+ {
+ loading.Show();
+
+ request?.Cancel();
+ request = new GetUserRequest(userId, ruleset);
+ request.Success += user =>
+ {
+ this.user.Value = user;
+ loading.Hide();
+ };
+ api.Queue(request);
+ }
+
+ private class UserTestContainer : FillFlowContainer
+ {
+ public readonly Bindable User = new Bindable();
+
+ public UserTestContainer()
+ {
+ AutoSizeAxes = Axes.Both;
+ Direction = FillDirection.Vertical;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ User.BindValueChanged(onUserUpdate, true);
+ }
+
+ private void onUserUpdate(ValueChangedEvent user)
+ {
+ Clear();
+
+ AddRange(new Drawable[]
+ {
+ new SpriteText
+ {
+ Text = $@"Username: {user.NewValue?.Username}"
+ },
+ new SpriteText
+ {
+ Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
+ },
+ });
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
index 28f0cc027e..94228e22f0 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
@@ -3,6 +3,7 @@
using System;
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@@ -22,30 +23,36 @@ namespace osu.Game.Tests.Visual.UserInterface
[TestFixture]
public class TestSceneBeatSyncedContainer : OsuTestScene
{
- private readonly MusicController mc;
+ private readonly NowPlayingOverlay np;
+
+ [Cached]
+ private MusicController musicController = new MusicController();
public TestSceneBeatSyncedContainer()
{
Clock = new FramedClock();
Clock.ProcessFrame();
- Add(new BeatContainer
+ AddRange(new Drawable[]
{
- Anchor = Anchor.BottomCentre,
- Origin = Anchor.BottomCentre,
- });
-
- Add(mc = new MusicController
- {
- Origin = Anchor.TopRight,
- Anchor = Anchor.TopRight,
+ musicController,
+ new BeatContainer
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ },
+ np = new NowPlayingOverlay
+ {
+ Origin = Anchor.TopRight,
+ Anchor = Anchor.TopRight,
+ }
});
}
protected override void LoadComplete()
{
base.LoadComplete();
- mc.ToggleVisibility();
+ np.ToggleVisibility();
}
private class BeatContainer : BeatSyncedContainer
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
index 80408ab43b..be50200e1c 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
@@ -82,14 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
- var assistMods = instance.GetModsFor(ModType.Automation);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
var doubleTimeMod = harderMods.OfType().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
- var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
+ var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
@@ -101,7 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
- testUnimplementedMod(autoPilotMod);
+ testUnimplementedMod(spunOutMod);
}
[Test]
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
similarity index 58%
rename from osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs
rename to osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
index ab2ca47100..e3daa9c279 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneMusicController.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
@@ -9,22 +10,27 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
- public class TestSceneMusicController : OsuTestScene
+ public class TestSceneNowPlayingOverlay : OsuTestScene
{
- public TestSceneMusicController()
+ [Cached]
+ private MusicController musicController = new MusicController();
+
+ public TestSceneNowPlayingOverlay()
{
Clock = new FramedClock();
- var mc = new MusicController
+ var np = new NowPlayingOverlay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
};
- Add(mc);
- AddStep(@"show", () => mc.Show());
+ Add(musicController);
+ Add(np);
+
+ AddStep(@"show", () => np.Show());
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
- AddStep(@"show", () => mc.Hide());
+ AddStep(@"show", () => np.Hide());
}
}
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
index d900526c07..45720548c8 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs
@@ -7,6 +7,7 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Game.Overlays;
+using osu.Game.Overlays.OSD;
namespace osu.Game.Tests.Visual.UserInterface
{
@@ -22,6 +23,12 @@ namespace osu.Game.Tests.Visual.UserInterface
osd.BeginTracking(this, config);
Add(osd);
+ AddStep("Display empty osd toast", () => osd.Display(new EmptyToast()));
+ AddAssert("Toast width is 240", () => osd.Child.Width == 240);
+
+ AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
+ AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
+
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
@@ -86,6 +93,22 @@ namespace osu.Game.Tests.Visual.UserInterface
Setting4
}
+ private class EmptyToast : Toast
+ {
+ public EmptyToast()
+ : base("", "", "")
+ {
+ }
+ }
+
+ private class LengthyToast : Toast
+ {
+ public LengthyToast()
+ : base("Toast with a very very very long text", "A very very very very very very long text also", "A very very very very very long shortcut")
+ {
+ }
+ }
+
private class TestOnScreenDisplay : OnScreenDisplay
{
protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index 659f5415c3..50530088c2 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -5,7 +5,7 @@
-
+
diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
index dad2fe0877..257db89a20 100644
--- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
+++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
@@ -7,7 +7,7 @@
-
+
WinExe
diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
index 67531ce5d3..83a41a662f 100644
--- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
+++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
@@ -88,7 +88,7 @@ namespace osu.Game.Tournament.Screens.Ladder
};
}
- private Cached layout = new Cached();
+ private readonly Cached layout = new Cached();
protected override void Update()
{
diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs
index 4ebeee40bf..a09a1bb9cb 100644
--- a/osu.Game/Beatmaps/Beatmap.cs
+++ b/osu.Game/Beatmaps/Beatmap.cs
@@ -60,5 +60,7 @@ namespace osu.Game.Beatmaps
public class Beatmap : Beatmap
{
public new Beatmap Clone() => (Beatmap)base.Clone();
+
+ public override string ToString() => BeatmapInfo?.ToString() ?? base.ToString();
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
index 3cd425ea44..02d969b571 100644
--- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
@@ -5,7 +5,6 @@ using System;
using System.IO;
using System.Linq;
using osu.Framework.IO.File;
-using osu.Framework.Logging;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
@@ -290,8 +289,9 @@ namespace osu.Game.Beatmaps.Formats
string[] split = line.Split(',');
EventType type;
+
if (!Enum.TryParse(split[0], out type))
- throw new InvalidDataException($@"Unknown event type {split[0]}");
+ throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
@@ -319,90 +319,79 @@ namespace osu.Game.Beatmaps.Formats
private void handleTimingPoint(string line)
{
- try
+ string[] split = line.Split(',');
+
+ double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
+ double beatLength = Parsing.ParseDouble(split[1].Trim());
+ double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
+
+ TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
+ if (split.Length >= 3)
+ timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
+
+ LegacySampleBank sampleSet = defaultSampleBank;
+ if (split.Length >= 4)
+ sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
+
+ int customSampleBank = 0;
+ if (split.Length >= 5)
+ customSampleBank = Parsing.ParseInt(split[4]);
+
+ int sampleVolume = defaultSampleVolume;
+ if (split.Length >= 6)
+ sampleVolume = Parsing.ParseInt(split[5]);
+
+ bool timingChange = true;
+ if (split.Length >= 7)
+ timingChange = split[6][0] == '1';
+
+ bool kiaiMode = false;
+ bool omitFirstBarSignature = false;
+
+ if (split.Length >= 8)
{
- string[] split = line.Split(',');
-
- double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
- double beatLength = Parsing.ParseDouble(split[1].Trim());
- double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
-
- TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
- if (split.Length >= 3)
- timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
-
- LegacySampleBank sampleSet = defaultSampleBank;
- if (split.Length >= 4)
- sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
-
- int customSampleBank = 0;
- if (split.Length >= 5)
- customSampleBank = Parsing.ParseInt(split[4]);
-
- int sampleVolume = defaultSampleVolume;
- if (split.Length >= 6)
- sampleVolume = Parsing.ParseInt(split[5]);
-
- bool timingChange = true;
- if (split.Length >= 7)
- timingChange = split[6][0] == '1';
-
- bool kiaiMode = false;
- bool omitFirstBarSignature = false;
-
- if (split.Length >= 8)
- {
- EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
- kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
- omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
- }
-
- string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
- if (stringSampleSet == @"none")
- stringSampleSet = @"normal";
-
- if (timingChange)
- {
- var controlPoint = CreateTimingControlPoint();
- controlPoint.Time = time;
- controlPoint.BeatLength = beatLength;
- controlPoint.TimeSignature = timeSignature;
-
- handleTimingControlPoint(controlPoint);
- }
-
- handleDifficultyControlPoint(new DifficultyControlPoint
- {
- Time = time,
- SpeedMultiplier = speedMultiplier,
- AutoGenerated = timingChange
- });
-
- handleEffectControlPoint(new EffectControlPoint
- {
- Time = time,
- KiaiMode = kiaiMode,
- OmitFirstBarLine = omitFirstBarSignature,
- AutoGenerated = timingChange
- });
-
- handleSampleControlPoint(new LegacySampleControlPoint
- {
- Time = time,
- SampleBank = stringSampleSet,
- SampleVolume = sampleVolume,
- CustomSampleBank = customSampleBank,
- AutoGenerated = timingChange
- });
+ EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
+ kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
+ omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
}
- catch (FormatException)
+
+ string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
+ if (stringSampleSet == @"none")
+ stringSampleSet = @"normal";
+
+ if (timingChange)
{
- Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ var controlPoint = CreateTimingControlPoint();
+ controlPoint.Time = time;
+ controlPoint.BeatLength = beatLength;
+ controlPoint.TimeSignature = timeSignature;
+
+ handleTimingControlPoint(controlPoint);
}
- catch (OverflowException)
+
+ handleDifficultyControlPoint(new DifficultyControlPoint
{
- Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
- }
+ Time = time,
+ SpeedMultiplier = speedMultiplier,
+ AutoGenerated = timingChange
+ });
+
+ handleEffectControlPoint(new EffectControlPoint
+ {
+ Time = time,
+ KiaiMode = kiaiMode,
+ OmitFirstBarLine = omitFirstBarSignature,
+ AutoGenerated = timingChange
+ });
+
+ handleSampleControlPoint(new LegacySampleControlPoint
+ {
+ Time = time,
+ SampleBank = stringSampleSet,
+ SampleVolume = sampleVolume,
+ CustomSampleBank = customSampleBank,
+ AutoGenerated = timingChange
+ });
}
private void handleTimingControlPoint(TimingControlPoint newPoint)
diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
index 7999c82761..9a8197ad82 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps.Formats
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
{
- Logger.Log($"Unknown section \"{line}\" in {output}");
+ Logger.Log($"Unknown section \"{line}\" in \"{output}\"");
section = Section.None;
}
@@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
}
catch (Exception e)
{
- Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
+ Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
}
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
index f6e2bf6966..3ae1c3ef12 100644
--- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
@@ -82,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats
storyboardSprite = null;
EventType type;
+
if (!Enum.TryParse(split[0], out type))
- throw new InvalidDataException($@"Unknown event type {split[0]}");
+ throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
diff --git a/osu.Game/Beatmaps/Legacy/LegacyMods.cs b/osu.Game/Beatmaps/Legacy/LegacyMods.cs
index 8e53c24e7b..583e950e49 100644
--- a/osu.Game/Beatmaps/Legacy/LegacyMods.cs
+++ b/osu.Game/Beatmaps/Legacy/LegacyMods.cs
@@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
public enum LegacyMods
{
None = 0,
- NoFail = 1 << 0,
+ NoFail = 1,
Easy = 1 << 1,
TouchDevice = 1 << 2,
Hidden = 1 << 3,
diff --git a/osu.Game/Beatmaps/Timing/BreakPeriod.cs b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
index 856a5fefd4..5d79c7a86b 100644
--- a/osu.Game/Beatmaps/Timing/BreakPeriod.cs
+++ b/osu.Game/Beatmaps/Timing/BreakPeriod.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Game.Screens.Play;
+
namespace osu.Game.Beatmaps.Timing
{
public class BreakPeriod
@@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
///
/// The time to check in milliseconds.
/// Whether the time falls within this .
- public bool Contains(double time) => time >= StartTime && time <= EndTime;
+ public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
}
}
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index c6105f6566..8605caa5fe 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -89,6 +89,14 @@ namespace osu.Game.Beatmaps
return path;
}
+ ///
+ /// Creates a to convert a for a specified .
+ ///
+ /// The to be converted.
+ /// The for which should be converted.
+ /// The applicable .
+ protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
+
///
/// Constructs a playable from using the applicable converters for a specific .
///
@@ -104,7 +112,7 @@ namespace osu.Game.Beatmaps
{
var rulesetInstance = ruleset.CreateInstance();
- IBeatmapConverter converter = rulesetInstance.CreateBeatmapConverter(Beatmap);
+ IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance);
// Check if the beatmap can be converted
if (!converter.CanConvert)
diff --git a/osu.Game/Configuration/IntroSequence.cs b/osu.Game/Configuration/IntroSequence.cs
new file mode 100644
index 0000000000..1eb953be36
--- /dev/null
+++ b/osu.Game/Configuration/IntroSequence.cs
@@ -0,0 +1,11 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Configuration
+{
+ public enum IntroSequence
+ {
+ Circles,
+ Triangles
+ }
+}
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 1da7c7ec1d..19f46c1d6a 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -105,6 +105,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
+
+ Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
}
public OsuConfigManager(Storage storage)
@@ -167,6 +169,7 @@ namespace osu.Game.Configuration
ScalingPositionY,
ScalingSizeX,
ScalingSizeY,
- UIScale
+ UIScale,
+ IntroSequence
}
}
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index efb76deff8..52d3f013ce 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -31,10 +31,21 @@ namespace osu.Game.Database
///
/// The model type.
/// The associated file join type.
- public abstract class ArchiveModelManager : ArchiveModelManager, ICanAcceptFiles, IModelManager
+ public abstract class ArchiveModelManager : ICanAcceptFiles, IModelManager
where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete
where TFileModel : INamedFileInfo, new()
{
+ private const int import_queue_request_concurrency = 1;
+
+ ///
+ /// A singleton scheduler shared by all .
+ ///
+ ///
+ /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
+ /// It is mainly being used as a queue mechanism for large imports.
+ ///
+ private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
+
///
/// Set an endpoint for notifications to be posted to.
///
@@ -336,7 +347,7 @@ namespace osu.Game.Database
flushEvents(true);
return item;
- }, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
+ }, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
///
/// Perform an update of the specified item.
@@ -646,18 +657,4 @@ namespace osu.Game.Database
#endregion
}
-
- public abstract class ArchiveModelManager
- {
- private const int import_queue_request_concurrency = 1;
-
- ///
- /// A singleton scheduler shared by all .
- ///
- ///
- /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
- /// It is mainly being used as a queue mechanism for large imports.
- ///
- protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
- }
}
diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs
index 2b68e8530d..dffa0c4fd5 100644
--- a/osu.Game/Graphics/Backgrounds/Triangles.cs
+++ b/osu.Game/Graphics/Backgrounds/Triangles.cs
@@ -191,7 +191,7 @@ namespace osu.Game.Graphics.Backgrounds
private readonly List parts = new List();
private Vector2 size;
- private TriangleBatch vertexBatch;
+ private QuadBatch vertexBatch;
public TrianglesDrawNode(Triangles source)
: base(source)
@@ -217,7 +217,7 @@ namespace osu.Game.Graphics.Backgrounds
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
{
vertexBatch?.Dispose();
- vertexBatch = new TriangleBatch(Source.AimCount, 1);
+ vertexBatch = new QuadBatch(Source.AimCount, 1);
}
shader.Bind();
diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs
index 03de5f651f..2b7635cc88 100644
--- a/osu.Game/Graphics/Containers/UserDimContainer.cs
+++ b/osu.Game/Graphics/Containers/UserDimContainer.cs
@@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
-using osuTK.Graphics;
namespace osu.Game.Graphics.Containers
{
@@ -36,6 +35,8 @@ namespace osu.Game.Graphics.Containers
protected Bindable ShowStoryboard { get; private set; }
+ protected double DimLevel => EnableUserDim.Value ? UserDimLevel.Value : 0;
+
protected override Container Content => dimContent;
private Container dimContent { get; }
@@ -78,8 +79,8 @@ namespace osu.Game.Graphics.Containers
{
ContentDisplayed = ShowDimContent;
- dimContent.FadeTo((ContentDisplayed) ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
- dimContent.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)UserDimLevel.Value) : Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
+ dimContent.FadeTo(ContentDisplayed ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
+ dimContent.FadeColour(OsuColour.Gray(1 - (float)DimLevel), BACKGROUND_FADE_DURATION, Easing.OutQuint);
}
}
}
diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs
index 48bf0848ae..c4735b4a16 100644
--- a/osu.Game/Graphics/UserInterface/BackButton.cs
+++ b/osu.Game/Graphics/UserInterface/BackButton.cs
@@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface
Child = button = new TwoLayerButton
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
+ Anchor = Anchor.TopLeft,
+ Origin = Anchor.TopLeft,
Text = @"back",
Icon = OsuIcon.LeftCircle,
Action = () => Action?.Invoke()
diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs
index 2a858ccbcf..f8d5955503 100644
--- a/osu.Game/Graphics/UserInterface/Bar.cs
+++ b/osu.Game/Graphics/UserInterface/Bar.cs
@@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
[Flags]
public enum BarDirection
{
- LeftToRight = 1 << 0,
+ LeftToRight = 1,
RightToLeft = 1 << 1,
TopToBottom = 1 << 2,
BottomToTop = 1 << 3,
diff --git a/osu.Game/Graphics/UserInterface/LineGraph.cs b/osu.Game/Graphics/UserInterface/LineGraph.cs
index 714e953816..6d65b77cbf 100644
--- a/osu.Game/Graphics/UserInterface/LineGraph.cs
+++ b/osu.Game/Graphics/UserInterface/LineGraph.cs
@@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
return base.Invalidate(invalidation, source, shallPropagate);
}
- private Cached pathCached = new Cached();
+ private readonly Cached pathCached = new Cached();
protected override void Update()
{
diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
index 11f41b1a48..c55d14456b 100644
--- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
@@ -31,6 +31,11 @@ namespace osu.Game.Graphics.UserInterface
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
protected virtual float StripHeight() => 1;
+ ///
+ /// Whether entries should be automatically populated if is an type.
