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Add failing test case for slider scenario

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Bartłomiej Dach 2023-06-10 10:30:10 +02:00
parent 659a042065
commit 3bf900a4df
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@ -1,22 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Scoring;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModAutoplay : OsuModTestScene
{
protected override bool AllowFail => true;
[Test]
public void TestCursorPositionStoredToJudgement()
{
@ -44,6 +51,36 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
FinalRate = { Value = 1.3 }
});
[Test]
public void TestPerfectScoreOnShortSliderWithRepeat()
{
AddStep("set score to standardised", () => LocalConfig.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised));
CreateModTest(new ModTestData
{
Autoplay = true,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Slider
{
StartTime = 500,
Position = new Vector2(256, 192),
Path = new SliderPath(new[]
{
new PathControlPoint(),
new PathControlPoint(new Vector2(0, 6.25f))
}),
RepeatCount = 1,
SliderVelocity = 10
}
}
},
PassCondition = () => Player.ScoreProcessor.TotalScore.Value == 1_000_000
});
}
private void runSpmTest(Mod mod)
{
SpinnerSpmCalculator? spmCalculator = null;