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Add basic xmldoc to HitObjectComposer

This commit is contained in:
Dean Herbert 2020-09-25 14:08:47 +09:00
parent 73ea527ec7
commit 3c191cfe25

View File

@ -31,6 +31,11 @@ using osuTK.Input;
namespace osu.Game.Rulesets.Edit namespace osu.Game.Rulesets.Edit
{ {
/// <summary>
/// Top level container for editor compose mode.
/// Responsible for providing snapping and generally gluing components together.
/// </summary>
/// <typeparam name="TObject">The base type of supported objects.</typeparam>
[Cached(Type = typeof(IPlacementHandler))] [Cached(Type = typeof(IPlacementHandler))]
public abstract class HitObjectComposer<TObject> : HitObjectComposer, IPlacementHandler public abstract class HitObjectComposer<TObject> : HitObjectComposer, IPlacementHandler
where TObject : HitObject where TObject : HitObject