+ ///
+ protected virtual bool AddEnumEntriesAutomatically => true;
+
private static bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()
@@ -45,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
Colour = Color4.White.Opacity(0),
});
- if (isEnumType)
+ if (isEnumType && AddEnumEntriesAutomatically)
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
}
diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs
index 156a556b5e..a0d3745180 100644
--- a/osu.Game/Graphics/UserInterface/PageTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs
@@ -24,7 +24,13 @@ namespace osu.Game.Graphics.UserInterface
Height = 30;
}
- public class PageTabItem : TabItem
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ AccentColour = colours.Yellow;
+ }
+
+ public class PageTabItem : TabItem, IHasAccentColour
{
private const float transition_duration = 100;
@@ -32,6 +38,18 @@ namespace osu.Game.Graphics.UserInterface
protected readonly SpriteText Text;
+ private Color4 accentColour;
+
+ public Color4 AccentColour
+ {
+ get => accentColour;
+ set
+ {
+ accentColour = value;
+ box.Colour = accentColour;
+ }
+ }
+
public PageTabItem(T value)
: base(value)
{
@@ -63,12 +81,6 @@ namespace osu.Game.Graphics.UserInterface
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
}
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- box.Colour = colours.Yellow;
- }
-
protected override bool OnHover(HoverEvent e)
{
if (!Active.Value)
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitle.cs b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
index 7b39238e5e..10fc312d8b 100644
--- a/osu.Game/Graphics/UserInterface/ScreenTitle.cs
+++ b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
{
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
- protected const float ICON_SIZE = 25;
+ public const float ICON_SIZE = 25;
private SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
new file mode 100644
index 0000000000..f590e7e357
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
@@ -0,0 +1,64 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// A custom icon class for use with based off a texture resource.
+ ///
+ public class ScreenTitleTextureIcon : CompositeDrawable
+ {
+ private const float circle_allowance = 0.8f;
+
+ private readonly string textureName;
+
+ public ScreenTitleTextureIcon(string textureName)
+ {
+ this.textureName = textureName;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures, OsuColour colours)
+ {
+ Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
+
+ InternalChildren = new Drawable[]
+ {
+ new CircularContainer
+ {
+ Masking = true,
+ BorderColour = colours.Violet,
+ BorderThickness = 3,
+ MaskingSmoothness = 1,
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Sprite
+ {
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(textureName),
+ Size = new Vector2(circle_allowance),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = colours.Violet,
+ Alpha = 0,
+ AlwaysPresent = true,
+ },
+ }
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
index c74d00cd1e..aa96796cf1 100644
--- a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
+++ b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs
@@ -15,6 +15,7 @@ using System;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
+using osu.Game.Screens.Select;
namespace osu.Game.Graphics.UserInterface
{
@@ -28,7 +29,9 @@ namespace osu.Game.Graphics.UserInterface
private const int transform_time = 600;
private const int pulse_length = 250;
- private const float shear = 0.1f;
+ private const float shear_width = 5f;
+
+ private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
@@ -56,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
- X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear * 0.5f : 0;
+ X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
Remove(c1);
Remove(c2);
@@ -70,6 +73,7 @@ namespace osu.Game.Graphics.UserInterface
public TwoLayerButton()
{
Size = SIZE_RETRACTED;
+ Shear = shear;
Children = new Drawable[]
{
@@ -82,7 +86,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -105,6 +108,7 @@ namespace osu.Game.Graphics.UserInterface
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
+ Shear = -shear,
},
}
},
@@ -119,7 +123,6 @@ namespace osu.Game.Graphics.UserInterface
new Container
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffectParameters
@@ -144,6 +147,7 @@ namespace osu.Game.Graphics.UserInterface
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
+ Shear = -shear,
}
}
},
@@ -188,7 +192,6 @@ namespace osu.Game.Graphics.UserInterface
var flash = new Box
{
RelativeSizeAxes = Axes.Both,
- Shear = new Vector2(shear, 0),
Colour = Color4.White.Opacity(0.5f),
};
Add(flash);
diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs
index 669fd62e45..b70072a222 100644
--- a/osu.Game/Input/Bindings/GlobalActionContainer.cs
+++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Input.Bindings
handler = game;
}
- public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings);
+ public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings);
public IEnumerable GlobalKeyBindings => new[]
{
@@ -32,11 +32,6 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
- new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume),
- new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume),
- new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume),
- new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
- new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
new KeyBinding(InputKey.Escape, GlobalAction.Back),
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
@@ -55,6 +50,22 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed),
};
+ public IEnumerable AudioControlKeyBindings => new[]
+ {
+ new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume),
+ new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume),
+ new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume),
+ new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume),
+ new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
+
+ new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
+ new KeyBinding(InputKey.F1, GlobalAction.MusicPrev),
+ new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext),
+ new KeyBinding(InputKey.F5, GlobalAction.MusicNext),
+ new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay),
+ new KeyBinding(InputKey.F3, GlobalAction.MusicPlay)
+ };
+
protected override IEnumerable KeyBindingInputQueue =>
handler == null ? base.KeyBindingInputQueue : base.KeyBindingInputQueue.Prepend(handler);
}
@@ -115,5 +126,15 @@ namespace osu.Game.Input.Bindings
[Description("Quick exit (Hold)")]
QuickExit,
+
+ // Game-wide beatmap msi ccotolle keybindings
+ [Description("Next track")]
+ MusicNext,
+
+ [Description("Previous track")]
+ MusicPrev,
+
+ [Description("Play / pause")]
+ MusicPlay,
}
}
diff --git a/osu.Game/Online/API/Requests/GetUserRequest.cs b/osu.Game/Online/API/Requests/GetUserRequest.cs
index 37ed0574f1..31b7e95b39 100644
--- a/osu.Game/Online/API/Requests/GetUserRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserRequest.cs
@@ -2,18 +2,21 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Users;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public class GetUserRequest : APIRequest
{
private readonly long? userId;
+ private readonly RulesetInfo ruleset;
- public GetUserRequest(long? userId = null)
+ public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
{
this.userId = userId;
+ this.ruleset = ruleset;
}
- protected override string Target => userId.HasValue ? $@"users/{userId}" : @"me";
+ protected override string Target => userId.HasValue ? $@"users/{userId}/{ruleset?.ShortName}" : $@"me/{ruleset?.ShortName}";
}
}
diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
index d41966fe1b..7b4d66e7b2 100644
--- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs
@@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
+using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
@@ -10,12 +12,24 @@ namespace osu.Game.Online.API.Requests
{
private readonly long userId;
private readonly ScoreType type;
+ private readonly RulesetInfo ruleset;
- public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5)
+ public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null)
: base(page, itemsPerPage)
{
this.userId = userId;
this.type = type;
+ this.ruleset = ruleset;
+ }
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+
+ if (ruleset != null)
+ req.AddParameter("mode", ruleset.ShortName);
+
+ return req;
}
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}";
diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
index d9d05ff285..c8c36789c4 100644
--- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
+++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
@@ -27,24 +27,25 @@ namespace osu.Game.Online.API.Requests
}
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
- protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
+ protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
}
public enum BeatmapSearchCategory
{
- Any = 7,
+ Any,
- [Description("Ranked & Approved")]
- RankedApproved = 0,
- Qualified = 3,
- Loved = 8,
- Favourites = 2,
+ [Description("Has Leaderboard")]
+ Leaderboard,
+ Ranked,
+ Qualified,
+ Loved,
+ Favourites,
[Description("Pending & WIP")]
- PendingWIP = 4,
- Graveyard = 5,
+ Pending,
+ Graveyard,
[Description("My Maps")]
- MyMaps = 6,
+ Mine,
}
}
diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs
index 3af11ff20f..4f6066cab1 100644
--- a/osu.Game/Online/Chat/ChannelManager.cs
+++ b/osu.Game/Online/Chat/ChannelManager.cs
@@ -213,8 +213,27 @@ namespace osu.Game.Online.Chat
PostMessage(content, true);
break;
+ case "join":
+ if (string.IsNullOrWhiteSpace(content))
+ {
+ target.AddNewMessages(new ErrorMessage("Usage: /join [channel]"));
+ break;
+ }
+
+ var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault();
+
+ if (channel == null)
+ {
+ target.AddNewMessages(new ErrorMessage($"Channel '{content}' not found."));
+ break;
+ }
+
+ JoinChannel(channel);
+ CurrentChannel.Value = channel;
+ break;
+
case "help":
- target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
+ target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]"));
break;
default:
diff --git a/osu.Game/Online/Chat/ErrorMessage.cs b/osu.Game/Online/Chat/ErrorMessage.cs
index a8ff0e9a98..87a65fb3f1 100644
--- a/osu.Game/Online/Chat/ErrorMessage.cs
+++ b/osu.Game/Online/Chat/ErrorMessage.cs
@@ -8,7 +8,7 @@ namespace osu.Game.Online.Chat
public ErrorMessage(string message)
: base(message)
{
- Sender.Colour = @"ff0000";
+ // todo: this should likely be styled differently in the future.
}
}
}
diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs
index 62d6efcb6f..7bfdc7ff69 100644
--- a/osu.Game/Online/DownloadTrackingComposite.cs
+++ b/osu.Game/Online/DownloadTrackingComposite.cs
@@ -48,22 +48,24 @@ namespace osu.Game.Online
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true);
- manager.DownloadBegan += download =>
- {
- if (download.Model.Equals(Model.Value))
- attachDownload(download);
- };
-
- manager.DownloadFailed += download =>
- {
- if (download.Model.Equals(Model.Value))
- attachDownload(null);
- };
-
+ manager.DownloadBegan += downloadBegan;
+ manager.DownloadFailed += downloadFailed;
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
}
+ private void downloadBegan(ArchiveDownloadRequest request)
+ {
+ if (request.Model.Equals(Model.Value))
+ attachDownload(request);
+ }
+
+ private void downloadFailed(ArchiveDownloadRequest request)
+ {
+ if (request.Model.Equals(Model.Value))
+ attachDownload(null);
+ }
+
private ArchiveDownloadRequest attachedRequest;
private void attachDownload(ArchiveDownloadRequest request)
@@ -126,8 +128,10 @@ namespace osu.Game.Online
if (manager != null)
{
- manager.DownloadBegan -= attachDownload;
+ manager.DownloadBegan -= downloadBegan;
+ manager.DownloadFailed -= downloadFailed;
manager.ItemAdded -= itemAdded;
+ manager.ItemRemoved -= itemRemoved;
}
State.UnbindAll();
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index b9e2b79b05..0e804ecbaf 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -299,7 +299,7 @@ namespace osu.Game
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
}
- #region Beatmap jukebox progression
+ #region Beatmap progression
private void beatmapChanged(ValueChangedEvent beatmap)
{
@@ -469,6 +469,8 @@ namespace osu.Game
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
loadComponentSingleFile(new OnScreenDisplay(), Add, true);
+ loadComponentSingleFile(musicController = new MusicController(), Add, true);
+
loadComponentSingleFile(notifications = new NotificationOverlay
{
GetToolbarHeight = () => ToolbarOffset,
@@ -495,7 +497,7 @@ namespace osu.Game
Origin = Anchor.TopRight,
}, rightFloatingOverlayContent.Add, true);
- loadComponentSingleFile(musicController = new MusicController
+ loadComponentSingleFile(new NowPlayingOverlay
{
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
new file mode 100644
index 0000000000..dcd58db427
--- /dev/null
+++ b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs
@@ -0,0 +1,119 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Screens.Select.Leaderboards;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osuTK;
+using osu.Game.Graphics.UserInterface;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Framework.Allocation;
+using osuTK.Graphics;
+using osu.Framework.Graphics.Colour;
+using osu.Framework.Input.Events;
+
+namespace osu.Game.Overlays.BeatmapSet
+{
+ public class LeaderboardScopeSelector : PageTabControl
+ {
+ protected override bool AddEnumEntriesAutomatically => false;
+
+ protected override Dropdown CreateDropdown() => null;
+
+ protected override TabItem CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
+
+ public LeaderboardScopeSelector()
+ {
+ RelativeSizeAxes = Axes.X;
+
+ AddItem(BeatmapLeaderboardScope.Global);
+ AddItem(BeatmapLeaderboardScope.Country);
+ AddItem(BeatmapLeaderboardScope.Friend);
+
+ AddInternal(new GradientLine
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ });
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ AccentColour = colours.Blue;
+ }
+
+ protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ AutoSizeAxes = Axes.X,
+ RelativeSizeAxes = Axes.Y,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(20, 0),
+ };
+
+ private class ScopeSelectorTabItem : PageTabItem
+ {
+ public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
+ : base(value)
+ {
+ Text.Font = OsuFont.GetFont(size: 16);
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ Text.FadeColour(AccentColour);
+
+ return base.OnHover(e);
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+
+ Text.FadeColour(Color4.White);
+ }
+ }
+
+ private class GradientLine : GridContainer
+ {
+ public GradientLine()
+ {
+ RelativeSizeAxes = Axes.X;
+ Size = new Vector2(0.8f, 1.5f);
+
+ ColumnDimensions = new[]
+ {
+ new Dimension(),
+ new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
+ new Dimension(),
+ };
+
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Gray,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
+ },
+ }
+ };
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
index a6cc2b0500..4bbcd8d631 100644
--- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
+++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
@@ -132,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Scores = null;
- if (beatmap?.OnlineBeatmapID.HasValue != true)
+ if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending)
return;
loadingAnimation.Show();
diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs
index fca62fbb44..b2e9be24b3 100644
--- a/osu.Game/Overlays/Changelog/ChangelogHeader.cs
+++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs
@@ -7,13 +7,11 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
-using osuTK;
namespace osu.Game.Overlays.Changelog
{
@@ -123,48 +121,7 @@ namespace osu.Game.Overlays.Changelog
AccentColour = colours.Violet;
}
- protected override Drawable CreateIcon() => new ChangelogIcon();
-
- internal class ChangelogIcon : CompositeDrawable
- {
- private const float circle_allowance = 0.8f;
-
- [BackgroundDependencyLoader]
- private void load(TextureStore textures, OsuColour colours)
- {
- Size = new Vector2(ICON_SIZE / circle_allowance);
-
- InternalChildren = new Drawable[]
- {
- new CircularContainer
- {
- Masking = true,
- BorderColour = colours.Violet,
- BorderThickness = 3,
- MaskingSmoothness = 1,
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- new Sprite
- {
- RelativeSizeAxes = Axes.Both,
- Texture = textures.Get(@"Icons/changelog"),
- Size = new Vector2(circle_allowance),
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- },
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = colours.Violet,
- Alpha = 0,
- AlwaysPresent = true,
- },
- }
- },
- };
- }
- }
+ protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
}
}
}
diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs
index 8d56e250fc..f831266b1b 100644
--- a/osu.Game/Overlays/Chat/DrawableChannel.cs
+++ b/osu.Game/Overlays/Chat/DrawableChannel.cs
@@ -30,27 +30,24 @@ namespace osu.Game.Overlays.Chat
[BackgroundDependencyLoader]
private void load()
{
- Children = new Drawable[]
+ Child = new OsuContextMenuContainer
{
- scroll = new OsuScrollContainer
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ Child = scroll = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
- Child = new OsuContextMenuContainer
+ Child = ChatLineFlow = new ChatLineContainer
{
+ Padding = new MarginPadding { Left = 20, Right = 20 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Child = ChatLineFlow = new ChatLineContainer
- {
- Padding = new MarginPadding { Left = 20, Right = 20 },
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Direction = FillDirection.Vertical,
- }
- },
- }
+ Direction = FillDirection.Vertical,
+ }
+ },
};
newMessagesArrived(Channel.Messages);
diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs
index e223856b27..53a05656b1 100644
--- a/osu.Game/Overlays/ChatOverlay.cs
+++ b/osu.Game/Overlays/ChatOverlay.cs
@@ -256,6 +256,9 @@ namespace osu.Game.Overlays
loadedChannels.Add(loaded);
LoadComponentAsync(loaded, l =>
{
+ if (currentChannel.Value != e.NewValue)
+ return;
+
loading.Hide();
currentChannelContainer.Clear(false);
@@ -381,7 +384,18 @@ namespace osu.Game.Overlays
foreach (Channel channel in channels)
{
ChannelTabControl.RemoveChannel(channel);
- loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
+
+ var loaded = loadedChannels.Find(c => c.Channel == channel);
+
+ if (loaded != null)
+ {
+ loadedChannels.Remove(loaded);
+
+ // Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
+ // to ensure that the previous channel doesn't get updated after it's disposed
+ currentChannelContainer.Remove(loaded);
+ loaded.Dispose();
+ }
}
}
diff --git a/osu.Game/Overlays/Direct/FilterControl.cs b/osu.Game/Overlays/Direct/FilterControl.cs
index 4b43542b43..8b04bf0387 100644
--- a/osu.Game/Overlays/Direct/FilterControl.cs
+++ b/osu.Game/Overlays/Direct/FilterControl.cs
@@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
+ protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
diff --git a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
index 7e33d7ba27..56e93b6a1e 100644
--- a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
+++ b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
@@ -15,6 +15,7 @@ namespace osu.Game.Overlays.KeyBinding
public GlobalKeyBindingsSection(GlobalActionContainer manager)
{
Add(new DefaultBindingsSubsection(manager));
+ Add(new AudioControlKeyBindingsSubsection(manager));
Add(new InGameKeyBindingsSubsection(manager));
}
@@ -39,5 +40,16 @@ namespace osu.Game.Overlays.KeyBinding
Defaults = manager.InGameKeyBindings;
}
}
+
+ private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
+ {
+ protected override string Header => "Audio";
+
+ public AudioControlKeyBindingsSubsection(GlobalActionContainer manager)
+ : base(null)
+ {
+ Defaults = manager.AudioControlKeyBindings;
+ }
+ }
}
}
diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs
index fa1ee500a8..7b8745cf42 100644
--- a/osu.Game/Overlays/Mods/ModButton.cs
+++ b/osu.Game/Overlays/Mods/ModButton.cs
@@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
}
}
- foregroundIcon.Highlighted = Selected;
+ foregroundIcon.Highlighted.Value = Selected;
SelectionChanged?.Invoke(SelectedMod);
return true;
diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs
index abbcec5094..f6208c46cb 100644
--- a/osu.Game/Overlays/MusicController.cs
+++ b/osu.Game/Overlays/MusicController.cs
@@ -1,292 +1,112 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
-using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
-using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Effects;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Sprites;
-using osu.Framework.Graphics.Textures;
-using osu.Framework.Input.Events;
-using osu.Framework.Localisation;
+using osu.Framework.Input.Bindings;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
-using osu.Game.Graphics;
-using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.Sprites;
-using osu.Game.Graphics.UserInterface;
-using osu.Game.Overlays.Music;
+using osu.Game.Input.Bindings;
+using osu.Game.Overlays.OSD;
using osu.Game.Rulesets.Mods;
-using osuTK;
-using osuTK.Graphics;
namespace osu.Game.Overlays
{
- public class MusicController : OsuFocusedOverlayContainer
+ ///
+ /// Handles playback of the global music track.
