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Merge pull request #20687 from NotGumballer91/master
Improve Intro timing with non-osu! theme
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commit
3ba8ffb8de
@ -134,6 +134,6 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Reads the correct track restart point from beatmap metadata and sets looping to enabled.
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/// </summary>
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void PrepareTrackForPreview(bool looping);
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void PrepareTrackForPreview(bool looping, double offsetFromPreviewPoint = 0);
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}
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}
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@ -110,7 +110,7 @@ namespace osu.Game.Beatmaps
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public Track LoadTrack() => track = GetBeatmapTrack() ?? GetVirtualTrack(1000);
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public void PrepareTrackForPreview(bool looping)
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public void PrepareTrackForPreview(bool looping, double offsetFromPreviewPoint = 0)
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{
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Track.Looping = looping;
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Track.RestartPoint = Metadata.PreviewTime;
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@ -125,6 +125,8 @@ namespace osu.Game.Beatmaps
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Track.RestartPoint = 0.4f * Track.Length;
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}
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Track.RestartPoint += offsetFromPreviewPoint;
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}
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/// <summary>
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@ -278,11 +278,11 @@ namespace osu.Game.Screens.Menu
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if (!UsingThemedIntro)
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{
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initialBeatmap?.PrepareTrackForPreview(false);
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initialBeatmap?.PrepareTrackForPreview(false, -2600);
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drawableTrack.VolumeTo(0);
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drawableTrack.Restart();
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drawableTrack.VolumeTo(1, 2200, Easing.InCubic);
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drawableTrack.VolumeTo(1, 2600, Easing.InCubic);
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}
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else
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{
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