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make it equal with the original codebase.
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428d0f5dee
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@ -160,17 +160,14 @@ namespace osu.Game.Screens.Ranking
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{
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RelativeSizeAxes = Axes.Both,
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ParallaxAmount = 0.01f,
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//Compensate for the Toolbar
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Scale = new Vector2(1.06f / circle_outer_scale / overscan),
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//Offset the background to account for the toolbar.
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Scale = new Vector2(1 / circle_outer_scale / overscan),
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Anchor = Anchor.Centre,
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Position = new Vector2(0, -20),
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSsizeAxes = Axes.Both,
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Alpha = 0.2f,
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Texture = Beatmap.Value.Background,
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Anchor = Anchor.Centre,
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