+ ///
+ public class MusicController : Component, IKeyBindingHandler
{
- private const float player_height = 130;
- private const float transition_length = 800;
- private const float progress_height = 10;
- private const float bottom_black_area_height = 55;
-
- private Drawable background;
- private ProgressBar progressBar;
-
- private IconButton prevButton;
- private IconButton playButton;
- private IconButton nextButton;
- private IconButton playlistButton;
-
- private SpriteText title, artist;
-
- private PlaylistOverlay playlist;
-
- private BeatmapManager beatmaps;
+ [Resolved]
+ private BeatmapManager beatmaps { get; set; }
private List beatmapSets;
- private Container dragContainer;
- private Container playerContainer;
-
public bool IsUserPaused { get; private set; }
+ ///
+ /// Fired when the global has changed.
+ /// Includes direction information for display purposes.
+ ///
+ public event Action TrackChanged;
+
[Resolved]
- private Bindable beatmap { get; set; }
+ private IBindable beatmap { get; set; }
[Resolved]
private IBindable> mods { get; set; }
- ///
- /// Provide a source for the toolbar height.
- ///
- public Func GetToolbarHeight;
-
- public MusicController()
- {
- Width = 400;
- Margin = new MarginPadding(10);
- }
+ [Resolved(canBeNull: true)]
+ private OnScreenDisplay onScreenDisplay { get; set; }
[BackgroundDependencyLoader]
- private void load(Bindable beatmap, BeatmapManager beatmaps, OsuColour colours)
+ private void load()
{
- this.beatmaps = beatmaps;
-
- Children = new Drawable[]
- {
- dragContainer = new DragContainer
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Children = new Drawable[]
- {
- playlist = new PlaylistOverlay
- {
- RelativeSizeAxes = Axes.X,
- Y = player_height + 10,
- OrderChanged = playlistOrderChanged
- },
- playerContainer = new Container
- {
- RelativeSizeAxes = Axes.X,
- Height = player_height,
- Masking = true,
- CornerRadius = 5,
- EdgeEffect = new EdgeEffectParameters
- {
- Type = EdgeEffectType.Shadow,
- Colour = Color4.Black.Opacity(40),
- Radius = 5,
- },
- Children = new[]
- {
- background = new Background(),
- title = new OsuSpriteText
- {
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.TopCentre,
- Position = new Vector2(0, 40),
- Font = OsuFont.GetFont(size: 25, italics: true),
- Colour = Color4.White,
- Text = @"Nothing to play",
- },
- artist = new OsuSpriteText
- {
- Origin = Anchor.TopCentre,
- Anchor = Anchor.TopCentre,
- Position = new Vector2(0, 45),
- Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true),
- Colour = Color4.White,
- Text = @"Nothing to play",
- },
- new Container
- {
- Padding = new MarginPadding { Bottom = progress_height },
- Height = bottom_black_area_height,
- RelativeSizeAxes = Axes.X,
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Children = new Drawable[]
- {
- new FillFlowContainer
- {
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(5),
- Origin = Anchor.Centre,
- Anchor = Anchor.Centre,
- Children = new[]
- {
- prevButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Action = prev,
- Icon = FontAwesome.Solid.StepBackward,
- },
- playButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Scale = new Vector2(1.4f),
- IconScale = new Vector2(1.4f),
- Action = togglePause,
- Icon = FontAwesome.Regular.PlayCircle,
- },
- nextButton = new MusicIconButton
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Action = () => next(),
- Icon = FontAwesome.Solid.StepForward,
- },
- }
- },
- playlistButton = new MusicIconButton
- {
- Origin = Anchor.Centre,
- Anchor = Anchor.CentreRight,
- Position = new Vector2(-bottom_black_area_height / 2, 0),
- Icon = FontAwesome.Solid.Bars,
- Action = () => playlist.ToggleVisibility(),
- },
- }
- },
- progressBar = new ProgressBar
- {
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Height = progress_height,
- FillColour = colours.Yellow,
- OnSeek = attemptSeek
- }
- },
- },
- }
- }
- };
-
beatmapSets = beatmaps.GetAllUsableBeatmapSets();
beatmaps.ItemAdded += handleBeatmapAdded;
beatmaps.ItemRemoved += handleBeatmapRemoved;
-
- playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
}
- private ScheduledDelegate seekDelegate;
-
- private void attemptSeek(double progress)
+ protected override void LoadComplete()
{
- seekDelegate?.Cancel();
- seekDelegate = Schedule(() =>
- {
- if (!beatmap.Disabled)
- current?.Track.Seek(progress);
- });
+ beatmap.BindValueChanged(beatmapChanged, true);
+ mods.BindValueChanged(_ => updateAudioAdjustments(), true);
+ base.LoadComplete();
}
- private void playlistOrderChanged(BeatmapSetInfo beatmapSetInfo, int index)
+ ///
+ /// Change the position of a in the current playlist.
+ ///
+ /// The beatmap to move.
+ /// The new position.
+ public void ChangeBeatmapSetPosition(BeatmapSetInfo beatmapSetInfo, int index)
{
beatmapSets.Remove(beatmapSetInfo);
beatmapSets.Insert(index, beatmapSetInfo);
}
- private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() => beatmapSets.Add(set));
+ ///
+ /// Returns whether the current beatmap track is playing.
+ ///
+ public bool IsPlaying => beatmap.Value.Track.IsRunning;
- private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
+ private void handleBeatmapAdded(BeatmapSetInfo set) =>
+ Schedule(() => beatmapSets.Add(set));
- protected override void LoadComplete()
+ private void handleBeatmapRemoved(BeatmapSetInfo set) =>
+ Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
+
+ private ScheduledDelegate seekDelegate;
+
+ public void SeekTo(double position)
{
- beatmap.BindValueChanged(beatmapChanged, true);
- beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
- mods.BindValueChanged(_ => updateAudioAdjustments(), true);
- base.LoadComplete();
- }
-
- private void beatmapDisabledChanged(bool disabled)
- {
- if (disabled)
- playlist.Hide();
-
- playButton.Enabled.Value = !disabled;
- prevButton.Enabled.Value = !disabled;
- nextButton.Enabled.Value = !disabled;
- playlistButton.Enabled.Value = !disabled;
- }
-
- protected override void UpdateAfterChildren()
- {
- base.UpdateAfterChildren();
- Height = dragContainer.Height;
-
- dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
- }
-
- protected override void Update()
- {
- base.Update();
-
- if (pendingBeatmapSwitch != null)
+ seekDelegate?.Cancel();
+ seekDelegate = Schedule(() =>
{
- pendingBeatmapSwitch();
- pendingBeatmapSwitch = null;
- }
-
- var track = current?.TrackLoaded ?? false ? current.Track : null;
-
- if (track?.IsDummyDevice == false)
- {
- progressBar.EndTime = track.Length;
- progressBar.CurrentTime = track.CurrentTime;
-
- playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
- }
- else
- {
- progressBar.CurrentTime = 0;
- progressBar.EndTime = 1;
- playButton.Icon = FontAwesome.Regular.PlayCircle;
- }
+ if (!beatmap.Disabled)
+ current?.Track.Seek(position);
+ });
}
- private void togglePause()
+ ///
+ /// Toggle pause / play.
+ ///
+ /// Whether the operation was successful.
+ public bool TogglePause()
{
var track = current?.Track;
if (track == null)
{
- if (!beatmap.Disabled)
- next(true);
- return;
+ if (beatmap.Disabled)
+ return false;
+
+ next(true);
+ return true;
}
if (track.IsRunning)
@@ -299,48 +119,70 @@ namespace osu.Game.Overlays
track.Start();
IsUserPaused = false;
}
+
+ return true;
}
- private void prev()
+ ///
+ /// Play the previous track.
+ ///
+ /// Whether the operation was successful.
+ public bool PrevTrack()
{
- queuedDirection = TransformDirection.Prev;
+ queuedDirection = TrackChangeDirection.Prev;
var playable = beatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? beatmapSets.LastOrDefault();
if (playable != null)
{
- beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
+ if (beatmap is Bindable working)
+ working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
+
+ return true;
}
+
+ return false;
}
- private void next(bool instant = false)
+ ///
+ /// Play the next random or playlist track.
+ ///
+ /// Whether the operation was successful.
+ public bool NextTrack() => next();
+
+ private bool next(bool instant = false)
{
if (!instant)
- queuedDirection = TransformDirection.Next;
+ queuedDirection = TrackChangeDirection.Next;
var playable = beatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? beatmapSets.FirstOrDefault();
if (playable != null)
{
- beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
+ if (beatmap is Bindable working)
+ working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
+ return true;
}
+
+ return false;
}
private WorkingBeatmap current;
- private TransformDirection? queuedDirection;
+
+ private TrackChangeDirection? queuedDirection;
private void beatmapChanged(ValueChangedEvent beatmap)
{
- TransformDirection direction = TransformDirection.None;
+ TrackChangeDirection direction = TrackChangeDirection.None;
if (current != null)
{
bool audioEquals = beatmap.NewValue?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false;
if (audioEquals)
- direction = TransformDirection.None;
+ direction = TrackChangeDirection.None;
else if (queuedDirection.HasValue)
{
direction = queuedDirection.Value;
@@ -352,13 +194,13 @@ namespace osu.Game.Overlays
var last = beatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count();
var next = beatmap.NewValue == null ? -1 : beatmapSets.TakeWhile(b => b.ID != beatmap.NewValue.BeatmapSetInfo?.ID).Count();
- direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
+ direction = last > next ? TrackChangeDirection.Prev : TrackChangeDirection.Next;
}
}
- progressBar.CurrentTime = 0;
+ current = beatmap.NewValue;
+ TrackChanged?.Invoke(current, direction);
- updateDisplay(current = beatmap.NewValue, direction);
updateAudioAdjustments();
queuedDirection = null;
@@ -376,167 +218,60 @@ namespace osu.Game.Overlays
mod.ApplyToClock(track);
}
- private Action pendingBeatmapSwitch;
-
- private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
+ protected override void Dispose(bool isDisposing)
{
- // avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
- pendingBeatmapSwitch = delegate
+ base.Dispose(isDisposing);
+
+ if (beatmaps != null)
{
- // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
- Task.Run(() =>
- {
- if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
- {
- title.Text = @"Nothing to play";
- artist.Text = @"Nothing to play";
- }
- else
- {
- BeatmapMetadata metadata = beatmap.Metadata;
- title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
- artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
- }
- });
-
- LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
- {
- switch (direction)
- {
- case TransformDirection.Next:
- newBackground.Position = new Vector2(400, 0);
- newBackground.MoveToX(0, 500, Easing.OutCubic);
- background.MoveToX(-400, 500, Easing.OutCubic);
- break;
-
- case TransformDirection.Prev:
- newBackground.Position = new Vector2(-400, 0);
- newBackground.MoveToX(0, 500, Easing.OutCubic);
- background.MoveToX(400, 500, Easing.OutCubic);
- break;
- }
-
- background.Expire();
- background = newBackground;
-
- playerContainer.Add(newBackground);
- });
- };
- }
-
- protected override void PopIn()
- {
- base.PopIn();
-
- this.FadeIn(transition_length, Easing.OutQuint);
- dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
- }
-
- protected override void PopOut()
- {
- base.PopOut();
-
- this.FadeOut(transition_length, Easing.OutQuint);
- dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
- }
-
- private enum TransformDirection
- {
- None,
- Next,
- Prev
- }
-
- private class MusicIconButton : IconButton
- {
- public MusicIconButton()
- {
- AutoSizeAxes = Axes.Both;
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- HoverColour = colours.YellowDark.Opacity(0.6f);
- FlashColour = colours.Yellow;
- }
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
-
- // works with AutoSizeAxes above to make buttons autosize with the scale animation.
- Content.AutoSizeAxes = Axes.None;
- Content.Size = new Vector2(DEFAULT_BUTTON_SIZE);
+ beatmaps.ItemAdded -= handleBeatmapAdded;
+ beatmaps.ItemRemoved -= handleBeatmapRemoved;
}
}
- private class Background : BufferedContainer
+ public bool OnPressed(GlobalAction action)
{
- private readonly Sprite sprite;
- private readonly WorkingBeatmap beatmap;
+ if (beatmap.Disabled)
+ return false;
- public Background(WorkingBeatmap beatmap = null)
+ switch (action)
{
- this.beatmap = beatmap;
- CacheDrawnFrameBuffer = true;
- Depth = float.MaxValue;
- RelativeSizeAxes = Axes.Both;
+ case GlobalAction.MusicPlay:
+ if (TogglePause())
+ onScreenDisplay?.Display(new MusicControllerToast(IsPlaying ? "Play track" : "Pause track"));
+ return true;
- Children = new Drawable[]
- {
- sprite = new Sprite
- {
- RelativeSizeAxes = Axes.Both,
- Colour = OsuColour.Gray(150),
- FillMode = FillMode.Fill,
- },
- new Box
- {
- RelativeSizeAxes = Axes.X,
- Height = bottom_black_area_height,
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- Colour = Color4.Black.Opacity(0.5f)
- }
- };
+ case GlobalAction.MusicNext:
+ if (NextTrack())
+ onScreenDisplay?.Display(new MusicControllerToast("Next track"));
+
+ return true;
+
+ case GlobalAction.MusicPrev:
+ if (PrevTrack())
+ onScreenDisplay?.Display(new MusicControllerToast("Previous track"));
+
+ return true;
}
- [BackgroundDependencyLoader]
- private void load(TextureStore textures)
- {
- sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
- }
+ return false;
}
- private class DragContainer : Container
+ public bool OnReleased(GlobalAction action) => false;
+
+ public class MusicControllerToast : Toast
{
- protected override bool OnDragStart(DragStartEvent e)
+ public MusicControllerToast(string action)
+ : base("Music Playback", action, string.Empty)
{
- return true;
- }
-
- protected override bool OnDrag(DragEvent e)
- {
- Vector2 change = e.MousePosition - e.MouseDownPosition;
-
- // Diminish the drag distance as we go further to simulate "rubber band" feeling.
