From 3beca64cc514f4667340b004e6ee0553ca7cd92c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 9 Jul 2024 21:53:57 +0900 Subject: [PATCH] Attempt to stay on correct difficulty --- osu.Game/Screens/Edit/ExternalEditScreen.cs | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/ExternalEditScreen.cs b/osu.Game/Screens/Edit/ExternalEditScreen.cs index fd438eacb3..ae5fad3ec0 100644 --- a/osu.Game/Screens/Edit/ExternalEditScreen.cs +++ b/osu.Game/Screens/Edit/ExternalEditScreen.cs @@ -169,6 +169,8 @@ namespace osu.Game.Screens.Edit private void finish() { + string originalDifficulty = editor.Beatmap.Value.Beatmap.BeatmapInfo.DifficultyName; + showSpinner("Cleaning up..."); EditOperation!.Finish().ContinueWith(t => @@ -178,12 +180,18 @@ namespace osu.Game.Screens.Edit // Setting to null will allow exit to succeed. operation = null; - var beatmap = t.GetResultSafely(); + Live? beatmap = t.GetResultSafely(); if (beatmap == null) this.Exit(); else - editor.SwitchToDifficulty(beatmap.Value.Detach().Beatmaps.First()); + { + var closestMatchingBeatmap = + beatmap.Value.Beatmaps.FirstOrDefault(b => b.DifficultyName == originalDifficulty) + ?? beatmap.Value.Beatmaps.First(); + + editor.SwitchToDifficulty(closestMatchingBeatmap); + } }); }); }