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mirror of https://github.com/ppy/osu.git synced 2025-02-15 22:22:54 +08:00

Merge remote-tracking branch 'upstream/master' into android-build-automation

This commit is contained in:
Dean Herbert 2019-09-25 16:33:36 +09:00
commit 3bd0fc2947
29 changed files with 488 additions and 299 deletions

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@ -62,6 +62,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.921.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.924.0" />
</ItemGroup>
</Project>

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@ -15,7 +15,6 @@ using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using osuTK;
@ -67,6 +66,8 @@ namespace osu.Game.Rulesets.Mania.Tests
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.TopCentre));
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.BottomCentre));
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[0], Anchor.TopCentre));
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[1], Anchor.BottomCentre));
AddStep("flip direction", () =>
{
@ -76,10 +77,14 @@ namespace osu.Game.Rulesets.Mania.Tests
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.BottomCentre));
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.TopCentre));
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[0], Anchor.BottomCentre));
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[1], Anchor.TopCentre));
}
private bool notesInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.Columns.SelectMany(c => c.AllHitObjects).All(o => o.Anchor == anchor);
private bool barsInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.AllHitObjects.Where(obj => obj is DrawableBarLine).All(o => o.Anchor == anchor);
private void createNote()
{
foreach (var stage in stages)

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mania.Objects
{
public class BarLine : ManiaHitObject, IBarLine
{
public bool Major { get; set; }
}
}

View File

@ -4,7 +4,6 @@
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
@ -14,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// Visualises a <see cref="BarLine"/>. Although this derives DrawableManiaHitObject,
/// this does not handle input/sound like a normal hit object.
/// </summary>
public class DrawableBarLine : DrawableHitObject<BarLine>
public class DrawableBarLine : DrawableManiaHitObject<BarLine>
{
/// <summary>
/// Height of major bar line triangles.

View File

@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
: base(ruleset, beatmap, mods)
{
BarLines = new BarLineGenerator(Beatmap).BarLines;
BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines;
}
[BackgroundDependencyLoader]

View File

@ -8,7 +8,6 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;

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@ -12,7 +12,6 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;

View File

@ -53,6 +53,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
AddStep("Strong Rim", () => addRimHit(true));
AddStep("Add bar line", () => addBarLine(false));
AddStep("Add major bar line", () => addBarLine(true));
AddStep("Add centre w/ bar line", () =>
{
addCentreHit(false);
addBarLine(true);
});
AddStep("Height test 1", () => changePlayfieldSize(1));
AddStep("Height test 2", () => changePlayfieldSize(2));
AddStep("Height test 3", () => changePlayfieldSize(3));

View File

@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Taiko.Objects
{
public class BarLine : TaikoHitObject, IBarLine
{
public bool Major { get; set; }
}
}

View File

@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{

View File

@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Taiko.UI
[BackgroundDependencyLoader]
private void load()
{
new BarLineGenerator(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar)));
new BarLineGenerator<BarLine>(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar)));
}
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);

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@ -9,6 +9,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
@ -17,6 +18,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Skins
{
[TestFixture]
[HeadlessTest]
public class TestSceneSkinConfigurationLookup : OsuTestScene
{
private LegacySkin source1;