- change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
-
- this.MoveTo(change);
- return true;
- }
-
- protected override bool OnDragEnd(DragEndEvent e)
- {
- this.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
- return base.OnDragEnd(e);
}
}
+ }
- ///
- /// Play the next random or playlist track.
- ///
- public void NextTrack() => next();
+ public enum TrackChangeDirection
+ {
+ None,
+ Next,
+ Prev
}
}
diff --git a/osu.Game/Overlays/NowPlayingOverlay.cs b/osu.Game/Overlays/NowPlayingOverlay.cs
new file mode 100644
index 0000000000..a3243a655e
--- /dev/null
+++ b/osu.Game/Overlays/NowPlayingOverlay.cs
@@ -0,0 +1,404 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Threading.Tasks;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Input.Events;
+using osu.Framework.Localisation;
+using osu.Game.Beatmaps;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Overlays.Music;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays
+{
+ public class NowPlayingOverlay : OsuFocusedOverlayContainer
+ {
+ private const float player_height = 130;
+ private const float transition_length = 800;
+ private const float progress_height = 10;
+ private const float bottom_black_area_height = 55;
+
+ private Drawable background;
+ private ProgressBar progressBar;
+
+ private IconButton prevButton;
+ private IconButton playButton;
+ private IconButton nextButton;
+ private IconButton playlistButton;
+
+ private SpriteText title, artist;
+
+ private PlaylistOverlay playlist;
+
+ private Container dragContainer;
+ private Container playerContainer;
+
+ ///
+ /// Provide a source for the toolbar height.
+ ///
+ public Func GetToolbarHeight;
+
+ [Resolved]
+ private MusicController musicController { get; set; }
+
+ [Resolved]
+ private Bindable beatmap { get; set; }
+
+ public NowPlayingOverlay()
+ {
+ Width = 400;
+ Margin = new MarginPadding(10);
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ Children = new Drawable[]
+ {
+ dragContainer = new DragContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Children = new Drawable[]
+ {
+ playlist = new PlaylistOverlay
+ {
+ RelativeSizeAxes = Axes.X,
+ Y = player_height + 10,
+ OrderChanged = musicController.ChangeBeatmapSetPosition
+ },
+ playerContainer = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = player_height,
+ Masking = true,
+ CornerRadius = 5,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Shadow,
+ Colour = Color4.Black.Opacity(40),
+ Radius = 5,
+ },
+ Children = new[]
+ {
+ background = new Background(),
+ title = new OsuSpriteText
+ {
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.TopCentre,
+ Position = new Vector2(0, 40),
+ Font = OsuFont.GetFont(size: 25, italics: true),
+ Colour = Color4.White,
+ Text = @"Nothing to play",
+ },
+ artist = new OsuSpriteText
+ {
+ Origin = Anchor.TopCentre,
+ Anchor = Anchor.TopCentre,
+ Position = new Vector2(0, 45),
+ Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true),
+ Colour = Color4.White,
+ Text = @"Nothing to play",
+ },
+ new Container
+ {
+ Padding = new MarginPadding { Bottom = progress_height },
+ Height = bottom_black_area_height,
+ RelativeSizeAxes = Axes.X,
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Children = new Drawable[]
+ {
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(5),
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ Children = new[]
+ {
+ prevButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Action = () => musicController.PrevTrack(),
+ Icon = FontAwesome.Solid.StepBackward,
+ },
+ playButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Scale = new Vector2(1.4f),
+ IconScale = new Vector2(1.4f),
+ Action = () => musicController.TogglePause(),
+ Icon = FontAwesome.Regular.PlayCircle,
+ },
+ nextButton = new MusicIconButton
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Action = () => musicController.NextTrack(),
+ Icon = FontAwesome.Solid.StepForward,
+ },
+ }
+ },
+ playlistButton = new MusicIconButton
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.CentreRight,
+ Position = new Vector2(-bottom_black_area_height / 2, 0),
+ Icon = FontAwesome.Solid.Bars,
+ Action = () => playlist.ToggleVisibility(),
+ },
+ }
+ },
+ progressBar = new ProgressBar
+ {
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Height = progress_height,
+ FillColour = colours.Yellow,
+ OnSeek = musicController.SeekTo
+ }
+ },
+ },
+ }
+ }
+ };
+
+ playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
+
+ musicController.TrackChanged += trackChanged;
+ trackChanged(beatmap.Value);
+ }
+
+ protected override void PopIn()
+ {
+ base.PopIn();
+
+ this.FadeIn(transition_length, Easing.OutQuint);
+ dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
+ }
+
+ protected override void PopOut()
+ {
+ base.PopOut();
+
+ this.FadeOut(transition_length, Easing.OutQuint);
+ dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
+ }
+
+ protected override void UpdateAfterChildren()
+ {
+ base.UpdateAfterChildren();
+
+ Height = dragContainer.Height;
+ dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (pendingBeatmapSwitch != null)
+ {
+ pendingBeatmapSwitch();
+ pendingBeatmapSwitch = null;
+ }
+
+ var track = beatmap.Value?.TrackLoaded ?? false ? beatmap.Value.Track : null;
+
+ if (track?.IsDummyDevice == false)
+ {
+ progressBar.EndTime = track.Length;
+ progressBar.CurrentTime = track.CurrentTime;
+
+ playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
+ }
+ else
+ {
+ progressBar.CurrentTime = 0;
+ progressBar.EndTime = 1;
+ playButton.Icon = FontAwesome.Regular.PlayCircle;
+ }
+ }
+
+ private Action pendingBeatmapSwitch;
+
+ private void trackChanged(WorkingBeatmap beatmap, TrackChangeDirection direction = TrackChangeDirection.None)
+ {
+ // avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
+ pendingBeatmapSwitch = delegate
+ {
+ // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
+ Task.Run(() =>
+ {
+ if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
+ {
+ title.Text = @"Nothing to play";
+ artist.Text = @"Nothing to play";
+ }
+ else
+ {
+ BeatmapMetadata metadata = beatmap.Metadata;
+ title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
+ artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
+ }
+ });
+
+ LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
+ {
+ switch (direction)
+ {
+ case TrackChangeDirection.Next:
+ newBackground.Position = new Vector2(400, 0);
+ newBackground.MoveToX(0, 500, Easing.OutCubic);
+ background.MoveToX(-400, 500, Easing.OutCubic);
+ break;
+
+ case TrackChangeDirection.Prev:
+ newBackground.Position = new Vector2(-400, 0);
+ newBackground.MoveToX(0, 500, Easing.OutCubic);
+ background.MoveToX(400, 500, Easing.OutCubic);
+ break;
+ }
+
+ background.Expire();
+ background = newBackground;
+
+ playerContainer.Add(newBackground);
+ });
+ };
+ }
+
+ private void beatmapDisabledChanged(bool disabled)
+ {
+ if (disabled)
+ playlist.Hide();
+
+ playButton.Enabled.Value = !disabled;
+ prevButton.Enabled.Value = !disabled;
+ nextButton.Enabled.Value = !disabled;
+ playlistButton.Enabled.Value = !disabled;
+ }
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+
+ if (musicController != null)
+ musicController.TrackChanged -= trackChanged;
+ }
+
+ private class MusicIconButton : IconButton
+ {
+ public MusicIconButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ HoverColour = colours.YellowDark.Opacity(0.6f);
+ FlashColour = colours.Yellow;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ // works with AutoSizeAxes above to make buttons autosize with the scale animation.
+ Content.AutoSizeAxes = Axes.None;
+ Content.Size = new Vector2(DEFAULT_BUTTON_SIZE);
+ }
+ }
+
+ private class Background : BufferedContainer
+ {
+ private readonly Sprite sprite;
+ private readonly WorkingBeatmap beatmap;
+
+ public Background(WorkingBeatmap beatmap = null)
+ {
+ this.beatmap = beatmap;
+ CacheDrawnFrameBuffer = true;
+ Depth = float.MaxValue;
+ RelativeSizeAxes = Axes.Both;
+
+ Children = new Drawable[]
+ {
+ sprite = new Sprite
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = OsuColour.Gray(150),
+ FillMode = FillMode.Fill,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = bottom_black_area_height,
+ Origin = Anchor.BottomCentre,
+ Anchor = Anchor.BottomCentre,
+ Colour = Color4.Black.Opacity(0.5f)
+ }
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures)
+ {
+ sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
+ }
+ }
+
+ private class DragContainer : Container
+ {
+ protected override bool OnDragStart(DragStartEvent e)
+ {
+ return true;
+ }
+
+ protected override bool OnDrag(DragEvent e)
+ {
+ Vector2 change = e.MousePosition - e.MouseDownPosition;
+
+ // Diminish the drag distance as we go further to simulate "rubber band" feeling.
+ change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
+
+ this.MoveTo(change);
+ return true;
+ }
+
+ protected override bool OnDragEnd(DragEndEvent e)
+ {
+ this.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
+ return base.OnDragEnd(e);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OSD/Toast.cs b/osu.Game/Overlays/OSD/Toast.cs
new file mode 100644
index 0000000000..46c53ec409
--- /dev/null
+++ b/osu.Game/Overlays/OSD/Toast.cs
@@ -0,0 +1,84 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.OSD
+{
+ public abstract class Toast : Container
+ {
+ private const int toast_minimum_width = 240;
+
+ private readonly Container content;
+ protected override Container Content => content;
+
+ protected readonly OsuSpriteText ValueText;
+
+ protected Toast(string description, string value, string shortcut)
+ {
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ // A toast's height is decided (and transformed) by the containing OnScreenDisplay.
+ RelativeSizeAxes = Axes.Y;
+ AutoSizeAxes = Axes.X;
+
+ InternalChildren = new Drawable[]
+ {
+ new Container //this container exists just to set a minimum width for the toast
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Width = toast_minimum_width
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black,
+ Alpha = 0.7f
+ },
+ content = new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ },
+ new OsuSpriteText
+ {
+ Padding = new MarginPadding(10),
+ Name = "Description",
+ Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
+ Spacing = new Vector2(1, 0),
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Text = description.ToUpperInvariant()
+ },
+ ValueText = new OsuSpriteText
+ {
+ Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
+ Padding = new MarginPadding { Left = 10, Right = 10 },
+ Name = "Value",
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Text = value
+ },
+ new OsuSpriteText
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Name = "Shortcut",
+ Alpha = 0.3f,
+ Margin = new MarginPadding { Bottom = 15 },
+ Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
+ Text = string.IsNullOrEmpty(shortcut) ? "NO KEY BOUND" : shortcut.ToUpperInvariant()
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OSD/TrackedSettingToast.cs b/osu.Game/Overlays/OSD/TrackedSettingToast.cs
new file mode 100644
index 0000000000..8e8a99a0a7
--- /dev/null
+++ b/osu.Game/Overlays/OSD/TrackedSettingToast.cs
@@ -0,0 +1,147 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Configuration.Tracking;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.OSD
+{
+ public class TrackedSettingToast : Toast
+ {
+ private const int lights_bottom_margin = 40;
+
+ public TrackedSettingToast(SettingDescription description)
+ : base(description.Name, description.Value, description.Shortcut)
+ {
+ FillFlowContainer optionLights;
+
+ Children = new Drawable[]
+ {
+ new Container
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Margin = new MarginPadding { Bottom = lights_bottom_margin },
+ Children = new Drawable[]
+ {
+ optionLights = new FillFlowContainer
+ {
+ Margin = new MarginPadding { Bottom = 5 },
+ Spacing = new Vector2(5, 0),
+ Direction = FillDirection.Horizontal,
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ AutoSizeAxes = Axes.Both
+ },
+ }
+ }
+ };
+
+ int optionCount = 0;
+ int selectedOption = -1;
+
+ switch (description.RawValue)
+ {
+ case bool val:
+ optionCount = 1;
+ if (val) selectedOption = 0;
+ break;
+
+ case Enum _:
+ var values = Enum.GetValues(description.RawValue.GetType());
+ optionCount = values.Length;
+ selectedOption = Convert.ToInt32(description.RawValue);
+ break;
+ }
+
+ ValueText.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
+
+ for (int i = 0; i < optionCount; i++)
+ optionLights.Add(new OptionLight { Glowing = i == selectedOption });
+ }
+
+ private class OptionLight : Container
+ {
+ private Color4 glowingColour, idleColour;
+
+ private const float transition_speed = 300;
+
+ private const float glow_strength = 0.4f;
+
+ private readonly Box fill;
+
+ public OptionLight()
+ {
+ Children = new[]
+ {
+ fill = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 1,
+ },
+ };
+ }
+
+ private bool glowing;
+
+ public bool Glowing
+ {
+ set
+ {
+ glowing = value;
+ if (!IsLoaded) return;
+
+ updateGlow();
+ }
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ fill.Colour = idleColour = Color4.White.Opacity(0.4f);
+ glowingColour = Color4.White;
+
+ Size = new Vector2(25, 5);
+
+ Masking = true;
+ CornerRadius = 3;
+
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Colour = colours.BlueDark.Opacity(glow_strength),
+ Type = EdgeEffectType.Glow,
+ Radius = 8,
+ };
+ }
+
+ protected override void LoadComplete()
+ {
+ updateGlow();
+ FinishTransforms(true);
+ }
+
+ private void updateGlow()
+ {
+ if (glowing)
+ {
+ fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
+ FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
+ }
+ else
+ {
+ FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
+ fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs
index 88a1edddc5..a92320945e 100644
--- a/osu.Game/Overlays/OnScreenDisplay.cs
+++ b/osu.Game/Overlays/OnScreenDisplay.cs
@@ -8,34 +8,25 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Sprites;
-using osu.Game.Graphics;
using osuTK;
-using osuTK.Graphics;
-using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Threading;
using osu.Game.Configuration;
-using osu.Game.Graphics.Sprites;
+using osu.Game.Overlays.OSD;
namespace osu.Game.Overlays
{
+ ///
+ /// An on-screen display which automatically tracks and displays toast notifications for .
+ /// Can also display custom content via
+ ///
public class OnScreenDisplay : Container
{
private readonly Container box;
- private readonly SpriteText textLine1;
- private readonly SpriteText textLine2;
- private readonly SpriteText textLine3;
-
private const float height = 110;
- private const float height_notext = 98;
private const float height_contracted = height * 0.9f;
- private readonly FillFlowContainer optionLights;
-
public OnScreenDisplay()
{
RelativeSizeAxes = Axes.Both;
@@ -52,64 +43,6 @@ namespace osu.Game.Overlays
Height = height_contracted,
Alpha = 0,
CornerRadius = 20,
- Children = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
- Alpha = 0.7f,
- },
- new Container // purely to add a minimum width
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Width = 240,
- RelativeSizeAxes = Axes.Y,
- },
- textLine1 = new OsuSpriteText
- {
- Padding = new MarginPadding(10),
- Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
- Spacing = new Vector2(1, 0),
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- },
- textLine2 = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
- Padding = new MarginPadding { Left = 10, Right = 10 },
- Anchor = Anchor.Centre,
- Origin = Anchor.BottomCentre,
- },
- new FillFlowContainer
- {
- Anchor = Anchor.BottomCentre,
- Origin = Anchor.BottomCentre,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Children = new Drawable[]
- {
- optionLights = new FillFlowContainer
- {
- Padding = new MarginPadding { Top = 20, Bottom = 5 },
- Spacing = new Vector2(5, 0),
- Direction = FillDirection.Horizontal,
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- AutoSizeAxes = Axes.Both
- },
- textLine3 = new OsuSpriteText
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- Margin = new MarginPadding { Bottom = 15 },
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
- Alpha = 0.3f,
- },
- }
- }
- }
},
};
}
@@ -142,7 +75,7 @@ namespace osu.Game.Overlays
return;
configManager.LoadInto(trackedSettings);
- trackedSettings.SettingChanged += display;
+ trackedSettings.SettingChanged += displayTrackedSettingChange;
trackedConfigManagers.Add((source, configManager), trackedSettings);
}
@@ -162,56 +95,23 @@ namespace osu.Game.Overlays
return;
existing.Unload();
- existing.SettingChanged -= display;
+ existing.SettingChanged -= displayTrackedSettingChange;
trackedConfigManagers.Remove((source, configManager));
}
- private void display(SettingDescription description)
+ ///
+ /// Displays the provided temporarily.
