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Add xmldoc where applicable
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@ -21,8 +21,15 @@ namespace osu.Game.Screens.Menu
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{
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public abstract class IntroScreen : StartupScreen
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{
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/// <summary>
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/// A hash used to find the associated beatmap if already imported.
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/// </summary>
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protected abstract string BeatmapHash { get; }
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/// <summary>
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/// A source file to use as an import source if the intro beatmap is not yet present.
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/// Should be within the "Tracks" namespace of game resources.
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/// </summary>
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protected abstract string BeatmapFile { get; }
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private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
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