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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
private BeatmapInfo currentSelection;
private BeatmapInfo currentSelection => carousel.SelectedBeatmap;
private const int set_count = 5;
@ -56,37 +56,26 @@ namespace osu.Game.Tests.Visual.SongSelect
{
RelativeSizeAxes = Axes.Both,
});
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
for (int i = 1; i <= set_count; i++)
beatmapSets.Add(createTestBeatmapSet(i));
carousel.SelectionChanged = s => currentSelection = s;
loadBeatmaps(beatmapSets);
testTraversal();
testFiltering();
testRandom();
testAddRemove();
testSorting();
testRemoveAll();
testEmptyTraversal();
testHiding();
testSelectingFilteredRuleset();
testCarouselRootIsRandom();
}
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets)
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null)
{
if (beatmapSets == null)
{
beatmapSets = new List<BeatmapSetInfo>();
for (int i = 1; i <= set_count; i++)
beatmapSets.Add(createTestBeatmapSet(i));
}
bool changed = false;
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
{
carousel.Filter(new FilterCriteria());
carousel.BeatmapSetsChanged = () => changed = true;
carousel.BeatmapSets = beatmapSets;
});
AddUntilStep("Wait for load", () => changed);
}
@ -173,8 +162,11 @@ namespace osu.Game.Tests.Visual.SongSelect
/// <summary>
/// Test keyboard traversal
/// </summary>
private void testTraversal()
[Test]
public void TestTraversal()
{
loadBeatmaps();
advanceSelection(direction: 1, diff: false);
checkSelected(1, 1);
@ -199,8 +191,11 @@ namespace osu.Game.Tests.Visual.SongSelect
/// <summary>
/// Test filtering
/// </summary>
private void testFiltering()
[Test]
public void TestFiltering()
{
loadBeatmaps();
// basic filtering
setSelected(1, 1);
@ -262,8 +257,11 @@ namespace osu.Game.Tests.Visual.SongSelect
/// <summary>
/// Test random non-repeating algorithm
/// </summary>
private void testRandom()
[Test]
public void TestRandom()
{
loadBeatmaps();
setSelected(1, 1);
nextRandom();
@ -299,8 +297,11 @@ namespace osu.Game.Tests.Visual.SongSelect
/// <summary>
/// Test adding and removing beatmap sets
/// </summary>
private void testAddRemove()
[Test]
public void TestAddRemove()
{
loadBeatmaps();
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 1)));
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 2)));
@ -322,16 +323,22 @@ namespace osu.Game.Tests.Visual.SongSelect
/// <summary>
/// Test sorting
/// </summary>
private void testSorting()
[Test]
public void TestSorting()
{
loadBeatmaps();
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
}
private void testRemoveAll()
[Test]
public void TestRemoveAll()
{
loadBeatmaps();
setSelected(2, 1);
AddAssert("Selection is non-null", () => currentSelection != null);
@ -353,8 +360,11 @@ namespace osu.Game.Tests.Visual.SongSelect
checkNoSelection();
}
private void testEmptyTraversal()
[Test]
public void TestEmptyTraversal()
{
loadBeatmaps(new List<BeatmapSetInfo>());
advanceSelection(direction: 1, diff: false);
checkNoSelection();
@ -368,11 +378,14 @@ namespace osu.Game.Tests.Visual.SongSelect
checkNoSelection();
}
private void testHiding()
[Test]
public void TestHiding()
{
var hidingSet = createTestBeatmapSet(1);
BeatmapSetInfo hidingSet = createTestBeatmapSet(1);
hidingSet.Beatmaps[1].Hidden = true;
AddStep("Add set with diff 2 hidden", () => carousel.UpdateBeatmapSet(hidingSet));
loadBeatmaps(new List<BeatmapSetInfo> { hidingSet });
setSelected(1, 1);
checkVisibleItemCount(true, 2);
@ -402,7 +415,8 @@ namespace osu.Game.Tests.Visual.SongSelect
}
}
private void testSelectingFilteredRuleset()
[Test]
public void TestSelectingFilteredRuleset()
{
var testMixed = createTestBeatmapSet(set_count + 1);
AddStep("add mixed ruleset beatmapset", () =>
@ -437,14 +451,16 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
}
private void testCarouselRootIsRandom()
[Test]
public void TestCarouselRootIsRandom()
{
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>();
for (int i = 1; i <= 50; i++)
beatmapSets.Add(createTestBeatmapSet(i));
manySets.Add(createTestBeatmapSet(i));
loadBeatmaps(manySets);
loadBeatmaps(beatmapSets);
advanceSelection(direction: 1, diff: false);
checkNonmatchingFilter();
checkNonmatchingFilter();

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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
using osu.Game.Graphics.UserInterfaceV2;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("create component", () =>
{
LabelledComponent component;
LabelledComponent<Drawable> component;
Child = new Container
{
@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
Child = component = padded ? (LabelledComponent)new PaddedLabelledComponent() : new NonPaddedLabelledComponent(),
Child = component = padded ? (LabelledComponent<Drawable>)new PaddedLabelledComponent() : new NonPaddedLabelledComponent(),
};
component.Label = "a sample component";
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
private class PaddedLabelledComponent : LabelledComponent
private class PaddedLabelledComponent : LabelledComponent<Drawable>
{
public PaddedLabelledComponent()
: base(true)
@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.UserInterface
};
}
private class NonPaddedLabelledComponent : LabelledComponent
private class NonPaddedLabelledComponent : LabelledComponent<Drawable>
{
public NonPaddedLabelledComponent()
: base(false)

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@ -7,7 +7,8 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
namespace osu.Game.Tests.Visual.UserInterface
{
@ -19,6 +20,36 @@ namespace osu.Game.Tests.Visual.UserInterface
typeof(LabelledTextBox),
};
[TestCase(false)]
[TestCase(true)]
public void TestTextBox(bool hasDescription) => createTextBox(hasDescription);
private void createTextBox(bool hasDescription = false)
{
AddStep("create component", () =>
{
LabelledComponent<OsuTextBox> component;
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
Child = component = new LabelledTextBox
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Label = "Testing text",
PlaceholderText = "This is definitely working as intended",
}
};
component.Label = "a sample component";
component.Description = hasDescription ? "this text describes the component" : string.Empty;
});
}
[BackgroundDependencyLoader]
private void load()
{
@ -32,7 +63,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
LabelText = "Testing text",
Label = "Testing text",
PlaceholderText = "This is definitely working as intended",
}
};