+ ///
+ ///
+ public void Display(Toast toast)
{
- Schedule(() =>
- {
- textLine1.Text = description.Name.ToUpperInvariant();
- textLine2.Text = description.Value;
- textLine3.Text = description.Shortcut.ToUpperInvariant();
-
- if (string.IsNullOrEmpty(textLine3.Text))
- textLine3.Text = "NO KEY BOUND";
-
- DisplayTemporarily(box);
-
- int optionCount = 0;
- int selectedOption = -1;
-
- switch (description.RawValue)
- {
- case bool val:
- optionCount = 1;
- if (val) selectedOption = 0;
- break;
-
- case Enum _:
- var values = Enum.GetValues(description.RawValue.GetType());
- optionCount = values.Length;
- selectedOption = Convert.ToInt32(description.RawValue);
- break;
- }
-
- textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
- textLine2.Y = optionCount > 0 ? 0 : 5;
-
- if (optionLights.Children.Count != optionCount)
- {
- optionLights.Clear();
- for (int i = 0; i < optionCount; i++)
- optionLights.Add(new OptionLight());
- }
-
- for (int i = 0; i < optionCount; i++)
- optionLights.Children[i].Glowing = i == selectedOption;
- });
+ box.Child = toast;
+ DisplayTemporarily(box);
}
+ private void displayTrackedSettingChange(SettingDescription description) => Schedule(() => Display(new TrackedSettingToast(description)));
+
private TransformSequence fadeIn;
private ScheduledDelegate fadeOut;
@@ -236,80 +136,5 @@ namespace osu.Game.Overlays
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint));
}, 500);
}
-
- private class OptionLight : Container
- {
- private Color4 glowingColour, idleColour;
-
- private const float transition_speed = 300;
-
- private const float glow_strength = 0.4f;
-
- private readonly Box fill;
-
- public OptionLight()
- {
- Children = new[]
- {
- fill = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 1,
- },
- };
- }
-
- private bool glowing;
-
- public bool Glowing
- {
- set
- {
- glowing = value;
- if (!IsLoaded) return;
-
- updateGlow();
- }
- }
-
- private void updateGlow()
- {
- if (glowing)
- {
- fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
- FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
- }
- else
- {
- FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
- fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
- }
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- fill.Colour = idleColour = Color4.White.Opacity(0.4f);
- glowingColour = Color4.White;
-
- Size = new Vector2(25, 5);
-
- Masking = true;
- CornerRadius = 3;
-
- EdgeEffect = new EdgeEffectParameters
- {
- Colour = colours.BlueDark.Opacity(glow_strength),
- Type = EdgeEffectType.Glow,
- Radius = 8,
- };
- }
-
- protected override void LoadComplete()
- {
- updateGlow();
- FinishTransforms(true);
- }
- }
}
}
diff --git a/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
new file mode 100644
index 0000000000..f18f319e27
--- /dev/null
+++ b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs
@@ -0,0 +1,168 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics;
+using osu.Game.Users;
+using osuTK;
+
+namespace osu.Game.Overlays.Profile.Header.Components
+{
+ public class PreviousUsernames : CompositeDrawable
+ {
+ private const int duration = 200;
+ private const int margin = 10;
+ private const int width = 310;
+ private const int move_offset = 15;
+
+ public readonly Bindable User = new Bindable();
+
+ private readonly TextFlowContainer text;
+ private readonly Box background;
+ private readonly SpriteText header;
+
+ public PreviousUsernames()
+ {
+ HoverIconContainer hoverIcon;
+
+ AutoSizeAxes = Axes.Y;
+ Width = width;
+ Masking = true;
+ CornerRadius = 5;
+
+ AddRangeInternal(new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ new GridContainer
+ {
+ AutoSizeAxes = Axes.Y,
+ RelativeSizeAxes = Axes.X,
+ RowDimensions = new[]
+ {
+ new Dimension(GridSizeMode.AutoSize),
+ new Dimension(GridSizeMode.AutoSize)
+ },
+ ColumnDimensions = new[]
+ {
+ new Dimension(GridSizeMode.AutoSize),
+ new Dimension(GridSizeMode.Distributed)
+ },
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ hoverIcon = new HoverIconContainer(),
+ header = new SpriteText
+ {
+ Anchor = Anchor.BottomLeft,
+ Origin = Anchor.BottomLeft,
+ Text = @"formerly known as",
+ Font = OsuFont.GetFont(size: 10, italics: true)
+ }
+ },
+ new Drawable[]
+ {
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ text = new TextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Full,
+ Margin = new MarginPadding { Bottom = margin, Top = margin / 2f }
+ }
+ }
+ }
+ }
+ });
+
+ hoverIcon.ActivateHover += showContent;
+ hideContent();
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ background.Colour = colours.GreySeafoamDarker;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ User.BindValueChanged(onUserChanged, true);
+ }
+
+ private void onUserChanged(ValueChangedEvent user)
+ {
+ text.Text = string.Empty;
+
+ var usernames = user.NewValue?.PreviousUsernames;
+
+ if (usernames?.Any() ?? false)
+ {
+ text.Text = string.Join(", ", usernames);
+ Show();
+ return;
+ }
+
+ Hide();
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+ hideContent();
+ }
+
+ private void showContent()
+ {
+ text.FadeIn(duration, Easing.OutQuint);
+ header.FadeIn(duration, Easing.OutQuint);
+ background.FadeIn(duration, Easing.OutQuint);
+ this.MoveToY(-move_offset, duration, Easing.OutQuint);
+ }
+
+ private void hideContent()
+ {
+ text.FadeOut(duration, Easing.OutQuint);
+ header.FadeOut(duration, Easing.OutQuint);
+ background.FadeOut(duration, Easing.OutQuint);
+ this.MoveToY(0, duration, Easing.OutQuint);
+ }
+
+ private class HoverIconContainer : Container
+ {
+ public Action ActivateHover;
+
+ public HoverIconContainer()
+ {
+ AutoSizeAxes = Axes.Both;
+ Child = new SpriteIcon
+ {
+ Margin = new MarginPadding { Top = 6, Left = margin, Right = margin * 2 },
+ Size = new Vector2(15),
+ Icon = FontAwesome.Solid.IdCard,
+ };
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ ActivateHover?.Invoke();
+ return base.OnHover(e);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs
index b6112a6501..2c9a3dd5f9 100644
--- a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs
@@ -2,11 +2,13 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Rulesets;
+using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
@@ -16,6 +18,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
private Color4 accentColour = Color4.White;
+ public readonly Bindable User = new Bindable();
+
public ProfileRulesetSelector()
{
TabContainer.Masking = false;
@@ -32,24 +36,17 @@ namespace osu.Game.Overlays.Profile.Header.Components
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
}
- public void SetDefaultRuleset(RulesetInfo ruleset)
+ protected override void LoadComplete()
{
- // Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
- foreach (TabItem tabItem in TabContainer)
- ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
+ base.LoadComplete();
+
+ User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true);
}
- public void SelectDefaultRuleset()
+ public void SetDefaultRuleset(RulesetInfo ruleset)
{
- // Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem tabItem in TabContainer)
- {
- if (((ProfileRulesetTabItem)tabItem).IsDefault)
- {
- Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
- return;
- }
- }
+ ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
}
protected override TabItem CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
diff --git a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
index 5f79386b76..9cb9d48de7 100644
--- a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private KeyValuePair[] ranks;
private int dayIndex;
- public Bindable User = new Bindable();
+ public readonly Bindable Statistics = new Bindable();
public RankGraph()
{
@@ -56,8 +56,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
};
graph.OnBallMove += i => dayIndex = i;
-
- User.ValueChanged += userChanged;
}
[BackgroundDependencyLoader]
@@ -66,18 +64,25 @@ namespace osu.Game.Overlays.Profile.Header.Components
graph.LineColour = colours.Yellow;
}
- private void userChanged(ValueChangedEvent e)
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ Statistics.BindValueChanged(statistics => updateStatistics(statistics.NewValue), true);
+ }
+
+ private void updateStatistics(UserStatistics statistics)
{
placeholder.FadeIn(fade_duration, Easing.Out);
- if (e.NewValue?.Statistics?.Ranks.Global == null)
+ if (statistics?.Ranks.Global == null)
{
graph.FadeOut(fade_duration, Easing.Out);
ranks = null;
return;
}
- int[] userRanks = e.NewValue.RankHistory?.Data ?? new[] { e.NewValue.Statistics.Ranks.Global.Value };
+ int[] userRanks = statistics.RankHistory?.Data ?? new[] { statistics.Ranks.Global.Value };
ranks = userRanks.Select((x, index) => new KeyValuePair(index, x)).Where(x => x.Value != 0).ToArray();
if (ranks.Length > 1)
@@ -191,7 +196,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
}
- public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
+ public string TooltipText => Statistics.Value?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
public ITooltip GetCustomTooltip() => new RankGraphTooltip();
diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs
index c5e61f68f4..fa60a37ddb 100644
--- a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs
+++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs
@@ -80,7 +80,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void load(OsuColour colours)
{
background.Colour = colours.Pink;
- iconContainer.Colour = colours.GreySeafoam;
}
}
}
diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
index 0db1cb32d7..6ee0d9ee8f 100644
--- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs
@@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Profile.Header
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
- rankGraph.User.Value = user;
+ rankGraph.Statistics.Value = user?.Statistics;
}
private class ScoreRankInfo : CompositeDrawable
diff --git a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
index b0a8a0e77d..a0c4e9a080 100644
--- a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
+++ b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs
@@ -26,6 +26,7 @@ namespace osu.Game.Overlays.SearchableList
protected abstract Color4 BackgroundColour { get; }
protected abstract T DefaultTab { get; }
+ protected abstract U DefaultCategory { get; }
protected virtual Drawable CreateSupplementaryControls() => null;
///
@@ -109,6 +110,9 @@ namespace osu.Game.Overlays.SearchableList
Tabs.Current.Value = DefaultTab;
Tabs.Current.TriggerChange();
+
+ DisplayStyleControl.Dropdown.Current.Value = DefaultCategory;
+ DisplayStyleControl.Dropdown.Current.TriggerChange();
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
index 4e43caff23..5ccdc952ba 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs
@@ -1,7 +1,10 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Linq;
using osu.Framework.Allocation;
+using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Audio
@@ -13,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
- Children = new[]
+ Children = new Drawable[]
{
new SettingsCheckbox
{
@@ -25,6 +28,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
LabelText = "osu! music theme",
Bindable = config.GetBindable(OsuSetting.MenuMusic)
},
+ new SettingsDropdown
+ {
+ LabelText = "Intro sequence",
+ Bindable = config.GetBindable(OsuSetting.IntroSequence),
+ Items = Enum.GetValues(typeof(IntroSequence)).Cast()
+ },
};
}
}
diff --git a/osu.Game/Overlays/Settings/Sidebar.cs b/osu.Game/Overlays/Settings/Sidebar.cs
index a80b7c1108..358f94b659 100644
--- a/osu.Game/Overlays/Settings/Sidebar.cs
+++ b/osu.Game/Overlays/Settings/Sidebar.cs
@@ -84,6 +84,7 @@ namespace osu.Game.Overlays.Settings
Content.Anchor = Anchor.CentreLeft;
Content.Origin = Anchor.CentreLeft;
RelativeSizeAxes = Axes.Both;
+ ScrollbarVisible = false;
}
}
diff --git a/osu.Game/Overlays/SettingsPanel.cs b/osu.Game/Overlays/SettingsPanel.cs
index 474f529bb1..9dd0def453 100644
--- a/osu.Game/Overlays/SettingsPanel.cs
+++ b/osu.Game/Overlays/SettingsPanel.cs
@@ -186,7 +186,7 @@ namespace osu.Game.Overlays
base.UpdateAfterChildren();
ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 };
- ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
+ Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 };
}
protected class SettingsSectionsContainer : SectionsContainer
diff --git a/osu.Game/Overlays/Social/FilterControl.cs b/osu.Game/Overlays/Social/FilterControl.cs
index 6abf6ec98d..1c2cb95dfe 100644
--- a/osu.Game/Overlays/Social/FilterControl.cs
+++ b/osu.Game/Overlays/Social/FilterControl.cs
@@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Social
{
protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a");
protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank;
+ protected override SortDirection DefaultCategory => SortDirection.Ascending;
public FilterControl()
{
diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs
index f03df2ed93..b29aec5842 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Toolbar
}
[BackgroundDependencyLoader(true)]
- private void load(MusicController music)
+ private void load(NowPlayingOverlay music)
{
StateContainer = music;
}
diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs
index cb0c2fafe5..4f939362bb 100644
--- a/osu.Game/Rulesets/Mods/ModFlashlight.cs
+++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs
@@ -193,6 +193,12 @@ namespace osu.Game.Rulesets.Mods
shader.Unbind();
}
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+ quadBatch?.Dispose();
+ }
}
}
}
diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
index d70c1bf7d3..e990938291 100644
--- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
@@ -10,7 +10,6 @@ using osu.Game.Beatmaps.Formats;
using osu.Game.Audio;
using System.Linq;
using JetBrains.Annotations;
-using osu.Framework.Logging;
using osu.Framework.MathUtils;
namespace osu.Game.Rulesets.Objects.Legacy
@@ -41,208 +40,192 @@ namespace osu.Game.Rulesets.Objects.Legacy
[CanBeNull]
public override HitObject Parse(string text)
{
- try
+ string[] split = text.Split(',');
+
+ Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
+
+ double startTime = Parsing.ParseDouble(split[2]) + Offset;
+
+ ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
+
+ int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
+ type &= ~ConvertHitObjectType.ComboOffset;
+
+ bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
+ type &= ~ConvertHitObjectType.NewCombo;
+
+ var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
+ var bankInfo = new SampleBankInfo();
+
+ HitObject result = null;
+
+ if (type.HasFlag(ConvertHitObjectType.Circle))
{
- string[] split = text.Split(',');
+ result = CreateHit(pos, combo, comboOffset);
- Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
+ if (split.Length > 5)
+ readCustomSampleBanks(split[5], bankInfo);
+ }
+ else if (type.HasFlag(ConvertHitObjectType.Slider))
+ {
+ PathType pathType = PathType.Catmull;
+ double? length = null;
- double startTime = Parsing.ParseDouble(split[2]) + Offset;
+ string[] pointSplit = split[5].Split('|');
- ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
+ int pointCount = 1;
+ foreach (var t in pointSplit)
+ if (t.Length > 1)
+ pointCount++;
- int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
- type &= ~ConvertHitObjectType.ComboOffset;
+ var points = new Vector2[pointCount];
- bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
- type &= ~ConvertHitObjectType.NewCombo;
+ int pointIndex = 1;
- var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
- var bankInfo = new SampleBankInfo();
-
- HitObject result = null;
-
- if (type.HasFlag(ConvertHitObjectType.Circle))
+ foreach (string t in pointSplit)
{
- result = CreateHit(pos, combo, comboOffset);
-
- if (split.Length > 5)
- readCustomSampleBanks(split[5], bankInfo);
- }
- else if (type.HasFlag(ConvertHitObjectType.Slider))
- {
