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Trim braces for consistency

This commit is contained in:
Bartłomiej Dach 2021-01-15 22:04:45 +01:00
parent ebbc32adfa
commit 3c1a86d11d

View File

@ -381,9 +381,7 @@ namespace osu.Game.Skinning
var particle = getParticleTexture(resultComponent.Component); var particle = getParticleTexture(resultComponent.Component);
if (particle != null) if (particle != null)
{
return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, particle); return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, particle);
}
else else
return new LegacyJudgementPieceOld(resultComponent.Component, createDrawable); return new LegacyJudgementPieceOld(resultComponent.Component, createDrawable);
} }