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tournament.Screens;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneSetupScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()
{
Add(new SetupScreen());
}
}
}

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Platform.Windows;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API;
@ -26,103 +27,120 @@ namespace osu.Game.Tournament.IPC
[Resolved]
protected RulesetStore Rulesets { get; private set; }
[Resolved]
private GameHost host { get; set; }
[Resolved]
private LadderInfo ladder { get; set; }
private int lastBeatmapId;
private ScheduledDelegate scheduled;
public Storage Storage { get; private set; }
[BackgroundDependencyLoader]
private void load(LadderInfo ladder, GameHost host)
private void load()
{
StableStorage stable;
LocateStableStorage();
}
public Storage LocateStableStorage()
{
scheduled?.Cancel();
Storage = null;
try
{
stable = new StableStorage(host as DesktopGameHost);
Storage = new StableStorage(host as DesktopGameHost);
const string file_ipc_filename = "ipc.txt";
const string file_ipc_state_filename = "ipc-state.txt";
const string file_ipc_scores_filename = "ipc-scores.txt";
const string file_ipc_channel_filename = "ipc-channel.txt";
if (Storage.Exists(file_ipc_filename))
scheduled = Scheduler.AddDelayed(delegate
{
try
{
using (var stream = Storage.GetStream(file_ipc_filename))
using (var sr = new StreamReader(stream))
{
var beatmapId = int.Parse(sr.ReadLine());
var mods = int.Parse(sr.ReadLine());
if (lastBeatmapId != beatmapId)
{
lastBeatmapId = beatmapId;
var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.BeatmapInfo != null);
if (existing != null)
Beatmap.Value = existing.BeatmapInfo;
else
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId });
req.Success += b => Beatmap.Value = b.ToBeatmap(Rulesets);
API.Queue(req);
}
}
Mods.Value = (LegacyMods)mods;
}
}
catch
{
// file might be in use.
}
try
{
using (var stream = Storage.GetStream(file_ipc_channel_filename))
using (var sr = new StreamReader(stream))
{
ChatChannel.Value = sr.ReadLine();
}
}
catch (Exception)
{
// file might be in use.
}
try
{
using (var stream = Storage.GetStream(file_ipc_state_filename))
using (var sr = new StreamReader(stream))
{
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
}
}
catch (Exception)
{
// file might be in use.
}
try
{
using (var stream = Storage.GetStream(file_ipc_scores_filename))
using (var sr = new StreamReader(stream))
{
Score1.Value = int.Parse(sr.ReadLine());
Score2.Value = int.Parse(sr.ReadLine());
}
}
catch (Exception)
{
// file might be in use.
}
}, 250, true);
}
catch (Exception e)
{
Logger.Error(e, "Stable installation could not be found; disabling file based IPC");
return;
}
const string file_ipc_filename = "ipc.txt";
const string file_ipc_state_filename = "ipc-state.txt";
const string file_ipc_scores_filename = "ipc-scores.txt";
const string file_ipc_channel_filename = "ipc-channel.txt";
if (stable.Exists(file_ipc_filename))
Scheduler.AddDelayed(delegate
{
try
{
using (var stream = stable.GetStream(file_ipc_filename))
using (var sr = new StreamReader(stream))
{
var beatmapId = int.Parse(sr.ReadLine());
var mods = int.Parse(sr.ReadLine());
if (lastBeatmapId != beatmapId)
{
lastBeatmapId = beatmapId;
var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.BeatmapInfo != null);
if (existing != null)
Beatmap.Value = existing.BeatmapInfo;
else
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId });
req.Success += b => Beatmap.Value = b.ToBeatmap(Rulesets);
API.Queue(req);
}
}
Mods.Value = (LegacyMods)mods;
}
}
catch
{
// file might be in use.
}
try
{
using (var stream = stable.GetStream(file_ipc_channel_filename))
using (var sr = new StreamReader(stream))
{
ChatChannel.Value = sr.ReadLine();
}
}
catch (Exception)
{
// file might be in use.
}
try
{
using (var stream = stable.GetStream(file_ipc_state_filename))
using (var sr = new StreamReader(stream))
{
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
}
}
catch (Exception)
{
// file might be in use.
}
try
{
using (var stream = stable.GetStream(file_ipc_scores_filename))
using (var sr = new StreamReader(stream))
{
Score1.Value = int.Parse(sr.ReadLine());
Score2.Value = int.Parse(sr.ReadLine());
}
}
catch (Exception)
{
// file might be in use.
}
}, 250, true);
return Storage;
}
/// <summary>