- PathType pathType = PathType.Catmull;
- double? length = null;
-
- string[] pointSplit = split[5].Split('|');
-
- int pointCount = 1;
- foreach (var t in pointSplit)
- if (t.Length > 1)
- pointCount++;
-
- var points = new Vector2[pointCount];
-
- int pointIndex = 1;
-
- foreach (string t in pointSplit)
+ if (t.Length == 1)
{
- if (t.Length == 1)
+ switch (t)
{
- switch (t)
- {
- case @"C":
- pathType = PathType.Catmull;
- break;
-
- case @"B":
- pathType = PathType.Bezier;
- break;
-
- case @"L":
- pathType = PathType.Linear;
- break;
-
- case @"P":
- pathType = PathType.PerfectCurve;
- break;
- }
-
- continue;
- }
-
- string[] temp = t.Split(':');
- points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
- }
-
- // osu-stable special-cased colinear perfect curves to a CurveType.Linear
- bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
-
- if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
- pathType = PathType.Linear;
-
- int repeatCount = Parsing.ParseInt(split[6]);
-
- if (repeatCount > 9000)
- throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
-
- // osu-stable treated the first span of the slider as a repeat, but no repeats are happening
- repeatCount = Math.Max(0, repeatCount - 1);
-
- if (split.Length > 7)
- {
- length = Math.Max(0, Parsing.ParseDouble(split[7]));
- if (length == 0)
- length = null;
- }
-
- if (split.Length > 10)
- readCustomSampleBanks(split[10], bankInfo);
-
- // One node for each repeat + the start and end nodes
- int nodes = repeatCount + 2;
-
- // Populate node sample bank infos with the default hit object sample bank
- var nodeBankInfos = new List();
- for (int i = 0; i < nodes; i++)
- nodeBankInfos.Add(bankInfo.Clone());
-
- // Read any per-node sample banks
- if (split.Length > 9 && split[9].Length > 0)
- {
- string[] sets = split[9].Split('|');
-
- for (int i = 0; i < nodes; i++)
- {
- if (i >= sets.Length)
+ case @"C":
+ pathType = PathType.Catmull;
break;
- SampleBankInfo info = nodeBankInfos[i];
- readCustomSampleBanks(sets[i], info);
- }
- }
-
- // Populate node sound types with the default hit object sound type
- var nodeSoundTypes = new List();
- for (int i = 0; i < nodes; i++)
- nodeSoundTypes.Add(soundType);
-
- // Read any per-node sound types
- if (split.Length > 8 && split[8].Length > 0)
- {
- string[] adds = split[8].Split('|');
-
- for (int i = 0; i < nodes; i++)
- {
- if (i >= adds.Length)
+ case @"B":
+ pathType = PathType.Bezier;
break;
- int sound;
- int.TryParse(adds[i], out sound);
- nodeSoundTypes[i] = (LegacySoundType)sound;
+ case @"L":
+ pathType = PathType.Linear;
+ break;
+
+ case @"P":
+ pathType = PathType.PerfectCurve;
+ break;
}
+
+ continue;
}
- // Generate the final per-node samples
- var nodeSamples = new List>(nodes);
+ string[] temp = t.Split(':');
+ points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
+ }
+
+ // osu-stable special-cased colinear perfect curves to a CurveType.Linear
+ bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
+
+ if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
+ pathType = PathType.Linear;
+
+ int repeatCount = Parsing.ParseInt(split[6]);
+
+ if (repeatCount > 9000)
+ throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
+
+ // osu-stable treated the first span of the slider as a repeat, but no repeats are happening
+ repeatCount = Math.Max(0, repeatCount - 1);
+
+ if (split.Length > 7)
+ {
+ length = Math.Max(0, Parsing.ParseDouble(split[7]));
+ if (length == 0)
+ length = null;
+ }
+
+ if (split.Length > 10)
+ readCustomSampleBanks(split[10], bankInfo);
+
+ // One node for each repeat + the start and end nodes
+ int nodes = repeatCount + 2;
+
+ // Populate node sample bank infos with the default hit object sample bank
+ var nodeBankInfos = new List();
+ for (int i = 0; i < nodes; i++)
+ nodeBankInfos.Add(bankInfo.Clone());
+
+ // Read any per-node sample banks
+ if (split.Length > 9 && split[9].Length > 0)
+ {
+ string[] sets = split[9].Split('|');
+
for (int i = 0; i < nodes; i++)
- nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
-
- result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
-
- // The samples are played when the slider ends, which is the last node
- result.Samples = nodeSamples[nodeSamples.Count - 1];
- }
- else if (type.HasFlag(ConvertHitObjectType.Spinner))
- {
- double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
-
- result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
-
- if (split.Length > 6)
- readCustomSampleBanks(split[6], bankInfo);
- }
- else if (type.HasFlag(ConvertHitObjectType.Hold))
- {
- // Note: Hold is generated by BMS converts
-
- double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
-
- if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
{
- string[] ss = split[5].Split(':');
- endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
- readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
+ if (i >= sets.Length)
+ break;
+
+ SampleBankInfo info = nodeBankInfos[i];
+ readCustomSampleBanks(sets[i], info);
}
-
- result = CreateHold(pos, combo, comboOffset, endTime + Offset);
}
- if (result == null)
+ // Populate node sound types with the default hit object sound type
+ var nodeSoundTypes = new List();
+ for (int i = 0; i < nodes; i++)
+ nodeSoundTypes.Add(soundType);
+
+ // Read any per-node sound types
+ if (split.Length > 8 && split[8].Length > 0)
{
- Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
- return null;
+ string[] adds = split[8].Split('|');
+
+ for (int i = 0; i < nodes; i++)
+ {
+ if (i >= adds.Length)
+ break;
+
+ int sound;
+ int.TryParse(adds[i], out sound);
+ nodeSoundTypes[i] = (LegacySoundType)sound;
+ }
}
- result.StartTime = startTime;
+ // Generate the final per-node samples
+ var nodeSamples = new List>(nodes);
+ for (int i = 0; i < nodes; i++)
+ nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
- if (result.Samples.Count == 0)
- result.Samples = convertSoundType(soundType, bankInfo);
+ result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
- FirstObject = false;
-
- return result;
+ // The samples are played when the slider ends, which is the last node
+ result.Samples = nodeSamples[nodeSamples.Count - 1];
}
- catch (FormatException)
+ else if (type.HasFlag(ConvertHitObjectType.Spinner))
{
- Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
+
+ result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
+
+ if (split.Length > 6)
+ readCustomSampleBanks(split[6], bankInfo);
}
- catch (OverflowException)
+ else if (type.HasFlag(ConvertHitObjectType.Hold))
{
- Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
+ // Note: Hold is generated by BMS converts
+
+ double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
+
+ if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
+ {
+ string[] ss = split[5].Split(':');
+ endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
+ readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
+ }
+
+ result = CreateHold(pos, combo, comboOffset, endTime + Offset);
}
- return null;
+ if (result == null)
+ throw new InvalidDataException($"Unknown hit object type: {split[3]}");
+
+ result.StartTime = startTime;
+
+ if (result.Samples.Count == 0)
+ result.Samples = convertSoundType(soundType, bankInfo);
+
+ FirstObject = false;
+
+ return result;
}
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs
index c9f7224643..eab37b682c 100644
--- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs
@@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
[Flags]
internal enum ConvertHitObjectType
{
- Circle = 1 << 0,
+ Circle = 1,
Slider = 1 << 1,
NewCombo = 1 << 2,
Spinner = 1 << 3,
diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
index 2e863f7edb..c8858233aa 100644
--- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
+++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
@@ -313,6 +313,9 @@ namespace osu.Game.Rulesets.Scoring
///
/// Applies the score change of a to this .
///
+ ///
+ /// Any changes applied via this method can be reverted via .
+ ///
/// The to apply.
protected virtual void ApplyResult(JudgementResult result)
{
@@ -357,7 +360,7 @@ namespace osu.Game.Rulesets.Scoring
}
///
- /// Reverts the score change of a that was applied to this .
+ /// Reverts the score change of a that was applied to this via .
///
/// The judgement scoring result.
protected virtual void RevertResult(JudgementResult result)
@@ -395,7 +398,7 @@ namespace osu.Game.Rulesets.Scoring
if (rollingMaxBaseScore != 0)
Accuracy.Value = baseScore / rollingMaxBaseScore;
- TotalScore.Value = getScore(Mode.Value) * scoreMultiplier;
+ TotalScore.Value = getScore(Mode.Value);
}
private double getScore(ScoringMode mode)
@@ -404,11 +407,11 @@ namespace osu.Game.Rulesets.Scoring
{
default:
case ScoringMode.Standardised:
- return max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore;
+ return (max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore) * scoreMultiplier;
case ScoringMode.Classic:
// should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1)
- return bonusScore + baseScore * (1 + Math.Max(0, HighestCombo.Value - 1) / 25);
+ return bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1) * scoreMultiplier) / 25);
}
}
diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs
index 86feea09a8..5bb1de7a38 100644
--- a/osu.Game/Rulesets/UI/ModIcon.cs
+++ b/osu.Game/Rulesets/UI/ModIcon.cs
@@ -11,11 +11,14 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osuTK;
+using osu.Framework.Bindables;
namespace osu.Game.Rulesets.UI
{
public class ModIcon : Container, IHasTooltip
{
+ public readonly BindableBool Highlighted = new BindableBool();
+
private readonly SpriteIcon modIcon;
private readonly SpriteIcon background;
@@ -97,26 +100,12 @@ namespace osu.Game.Rulesets.UI
highlightedColour = colours.PinkLight;
break;
}
-
- applyStyle();
}
- private bool highlighted;
-
- public bool Highlighted
+ protected override void LoadComplete()
{
- get => highlighted;
-
- set
- {
- highlighted = value;
- applyStyle();
- }
- }
-
- private void applyStyle()
- {
- background.Colour = highlighted ? highlightedColour : backgroundColour;
+ base.LoadComplete();
+ Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true);
}
}
}
diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
index 069e2d1a0b..19247d8a37 100644
--- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
+++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
[Resolved]
private IScrollingInfo scrollingInfo { get; set; }
- private Cached initialStateCache = new Cached();
+ private readonly Cached initialStateCache = new Cached();
public ScrollingHitObjectContainer()
{
diff --git a/osu.Game/Screens/BackgroundScreen.cs b/osu.Game/Screens/BackgroundScreen.cs
index bbe162cf7c..5dfaceccf5 100644
--- a/osu.Game/Screens/BackgroundScreen.cs
+++ b/osu.Game/Screens/BackgroundScreen.cs
@@ -11,8 +11,11 @@ namespace osu.Game.Screens
{
public abstract class BackgroundScreen : Screen, IEquatable
{
- protected BackgroundScreen()
+ private readonly bool animateOnEnter;
+
+ protected BackgroundScreen(bool animateOnEnter = true)
{
+ this.animateOnEnter = animateOnEnter;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
@@ -39,11 +42,14 @@ namespace osu.Game.Screens
public override void OnEntering(IScreen last)
{
- this.FadeOut();
- this.MoveToX(x_movement_amount);
+ if (animateOnEnter)
+ {
+ this.FadeOut();
+ this.MoveToX(x_movement_amount);
- this.FadeIn(transition_length, Easing.InOutQuart);
- this.MoveToX(0, transition_length, Easing.InOutQuart);
+ this.FadeIn(transition_length, Easing.InOutQuart);
+ this.MoveToX(0, transition_length, Easing.InOutQuart);
+ }
base.OnEntering(last);
}
diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
index 55338ea01a..2d7fe6a6a3 100644
--- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
+++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
@@ -25,6 +25,11 @@ namespace osu.Game.Screens.Backgrounds
private Bindable user;
private Bindable skin;
+ public BackgroundScreenDefault(bool animateOnEnter = true)
+ : base(animateOnEnter)
+ {
+ }
+
[BackgroundDependencyLoader]
private void load(IAPIProvider api, SkinManager skinManager)
{
diff --git a/osu.Game/Screens/Direct/OnlineListing.cs b/osu.Game/Screens/Direct/OnlineListing.cs
deleted file mode 100644
index 8376383674..0000000000
--- a/osu.Game/Screens/Direct/OnlineListing.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-namespace osu.Game.Screens.Direct
-{
- public class OnlineListing : ScreenWhiteBox
- {
- }
-}
diff --git a/osu.Game/Screens/Loader.cs b/osu.Game/Screens/Loader.cs
index de00ba2e9f..850349272e 100644
--- a/osu.Game/Screens/Loader.cs
+++ b/osu.Game/Screens/Loader.cs
@@ -9,6 +9,8 @@ using osu.Framework.Graphics.Shaders;
using osu.Game.Screens.Menu;
using osuTK;
using osu.Framework.Screens;
+using osu.Game.Configuration;
+using IntroSequence = osu.Game.Configuration.IntroSequence;
namespace osu.Game.Screens
{
@@ -45,6 +47,8 @@ namespace osu.Game.Screens
private OsuScreen loadableScreen;
private ShaderPrecompiler precompiler;
+ private IntroSequence introSequence;
+
protected virtual OsuScreen CreateLoadableScreen()
{
if (showDisclaimer)
@@ -53,7 +57,17 @@ namespace osu.Game.Screens
return getIntroSequence();
}
- private IntroScreen getIntroSequence() => new IntroCircles();
+ private IntroScreen getIntroSequence()
+ {
+ switch (introSequence)
+ {
+ case IntroSequence.Circles:
+ return new IntroCircles();
+
+ default:
+ return new IntroTriangles();
+ }
+ }
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
@@ -79,9 +93,10 @@ namespace osu.Game.Screens
}
[BackgroundDependencyLoader]
- private void load(OsuGameBase game)
+ private void load(OsuGameBase game, OsuConfigManager config)
{
showDisclaimer = game.IsDeployedBuild;
+ introSequence = config.Get(OsuSetting.IntroSequence);
}
///
diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs
new file mode 100644
index 0000000000..ba0d624959
--- /dev/null
+++ b/osu.Game/Screens/Menu/IntroTriangles.cs
@@ -0,0 +1,413 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Audio.Track;
+using osu.Framework.Bindables;
+using osu.Framework.Screens;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Graphics.Video;
+using osu.Framework.MathUtils;
+using osu.Framework.Timing;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Sprites;
+using osu.Game.IO.Archives;
+using osu.Game.Rulesets;
+using osu.Game.Screens.Backgrounds;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Screens.Menu
+{
+ public class IntroTriangles : IntroScreen
+ {
+ private const string menu_music_beatmap_hash = "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5";
+
+ private SampleChannel welcome;
+
+ protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false)
+ {
+ Alpha = 0,
+ };
+
+ [Resolved]
+ private AudioManager audio { get; set; }
+
+ private Bindable menuMusic;
+ private Track track;
+ private WorkingBeatmap introBeatmap;
+
+ private BackgroundScreenDefault background;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
+ {
+ menuMusic = config.GetBindable(OsuSetting.MenuMusic);
+
+ BeatmapSetInfo setInfo = null;
+
+ if (!menuMusic.Value)
+ {
+ var sets = beatmaps.GetAllUsableBeatmapSets();
+ if (sets.Count > 0)
+ setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
+ }
+
+ if (setInfo == null)
+ {
+ setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash);
+
+ if (setInfo == null)
+ {
+ // we need to import the default menu background beatmap
+ setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/triangles.osz"), "triangles.osz")).Result;
+
+ setInfo.Protected = true;
+ beatmaps.Update(setInfo);
+ }
+ }
+
+ introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
+
+ track = introBeatmap.Track;
+ track.Reset();
+
+ if (config.Get(OsuSetting.MenuVoice) && !menuMusic.Value)
+ // triangles has welcome sound included in the track. only play this if the user doesn't want menu music.
+ welcome = audio.Samples.Get(@"welcome");
+ }
+
+ protected override void LogoArriving(OsuLogo logo, bool resuming)
+ {
+ base.LogoArriving(logo, resuming);
+
+ logo.Triangles = true;
+
+ if (!resuming)
+ {
+ Beatmap.Value = introBeatmap;
+ introBeatmap = null;
+
+ PrepareMenuLoad();
+
+ LoadComponentAsync(new TrianglesIntroSequence(logo, background)
+ {
+ RelativeSizeAxes = Axes.Both,
+ Clock = new FramedClock(menuMusic.Value ? track : null),
+ LoadMenu = LoadMenu
+ }, t =>
+ {
+ AddInternal(t);
+ welcome?.Play();
+
+ // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
+ if (menuMusic.Value)
+ track.Start();
+ });
+ }
+ }
+
+ public override void OnResuming(IScreen last)
+ {
+ base.OnResuming(last);
+ background.FadeOut(100);
+ }
+
+ public override void OnSuspending(IScreen next)
+ {
+ track = null;
+ base.OnSuspending(next);
+ }
+
+ private class TrianglesIntroSequence : CompositeDrawable
+ {
+ private readonly OsuLogo logo;
+ private readonly BackgroundScreenDefault background;
+ private OsuSpriteText welcomeText;
+
+ private RulesetFlow rulesets;
+ private Container rulesetsScale;
+ private Drawable logoContainerSecondary;
+ private Drawable logoContainer;
+
+ private GlitchingTriangles triangles;
+
+ public Action LoadMenu;
+
+ public TrianglesIntroSequence(OsuLogo logo, BackgroundScreenDefault background)
+ {
+ this.logo = logo;
+ this.background = background;
+ }
+
+ private OsuGameBase game;
+
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures, OsuGameBase game)
+ {
+ this.game = game;
+
+ InternalChildren = new[]
+ {
+ triangles = new GlitchingTriangles
+ {
+ Alpha = 0,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(0.4f, 0.16f)
+ },
+ welcomeText = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Padding = new MarginPadding { Bottom = 10 },
+ Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
+ Alpha = 1,
+ Spacing = new Vector2(5),
+ },
+ rulesetsScale = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Children = new Drawable[]
+ {
+ rulesets = new RulesetFlow()
+ }
+ },
+ logoContainerSecondary = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Child = logoContainer = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ },
+ };
+ }
+
+ private const double text_1 = 200;
+ private const double text_2 = 400;
+ private const double text_3 = 700;
+ private const double text_4 = 900;
+ private const double text_glitch = 1060;
+
+ private const double rulesets_1 = 1450;
+ private const double rulesets_2 = 1650;
+ private const double rulesets_3 = 1850;
+
+ private const double logo_scale_duration = 920;
+ private const double logo_1 = 2080;
+ private const double logo_2 = logo_1 + logo_scale_duration;
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ const float scale_start = 1.2f;
+ const float scale_adjust = 0.8f;
+
+ rulesets.Hide();
+ logoContainer.Hide();
+ background.Hide();
+
+ using (BeginAbsoluteSequence(0, true))
+ {
+ using (BeginDelayedSequence(text_1, true))
+ welcomeText.FadeIn().OnComplete(t => t.Text = "wel");
+
+ using (BeginDelayedSequence(text_2, true))
+ welcomeText.FadeIn().OnComplete(t => t.Text = "welcome");
+
+ using (BeginDelayedSequence(text_3, true))
+ welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to");
+
+ using (BeginDelayedSequence(text_4, true))
+ {
+ welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to osu!");
+ welcomeText.TransformTo(nameof(welcomeText.Spacing), new Vector2(50, 0), 5000);
+ }
+
+ using (BeginDelayedSequence(text_glitch, true))
+ triangles.FadeIn();
+
+ using (BeginDelayedSequence(rulesets_1, true))
+ {
+ rulesetsScale.ScaleTo(0.8f, 1000);
+ rulesets.FadeIn().ScaleTo(1).TransformSpacingTo(new Vector2(200, 0));
+ welcomeText.FadeOut();
+ triangles.FadeOut();
+ }
+
+ using (BeginDelayedSequence(rulesets_2, true))
+ {
+ rulesets.ScaleTo(2).TransformSpacingTo(new Vector2(30, 0));
+ }
+
+ using (BeginDelayedSequence(rulesets_3, true))
+ {
+ rulesets.ScaleTo(4).TransformSpacingTo(new Vector2(10, 0));
+ rulesetsScale.ScaleTo(1.3f, 1000);
+ }
+
+ using (BeginDelayedSequence(logo_1, true))
+ {
+ rulesets.FadeOut();
+
+ // matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
+ logoContainer.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
+ logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
+ }
+
+ using (BeginDelayedSequence(logo_2, true))
+ {
+ logoContainer.FadeOut().OnComplete(_ =>
+ {
+ logo.FadeIn();
+ background.FadeIn();
+
+ game.Add(new GameWideFlash());
+
+ LoadMenu();
+ });
+ }
+ }
+ }
+
+ private class GameWideFlash : Box
+ {
+ private const double flash_length = 1000;
+
+ public GameWideFlash()
+ {
+ Colour = Color4.White;
+ RelativeSizeAxes = Axes.Both;
+ Blending = BlendingMode.Additive;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ this.FadeOutFromOne(flash_length, Easing.Out);
+ }
+ }
+
+ private class LazerLogo : CompositeDrawable
+ {
+ public LazerLogo(Stream videoStream)
+ {
+ Size = new Vector2(960);
+
+ InternalChild = new VideoSprite(videoStream)
+ {
+ RelativeSizeAxes = Axes.Both,
+ Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
+ };
+ }
+ }
+
+ private class RulesetFlow : FillFlowContainer
+ {
+ [BackgroundDependencyLoader]
+ private void load(RulesetStore rulesets)
+ {
+ var modes = new List();
+
+ foreach (var ruleset in rulesets.AvailableRulesets)
+ {
+ var icon = new ConstrainedIconContainer
+ {
+ Icon = ruleset.CreateInstance().CreateIcon(),
+ Size = new Vector2(30),
+ };
+
+ modes.Add(icon);
+ }
+
+ AutoSizeAxes = Axes.Both;
+ Children = modes;
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ }
+ }
+
+ private class GlitchingTriangles : CompositeDrawable
+ {
+ public GlitchingTriangles()
+ {
+ RelativeSizeAxes = Axes.Both;
+ }
+
+ private double? lastGenTime;
+
+ private const double time_between_triangles = 22;
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (lastGenTime == null || Time.Current - lastGenTime > time_between_triangles)
+ {
+ lastGenTime = (lastGenTime ?? Time.Current) + time_between_triangles;
+
+ Drawable triangle = new OutlineTriangle(RNG.NextBool(), (RNG.NextSingle() + 0.2f) * 80)
+ {
+ RelativePositionAxes = Axes.Both,
+ Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
+ };
+
+ AddInternal(triangle);
+
+ triangle.FadeOutFromOne(120);
+ }
+ }
+
+ ///
+ /// Represents a sprite that is drawn in a triangle shape, instead of a rectangle shape.
+ ///
+ public class OutlineTriangle : BufferedContainer
+ {
+ public OutlineTriangle(bool outlineOnly, float size)
+ {
+ Size = new Vector2(size);
+
+ InternalChildren = new Drawable[]
+ {
+ new Triangle { RelativeSizeAxes = Axes.Both },
+ };
+
+ if (outlineOnly)
+ {
+ AddInternal(new Triangle
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Colour = Color4.Black,
+ Size = new Vector2(size - 5),
+ Blending = BlendingMode.None,
+ });
+ }
+
+ Blending = BlendingMode.Additive;
+ CacheDrawnFrameBuffer = true;
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index fc8ddd8bd4..499b5089f6 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
-using osu.Game.Screens.Direct;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Select;
@@ -65,7 +64,6 @@ namespace osu.Game.Screens.Menu
buttons = new ButtonSystem
{
OnChart = delegate { this.Push(new ChartListing()); },
- OnDirect = delegate { this.Push(new OnlineListing()); },
OnEdit = delegate { this.Push(new Editor()); },
OnSolo = onSolo,
OnMulti = delegate { this.Push(new Multiplayer()); },
diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
index 8e14f76e4b..d0d983bbff 100644
--- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
+++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs
@@ -14,6 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42");
protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
+ protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;
diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs
index 73994fa369..a52d43acf4 100644
--- a/osu.Game/Screens/Multi/Match/Components/Header.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Header.cs
@@ -25,10 +25,14 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public const float HEIGHT = 200;
- public MatchTabControl Tabs;
+ public readonly BindableBool ShowBeatmapPanel = new BindableBool();
+
+ public MatchTabControl Tabs { get; private set; }
public Action RequestBeatmapSelection;
+ private MatchBeatmapPanel beatmapPanel;
+
public Header()
{
RelativeSizeAxes = Axes.X;
@@ -53,8 +57,14 @@ namespace osu.Game.Screens.Multi.Match.Components
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.4f), Color4.Black.Opacity(0.6f)),
+ Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.7f), Color4.Black.Opacity(0.8f)),
},
+ beatmapPanel = new MatchBeatmapPanel
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Margin = new MarginPadding { Right = 100 },
+ }
}
},
new Box
@@ -114,6 +124,12 @@ namespace osu.Game.Screens.Multi.Match.Components
beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
}
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ ShowBeatmapPanel.BindValueChanged(value => beatmapPanel.FadeTo(value.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
+ }
+
private class BeatmapSelectButton : HeaderButton
{
[Resolved(typeof(Room), nameof(Room.RoomID))]
diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs
index a185c4db50..74f000c21f 100644
--- a/osu.Game/Screens/Multi/Match/Components/Info.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Info.cs
@@ -28,7 +28,6 @@ namespace osu.Game.Screens.Multi.Match.Components
private void load()
{
ReadyButton readyButton;
- ViewBeatmapButton viewBeatmapButton;
HostInfo hostInfo;
InternalChildren = new Drawable[]
@@ -80,7 +79,6 @@ namespace osu.Game.Screens.Multi.Match.Components
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
- viewBeatmapButton = new ViewBeatmapButton(),
readyButton = new ReadyButton
{
Action = () => OnStart?.Invoke()
@@ -91,11 +89,7 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
- CurrentItem.BindValueChanged(item =>
- {
- viewBeatmapButton.Beatmap.Value = item.NewValue?.Beatmap;
- readyButton.Beatmap.Value = item.NewValue?.Beatmap;
- }, true);
+ CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap, true);
hostInfo.Host.BindTo(Host);
}
diff --git a/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
new file mode 100644
index 0000000000..7c1fe91393
--- /dev/null
+++ b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
@@ -0,0 +1,62 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Threading;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Game.Beatmaps;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Overlays.Direct;
+using osu.Game.Rulesets;
+
+namespace osu.Game.Screens.Multi.Match.Components
+{
+ public class MatchBeatmapPanel : MultiplayerComposite
+ {
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
+
+ private CancellationTokenSource loadCancellation;
+ private GetBeatmapSetRequest request;
+ private DirectGridPanel panel;
+
+ public MatchBeatmapPanel()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap), true);
+ }
+
+ private void loadNewPanel(BeatmapInfo beatmap)
+ {
+ loadCancellation?.Cancel();
+ request?.Cancel();
+
+ panel?.FadeOut(200);
+ panel?.Expire();
+ panel = null;
+
+ if (beatmap?.OnlineBeatmapID == null)
+ return;
+
+ loadCancellation = new CancellationTokenSource();
+
+ request = new GetBeatmapSetRequest(beatmap.OnlineBeatmapID.Value, BeatmapSetLookupType.BeatmapId);
+ request.Success += res => Schedule(() =>
+ {
+ panel = new DirectGridPanel(res.ToBeatmapSet(rulesets));
+ LoadComponentAsync(panel, AddInternal, loadCancellation.Token);
+ });
+
+ api.Queue(request);
+ }
+ }
+}
diff --git a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs b/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs
deleted file mode 100644
index 8d1ff21124..0000000000
--- a/osu.Game/Screens/Multi/Match/Components/ViewBeatmapButton.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Bindables;
-using osu.Framework.Graphics;
-using osu.Game.Beatmaps;
-using osuTK;
-
-namespace osu.Game.Screens.Multi.Match.Components
-{
- public class ViewBeatmapButton : HeaderButton
- {
- public readonly Bindable Beatmap = new Bindable();
-
- [Resolved(CanBeNull = true)]
- private OsuGame osuGame { get; set; }
-
- public ViewBeatmapButton()
- {
- RelativeSizeAxes = Axes.Y;
- Size = new Vector2(200, 1);
-
- Text = "View beatmap";
- }
-
- [BackgroundDependencyLoader]
- private void load()
- {
- if (osuGame != null)
- Beatmap.BindValueChanged(beatmap => updateAction(beatmap.NewValue), true);
- }
-
- private void updateAction(BeatmapInfo beatmap)
- {
- if (beatmap == null)
- {
- Enabled.Value = false;
- return;
- }
-
- Action = () => osuGame.ShowBeatmap(beatmap.OnlineBeatmapID ?? 0);
- Enabled.Value = true;
- }
- }
-}
diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
index 5469d4c8c8..f3e10db444 100644
--- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
+++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
@@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
+using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
@@ -18,7 +19,8 @@ using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem;
namespace osu.Game.Screens.Multi.Match
{
- public class MatchSubScreen : MultiplayerSubScreen
+ [Cached(typeof(IPreviewTrackOwner))]
+ public class MatchSubScreen : MultiplayerSubScreen, IPreviewTrackOwner
{
public override bool DisallowExternalBeatmapRulesetChanges => true;
@@ -44,6 +46,9 @@ namespace osu.Game.Screens.Multi.Match
[Resolved]
private BeatmapManager beatmapManager { get; set; }
+ [Resolved]
+ private PreviewTrackManager previewTrackManager { get; set; }
+
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
@@ -146,18 +151,12 @@ namespace osu.Game.Screens.Multi.Match
{
const float fade_duration = 500;
- if (tab.NewValue is SettingsMatchPage)
- {
- settings.Show();
- info.FadeOut(fade_duration, Easing.OutQuint);
- bottomRow.FadeOut(fade_duration, Easing.OutQuint);
- }
- else
- {
- settings.Hide();
- info.FadeIn(fade_duration, Easing.OutQuint);
- bottomRow.FadeIn(fade_duration, Easing.OutQuint);
- }
+ var settingsDisplayed = tab.NewValue is SettingsMatchPage;
+
+ header.ShowBeatmapPanel.Value = !settingsDisplayed;
+ settings.State.Value = settingsDisplayed ? Visibility.Visible : Visibility.Hidden;
+ info.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
+ bottomRow.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
}, true);
chat.Exit += () =>
@@ -179,8 +178,8 @@ namespace osu.Game.Screens.Multi.Match
public override bool OnExiting(IScreen next)
{
RoomManager?.PartRoom();
-
Mods.Value = Array.Empty();
+ previewTrackManager.StopAnyPlaying(this);
return base.OnExiting(next);
}
@@ -198,6 +197,8 @@ namespace osu.Game.Screens.Multi.Match
if (e.NewValue?.Ruleset != null)
Ruleset.Value = e.NewValue.Ruleset;
+
+ previewTrackManager.StopAnyPlaying(this);
}
///
@@ -223,6 +224,8 @@ namespace osu.Game.Screens.Multi.Match
private void onStart()
{
+ previewTrackManager.StopAnyPlaying(this);
+
switch (type.Value)
{
default:
diff --git a/osu.Game/Screens/Play/BreakOverlay.cs b/osu.Game/Screens/Play/BreakOverlay.cs
index 2b401778a6..6fdee85f45 100644
--- a/osu.Game/Screens/Play/BreakOverlay.cs
+++ b/osu.Game/Screens/Play/BreakOverlay.cs
@@ -3,6 +3,7 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@@ -15,7 +16,11 @@ namespace osu.Game.Screens.Play
{
public class BreakOverlay : Container
{
- private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
+ ///
+ /// The duration of the break overlay fading.
+ ///
+ public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
+
private const float remaining_time_container_max_size = 0.3f;
private const int vertical_margin = 25;
@@ -29,12 +34,27 @@ namespace osu.Game.Screens.Play
set
{
breaks = value;
- initializeBreaks();
+
+ // reset index in case the new breaks list is smaller than last one
+ isBreakTime.Value = false;
+ CurrentBreakIndex = 0;
+
+ if (IsLoaded)
+ initializeBreaks();
}
}
public override bool RemoveCompletedTransforms => false;
+ ///
+ /// Whether the gameplay is currently in a break.
+ ///
+ public IBindable IsBreakTime => isBreakTime;
+
+ protected int CurrentBreakIndex;
+
+ private readonly BindableBool isBreakTime = new BindableBool();
+
private readonly Container remainingTimeAdjustmentBox;
private readonly Container remainingTimeBox;
private readonly RemainingTimeCounter remainingTimeCounter;
@@ -109,10 +129,36 @@ namespace osu.Game.Screens.Play
initializeBreaks();
}
+ protected override void Update()
+ {
+ base.Update();
+ updateBreakTimeBindable();
+ }
+
+ private void updateBreakTimeBindable()
+ {
+ if (breaks == null || breaks.Count == 0)
+ return;
+
+ var time = Clock.CurrentTime;
+
+ if (time > breaks[CurrentBreakIndex].EndTime)
+ {
+ while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
+ CurrentBreakIndex++;
+ }
+ else
+ {
+ while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
+ CurrentBreakIndex--;
+ }
+
+ var currentBreak = breaks[CurrentBreakIndex];
+ isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time);
+ }
+
private void initializeBreaks()
{
- if (!IsLoaded) return; // we need a clock.
