From 3c0631852108bd4a9e019c2a4d2596516fddf539 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 3 Jan 2018 20:55:52 +0900 Subject: [PATCH] Improve the look of hyperdash fruit --- osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs index df8ce2a43e..92d38f1f60 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs @@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { EdgeEffect = new EdgeEffectParameters { - Hollow = true, + Hollow = !HitObject.HyperDash, Type = EdgeEffectType.Glow, Radius = 4, - Colour = AccentColour.Darken(1).Opacity(0.6f) + Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f) }, Size = new Vector2(Height * 1.5f), Anchor = Anchor.Centre, @@ -95,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable switch (representation) { default: - return new Container { }; + return new Container(); case FruitVisualRepresentation.DPad: return new Container {