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@ -0,0 +1,142 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Tournament.IPC;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens
{
public class SetupScreen : TournamentScreen, IProvideVideo
{
private FillFlowContainer fillFlow;
private LoginOverlay loginOverlay;
[Resolved]
private MatchIPCInfo ipc { get; set; }
[Resolved]
private IAPIProvider api { get; set; }
[BackgroundDependencyLoader]
private void load()
{
InternalChild = fillFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding(10),
Spacing = new Vector2(10),
};
api.LocalUser.BindValueChanged(_ => Schedule(reload));
reload();
}
private void reload()
{
var fileBasedIpc = ipc as FileBasedIPC;
fillFlow.Children = new Drawable[]
{
new ActionableInfo
{
Label = "Current IPC source",
ButtonText = "Refresh",
Action = () =>
{
fileBasedIpc?.LocateStableStorage();
reload();
},
Value = fileBasedIpc?.Storage?.GetFullPath(string.Empty) ?? "Not found",
Failing = fileBasedIpc?.Storage == null,
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation, and that it is registered as the default osu! install."
},
new ActionableInfo
{
Label = "Current User",
ButtonText = "Change Login",
Action = () =>
{
api.Logout();
if (loginOverlay == null)
{
AddInternal(loginOverlay = new LoginOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
});
}
loginOverlay.State.Value = Visibility.Visible;
},
Value = api?.LocalUser.Value.Username,
Failing = api?.IsLoggedIn != true,
Description = "In order to access the API and display metadata, a login is required."
}
};
}
private class ActionableInfo : LabelledComponent<Drawable>
{
private OsuButton button;
public ActionableInfo()
: base(true)
{
}
public string ButtonText
{
set => button.Text = value;
}
public string Value
{
set => valueText.Text = value;
}
public bool Failing
{
set => valueText.Colour = value ? Color4.Red : Color4.White;
}
public Action Action;
private OsuSpriteText valueText;
protected override Drawable CreateComponent() => new Container
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new Drawable[]
{
valueText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
button = new TriangleButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Size = new Vector2(100, 30),
Action = () => Action?.Invoke()
},
}
};
}
}
}

View File

@ -69,6 +69,7 @@ namespace osu.Game.Tournament
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SetupScreen(),
new ScheduleScreen(),
new LadderScreen(),
new LadderEditorScreen(),
@ -106,6 +107,8 @@ namespace osu.Game.Tournament
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
@ -127,7 +130,7 @@ namespace osu.Game.Tournament
},
};
SetScreen(typeof(ScheduleScreen));
SetScreen(typeof(SetupScreen));
}
public void SetScreen(Type screenType)

View File

@ -5,13 +5,13 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
namespace osu.Game.Graphics.UserInterfaceV2
{
public abstract class LabelledComponent : CompositeDrawable
public abstract class LabelledComponent<T> : CompositeDrawable
where T : Drawable
{
protected const float CONTENT_PADDING_VERTICAL = 10;
protected const float CONTENT_PADDING_HORIZONTAL = 15;
@ -20,15 +20,15 @@ namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
/// <summary>
/// The component that is being displayed.
/// </summary>
protected readonly Drawable Component;
protected readonly T Component;
private readonly OsuTextFlowContainer labelText;
private readonly OsuTextFlowContainer descriptionText;
/// <summary>
/// Creates a new <see cref="LabelledComponent"/>.
/// Creates a new <see cref="LabelledComponent{T}"/>.
/// </summary>
/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent"/>.</param>
/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent{T}"/>.</param>
protected LabelledComponent(bool padded)
{
RelativeSizeAxes = Axes.X;
@ -127,6 +127,6 @@ namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
/// Creates the component that should be displayed.
/// </summary>
/// <returns>The component.</returns>
protected abstract Drawable CreateComponent();
protected abstract T CreateComponent();
}
}

View File

@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterfaceV2
{
public class LabelledTextBox : LabelledComponent<OsuTextBox>
{
public event TextBox.OnCommitHandler OnCommit;
public LabelledTextBox()
: base(false)
{
}
public bool ReadOnly
{
set => Component.ReadOnly = value;
}
public string PlaceholderText
{
set => Component.PlaceholderText = value;
}
public string Text
{
set => Component.Text = value;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Component.BorderColour = colours.Blue;
}
protected override OsuTextBox CreateComponent() => new OsuTextBox
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
CornerRadius = CORNER_RADIUS,
}.With(t => t.OnCommit += (sender, newText) => OnCommit?.Invoke(sender, newText));
}
}