-
FinishTransforms(true);
Scheduler.CancelDelayedTasks();
@@ -125,25 +171,25 @@ namespace osu.Game.Screens.Play
using (BeginAbsoluteSequence(b.StartTime, true))
{
- fadeContainer.FadeIn(fade_duration);
- breakArrows.Show(fade_duration);
+ fadeContainer.FadeIn(BREAK_FADE_DURATION);
+ breakArrows.Show(BREAK_FADE_DURATION);
remainingTimeAdjustmentBox
- .ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
- .Delay(b.Duration - fade_duration)
+ .ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
+ .Delay(b.Duration - BREAK_FADE_DURATION)
.ResizeWidthTo(0);
remainingTimeBox
- .ResizeWidthTo(0, b.Duration - fade_duration)
+ .ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
.Then()
.ResizeWidthTo(1);
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
- using (BeginDelayedSequence(b.Duration - fade_duration, true))
+ using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
{
- fadeContainer.FadeOut(fade_duration);
- breakArrows.Hide(fade_duration);
+ fadeContainer.FadeOut(BREAK_FADE_DURATION);
+ breakArrows.Hide(BREAK_FADE_DURATION);
}
}
}
diff --git a/osu.Game/Screens/Play/DimmableStoryboard.cs b/osu.Game/Screens/Play/DimmableStoryboard.cs
index 45dff039b6..2154526e54 100644
--- a/osu.Game/Screens/Play/DimmableStoryboard.cs
+++ b/osu.Game/Screens/Play/DimmableStoryboard.cs
@@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
base.LoadComplete();
}
- protected override bool ShowDimContent => ShowStoryboard.Value && UserDimLevel.Value < 1;
+ protected override bool ShowDimContent => ShowStoryboard.Value && DimLevel < 1;
private void initializeStoryboard(bool async)
{
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 8dc16af575..e7398be176 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -66,6 +66,8 @@ namespace osu.Game.Screens.Play
private SampleChannel sampleRestart;
+ private BreakOverlay breakOverlay;
+
protected ScoreProcessor ScoreProcessor { get; private set; }
protected DrawableRuleset DrawableRuleset { get; private set; }
@@ -134,7 +136,7 @@ namespace osu.Game.Screens.Play
}
}
},
- new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
+ breakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -255,7 +257,7 @@ namespace osu.Game.Screens.Play
private void performImmediateExit()
{
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
- onCompletionEvent = null;
+ completionProgressDelegate?.Cancel();
ValidForResume = false;
@@ -275,20 +277,16 @@ namespace osu.Game.Screens.Play
sampleRestart?.Play();
- // if a restart has been requested, cancel any pending completion (user has shown intent to restart).
- onCompletionEvent = null;
-
- ValidForResume = false;
RestartRequested?.Invoke();
- this.Exit();
+ performImmediateExit();
}
- private ScheduledDelegate onCompletionEvent;
+ private ScheduledDelegate completionProgressDelegate;
private void onCompletion()
{
// Only show the completion screen if the player hasn't failed
- if (ScoreProcessor.HasFailed || onCompletionEvent != null)
+ if (ScoreProcessor.HasFailed || completionProgressDelegate != null)
return;
ValidForResume = false;
@@ -297,7 +295,7 @@ namespace osu.Game.Screens.Play
using (BeginDelayedSequence(1000))
{
- onCompletionEvent = Schedule(delegate
+ completionProgressDelegate = Schedule(delegate
{
if (!this.IsCurrentScreen()) return;
@@ -306,8 +304,6 @@ namespace osu.Game.Screens.Play
scoreManager.Import(score).Wait();
this.Push(CreateResults(score));
-
- onCompletionEvent = null;
});
}
}
@@ -417,8 +413,7 @@ namespace osu.Game.Screens.Play
PauseOverlay.Hide();
// breaks and time-based conditions may allow instant resume.
- double time = GameplayClockContainer.GameplayClock.CurrentTime;
- if (Beatmap.Value.Beatmap.Breaks.Any(b => b.Contains(time)) || time < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
+ if (breakOverlay.IsBreakTime.Value || GameplayClockContainer.GameplayClock.CurrentTime < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
completeResume();
else
DrawableRuleset.RequestResume(completeResume);
@@ -471,10 +466,10 @@ namespace osu.Game.Screens.Play
public override bool OnExiting(IScreen next)
{
- if (onCompletionEvent != null)
+ if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
{
- // Proceed to result screen if beatmap already finished playing
- onCompletionEvent.RunTask();
+ // proceed to result screen if beatmap already finished playing
+ completionProgressDelegate.RunTask();
return true;
}
diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs
index 5b7a9574b6..9c56725c4e 100644
--- a/osu.Game/Screens/Play/SquareGraph.cs
+++ b/osu.Game/Screens/Play/SquareGraph.cs
@@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
return base.Invalidate(invalidation, source, shallPropagate);
}
- private Cached layout = new Cached();
+ private readonly Cached layout = new Cached();
private ScheduledDelegate scheduledCreate;
protected override void Update()
diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs
index cf88b697d9..7366fa8c17 100644
--- a/osu.Game/Screens/Select/BeatmapCarousel.cs
+++ b/osu.Game/Screens/Select/BeatmapCarousel.cs
@@ -93,8 +93,8 @@ namespace osu.Game.Screens.Select
}
private readonly List yPositions = new List();
- private Cached itemsCache = new Cached();
- private Cached scrollPositionCache = new Cached();
+ private readonly Cached itemsCache = new Cached();
+ private readonly Cached scrollPositionCache = new Cached();
private readonly Container scrollableContent;
diff --git a/osu.Game/Screens/Select/Footer.cs b/osu.Game/Screens/Select/Footer.cs
index 0680711f1c..1dc7081c1c 100644
--- a/osu.Game/Screens/Select/Footer.cs
+++ b/osu.Game/Screens/Select/Footer.cs
@@ -94,7 +94,7 @@ namespace osu.Game.Screens.Select
buttons = new FillFlowContainer
{
Direction = FillDirection.Horizontal,
- Spacing = new Vector2(0.2f, 0),
+ Spacing = new Vector2(-FooterButton.SHEAR_WIDTH, 0),
AutoSizeAxes = Axes.Both,
}
}
diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs
index e18a086a10..c1478aa4ce 100644
--- a/osu.Game/Screens/Select/FooterButton.cs
+++ b/osu.Game/Screens/Select/FooterButton.cs
@@ -17,7 +17,9 @@ namespace osu.Game.Screens.Select
{
public class FooterButton : OsuClickableContainer
{
- private static readonly Vector2 shearing = new Vector2(0.15f, 0);
+ public static readonly float SHEAR_WIDTH = 7.5f;
+
+ protected static readonly Vector2 SHEAR = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
public string Text
{
@@ -59,37 +61,35 @@ namespace osu.Game.Screens.Select
private readonly Box box;
private readonly Box light;
- public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
-
public FooterButton()
{
AutoSizeAxes = Axes.Both;
+ Shear = SHEAR;
Children = new Drawable[]
{
- TextContainer = new Container
- {
- Size = new Vector2(100, 50),
- Child = SpriteText = new OsuSpriteText
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- }
- },
box = new Box
{
RelativeSizeAxes = Axes.Both,
- Shear = shearing,
EdgeSmoothness = new Vector2(2, 0),
Colour = Color4.White,
Alpha = 0,
},
light = new Box
{
- Shear = shearing,
Height = 4,
EdgeSmoothness = new Vector2(2, 0),
RelativeSizeAxes = Axes.X,
},
+ TextContainer = new Container
+ {
+ Size = new Vector2(100 - SHEAR_WIDTH, 50),
+ Shear = -SHEAR,
+ Child = SpriteText = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ },
};
}
diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs
index fce4d1b2e2..29b1364944 100644
--- a/osu.Game/Screens/Select/FooterButtonMods.cs
+++ b/osu.Game/Screens/Select/FooterButtonMods.cs
@@ -32,6 +32,7 @@ namespace osu.Game.Screens.Select
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
+ Shear = -SHEAR,
Child = modDisplay = new FooterModDisplay
{
DisplayUnrankedText = false,
diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs
index 9e480b61c6..dc4c2ba4e2 100644
--- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs
+++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs
@@ -1,13 +1,22 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.ComponentModel;
+
namespace osu.Game.Screens.Select.Leaderboards
{
public enum BeatmapLeaderboardScope
{
+ [Description("Local Ranking")]
Local,
+
+ [Description("Country Ranking")]
Country,
+
+ [Description("Global Ranking")]
Global,
+
+ [Description("Friend Ranking")]
Friend,
}
}
diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs
index 19f04c9b7a..3eda76e40f 100644
--- a/osu.Game/Skinning/LegacySkin.cs
+++ b/osu.Game/Skinning/LegacySkin.cs
@@ -20,6 +20,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.UI;
using osuTK;
using osuTK.Graphics;
@@ -360,6 +361,10 @@ namespace osu.Game.Skinning
}
}
+ ///
+ /// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
+ /// Performs scale adjustment to undo the scale applied by (osu! ruleset specifically).
+ ///
private class NonPlayfieldSprite : Sprite
{
public override Texture Texture
@@ -368,7 +373,8 @@ namespace osu.Game.Skinning
set
{
if (value != null)
- value.ScaleAdjust *= 2f;
+ // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
+ value.ScaleAdjust *= 1.6f;
base.Texture = value;
}
}
diff --git a/osu.Game/Storyboards/CommandTimeline.cs b/osu.Game/Storyboards/CommandTimeline.cs
index aa1f137cf3..bcf642b4ea 100644
--- a/osu.Game/Storyboards/CommandTimeline.cs
+++ b/osu.Game/Storyboards/CommandTimeline.cs
@@ -15,10 +15,10 @@ namespace osu.Game.Storyboards
public IEnumerable Commands => commands.OrderBy(c => c.StartTime);
public bool HasCommands => commands.Count > 0;
- private Cached startTimeBacking;
+ private readonly Cached startTimeBacking = new Cached();
public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
- private Cached endTimeBacking;
+ private readonly Cached endTimeBacking = new Cached();
public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
index 6a5e17eb38..a555a52e42 100644
--- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
+++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs
@@ -4,13 +4,16 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Linq;
using System.Reflection;
using Newtonsoft.Json;
using NUnit.Framework;
-using osu.Framework.Extensions.IEnumerableExtensions;
+using osu.Framework.Audio.Track;
+using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Tests.Beatmaps
@@ -25,11 +28,9 @@ namespace osu.Game.Tests.Beatmaps
protected abstract string ResourceAssembly { get; }
- protected IBeatmapConverter Converter { get; private set; }
-
- protected void Test(string name)
+ protected void Test(string name, params Type[] mods)
{
- var ourResult = convert(name);
+ var ourResult = convert(name, mods.Select(m => (Mod)Activator.CreateInstance(m)).ToArray());
var expectedResult = read(name);
Assert.Multiple(() =>
@@ -91,33 +92,40 @@ namespace osu.Game.Tests.Beatmaps
});
}
- private ConvertResult convert(string name)
+ private ConvertResult convert(string name, Mod[] mods)
{
var beatmap = getBeatmap(name);
var rulesetInstance = CreateRuleset();
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
- Converter = rulesetInstance.CreateBeatmapConverter(beatmap);
+ var converterResult = new Dictionary>();
- var result = new ConvertResult();
-
- Converter.ObjectConverted += (orig, converted) =>
+ var working = new ConversionWorkingBeatmap(beatmap)
{
- converted.ForEach(h => h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty));
-
- var mapping = CreateConvertMapping();
- mapping.StartTime = orig.StartTime;
-
- foreach (var obj in converted)
- mapping.Objects.AddRange(CreateConvertValue(obj));
- result.Mappings.Add(mapping);
+ ConversionGenerated = (o, r, c) =>
+ {
+ converterResult[o] = r;
+ OnConversionGenerated(o, r, c);
+ }
};
- IBeatmap convertedBeatmap = Converter.Convert();
- rulesetInstance.CreateBeatmapProcessor(convertedBeatmap)?.PostProcess();
+ working.GetPlayableBeatmap(rulesetInstance.RulesetInfo, mods);
- return result;
+ return new ConvertResult
+ {
+ Mappings = converterResult.Select(r =>
+ {
+ var mapping = CreateConvertMapping(r.Key);
+ mapping.StartTime = r.Key.StartTime;
+ mapping.Objects.AddRange(r.Value.SelectMany(CreateConvertValue));
+ return mapping;
+ }).ToList()
+ };
+ }
+
+ protected virtual void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter)
+ {
}
private ConvertResult read(string name)
@@ -154,7 +162,7 @@ namespace osu.Game.Tests.Beatmaps
/// This should be used to validate the integrity of the conversion process after a conversion has occurred.
///
///
- protected virtual TConvertMapping CreateConvertMapping() => new TConvertMapping();
+ protected virtual TConvertMapping CreateConvertMapping(HitObject source) => new TConvertMapping();
///
/// Creates the conversion value for a . A conversion value stores information about the converted .
@@ -176,6 +184,32 @@ namespace osu.Game.Tests.Beatmaps
[JsonProperty]
public List Mappings = new List();
}
+
+ private class ConversionWorkingBeatmap : WorkingBeatmap
+ {
+ public Action, IBeatmapConverter> ConversionGenerated;
+
+ private readonly IBeatmap beatmap;
+
+ public ConversionWorkingBeatmap(IBeatmap beatmap)
+ : base(beatmap.BeatmapInfo, null)
+ {
+ this.beatmap = beatmap;
+ }
+
+ protected override IBeatmap GetBeatmap() => beatmap;
+
+ protected override Texture GetBackground() => throw new NotImplementedException();
+
+ protected override Track GetTrack() => throw new NotImplementedException();
+
+ protected override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ {
+ var converter = base.CreateBeatmapConverter(beatmap, ruleset);
+ converter.ObjectConverted += (orig, converted) => ConversionGenerated?.Invoke(orig, converted, converter);
+ return converter;
+ }
+ }
}
public abstract class BeatmapConversionTest : BeatmapConversionTest, TConvertValue>
diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs
index 34bd4bbaae..9986f70557 100644
--- a/osu.Game/Users/User.cs
+++ b/osu.Game/Users/User.cs
@@ -20,6 +20,9 @@ namespace osu.Game.Users
[JsonProperty(@"username")]
public string Username;
+ [JsonProperty(@"previous_usernames")]
+ public string[] PreviousUsernames;
+
[JsonProperty(@"country")]
public Country Country;
@@ -159,7 +162,10 @@ namespace osu.Game.Users
}
[JsonProperty(@"rankHistory")]
- public RankHistoryData RankHistory;
+ private RankHistoryData rankHistory
+ {
+ set => Statistics.RankHistory = value;
+ }
[JsonProperty("badges")]
public Badge[] Badges;
@@ -184,6 +190,7 @@ namespace osu.Game.Users
public static readonly User SYSTEM_USER = new User
{
Username = "system",
+ Colour = @"9c0101",
Id = 0
};
diff --git a/osu.Game/Users/UserStatistics.cs b/osu.Game/Users/UserStatistics.cs
index 7afbef01c5..032ec2e05f 100644
--- a/osu.Game/Users/UserStatistics.cs
+++ b/osu.Game/Users/UserStatistics.cs
@@ -4,6 +4,7 @@
using System;
using Newtonsoft.Json;
using osu.Game.Scoring;
+using static osu.Game.Users.User;
namespace osu.Game.Users
{
@@ -113,5 +114,7 @@ namespace osu.Game.Users
[JsonProperty(@"country")]
public int? Country;
}
+
+ public RankHistoryData RankHistory;
}
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index cf325b77be..f5e4d4b1fb 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -14,8 +14,8 @@
-
-
+
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 66f398a927..63fa354418 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -3,7 +3,8 @@
{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
Resources
PackageReference
- --nolinkaway -gcc_flags "-lstdc++ -framework AudioToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate
+ --nolinkaway
+ -lstdc++ -lbz2 -framework AudioToolbox -framework AVFoundation -framework CoreMedia -framework VideoToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate
true
@@ -24,7 +25,7 @@
false
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
@@ -44,7 +45,7 @@
NSUrlSessionHandler
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
@@ -62,7 +63,7 @@
NSUrlSessionHandler
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
@@ -86,10 +87,22 @@
NSUrlSessionHandler
Default
- $(DefaultMtouchExtraArgs) -force_load $(OutputPath)\libbass.a -force_load $(OutputPath)\libbass_fx.a"
+ $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"
false
cjk,mideast,other,rare,west
+
+
+ Static
+ False
+ True
+
+
+ Static
+ False
+ True
+
+
@@ -104,13 +117,13 @@
-
-
-
+
+
+
-
+
diff --git a/osu.iOS/Info.plist b/osu.iOS/Info.plist
index 0775d1522d..a118b329aa 100644
--- a/osu.iOS/Info.plist
+++ b/osu.iOS/Info.plist
@@ -31,6 +31,10 @@
UIStatusBarHidden
+ NSCameraUsageDescription
+ We don't really use the camera.
+ NSMicrophoneUsageDescription
+ We don't really use the microphone.
UISupportedInterfaceOrientations
UIInterfaceOrientationPortrait
diff --git a/osu.iOS/libbass.a b/osu.iOS/libbass.a
deleted file mode 100644
index c34e6a0a0c..0000000000
Binary files a/osu.iOS/libbass.a and /dev/null differ
diff --git a/osu.iOS/libbass_fx.a b/osu.iOS/libbass_fx.a
deleted file mode 100644
index 007cd28647..0000000000
Binary files a/osu.iOS/libbass_fx.a and /dev/null differ
diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj
index 12505e73e4..19d1acf014 100644
--- a/osu.iOS/osu.iOS.csproj
+++ b/osu.iOS/osu.iOS.csproj
@@ -19,12 +19,6 @@
-
- PreserveNewest
-
-
- PreserveNewest
-