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commit
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@ -21,6 +21,8 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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{
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private const float default_large_faint_size = 0.8f;
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private const float default_large_faint_size = 0.8f;
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public override bool RemoveWhenNotAlive => true;
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[Resolved]
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[Resolved]
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private Column column { get; set; }
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private Column column { get; set; }
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@ -13,6 +13,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
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{
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{
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public class LegacyHitExplosion : CompositeDrawable, IAnimatableHitExplosion
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public class LegacyHitExplosion : CompositeDrawable, IAnimatableHitExplosion
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{
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{
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public override bool RemoveWhenNotAlive => false;
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private readonly Drawable sprite;
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private readonly Drawable sprite;
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[CanBeNull]
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[CanBeNull]
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