View File

@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
api?.Register(this);
}
public void APIStateChanged(IAPIProvider api, APIState state)
public void APIStateChanged(IAPIProvider api, APIState state) => Schedule(() =>
{
form = null;
@ -184,7 +184,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
}
if (form != null) GetContainingInputManager()?.ChangeFocus(form);
}
});
public override bool AcceptsFocus => true;

View File

@ -1,16 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Objects
{
/// <summary>
/// A hit object representing the end of a bar.
/// </summary>
public class BarLine : HitObject
{
/// <summary>
/// Whether this barline is a prominent beat (based on time signature of beatmap).
/// </summary>
public bool Major;
}
}

View File

@ -10,12 +10,13 @@ using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects
{
public class BarLineGenerator
public class BarLineGenerator<TBarLine>
where TBarLine : class, IBarLine, new()
{
/// <summary>
/// The generated bar lines.
/// </summary>
public readonly List<BarLine> BarLines = new List<BarLine>();
public readonly List<TBarLine> BarLines = new List<TBarLine>();
/// <summary>
/// Constructs and generates bar lines for provided beatmap.
@ -46,7 +47,7 @@ namespace osu.Game.Rulesets.Objects
for (double t = currentTimingPoint.Time; Precision.DefinitelyBigger(endTime, t); t += barLength, currentBeat++)
{
BarLines.Add(new BarLine
BarLines.Add(new TBarLine
{
StartTime = t,
Major = currentBeat % (int)currentTimingPoint.TimeSignature == 0

View File

@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Objects
{
/// <summary>
/// Interface for bar line hitobjects.
/// Used to decouple bar line generation from ruleset-specific rendering/drawing hierarchies.
/// </summary>
public interface IBarLine
{
/// <summary>
/// The time position of the bar.
/// </summary>
double StartTime { set; }
/// <summary>
/// Whether this bar line is a prominent beat (based on time signature of beatmap).
/// </summary>
bool Major { set; }
}
}

View File

@ -1,129 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
{
public class LabelledTextBox : CompositeDrawable
{
private const float label_container_width = 150;
private const float corner_radius = 15;
private const float default_height = 40;
private const float default_label_left_padding = 15;
private const float default_label_top_padding = 12;
private const float default_label_text_size = 16;
public event TextBox.OnCommitHandler OnCommit;
public bool ReadOnly
{
get => textBox.ReadOnly;
set => textBox.ReadOnly = value;
}
public string LabelText
{
get => label.Text;
set => label.Text = value;
}
public float LabelTextSize
{
get => label.Font.Size;
set => label.Font = label.Font.With(size: value);
}
public string PlaceholderText
{
get => textBox.PlaceholderText;
set => textBox.PlaceholderText = value;
}
public string Text
{
get => textBox.Text;
set => textBox.Text = value;
}
public Color4 LabelTextColour
{
get => label.Colour;
set => label.Colour = value;
}
private readonly OsuTextBox textBox;
private readonly OsuSpriteText label;
public LabelledTextBox()
{
RelativeSizeAxes = Axes.X;
Height = default_height;
CornerRadius = corner_radius;
Masking = true;
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
CornerRadius = corner_radius,
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("1c2125"),
},
new GridContainer
{
RelativeSizeAxes = Axes.X,
Height = default_height,
Content = new[]
{
new Drawable[]
{
label = new OsuSpriteText
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Padding = new MarginPadding { Left = default_label_left_padding, Top = default_label_top_padding },
Colour = Color4.White,
Font = OsuFont.GetFont(size: default_label_text_size, weight: FontWeight.Bold),
},
textBox = new OsuTextBox
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
RelativeSizeAxes = Axes.Both,
Height = 1,
CornerRadius = corner_radius,
},
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, label_container_width),
new Dimension()
}
}
}
};
textBox.OnCommit += OnCommit;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
textBox.BorderColour = colours.Blue;
}
}
}

View File

@ -82,6 +82,9 @@ namespace osu.Game.Screens.Select
var _ = newRoot.Drawables;
root = newRoot;
if (selectedBeatmapSet != null && !beatmapSets.Contains(selectedBeatmapSet.BeatmapSet))
selectedBeatmapSet = null;
scrollableContent.Clear(false);
itemsCache.Invalidate();
scrollPositionCache.Invalidate();

View File

@ -26,7 +26,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.921.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.924.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -118,8 +118,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.921.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.921.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.924.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.924.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />