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Merge pull request #16187 from peppy/fix-threading-colour-error-meter
Fix potential wrong thread mutation in `ColourHitErrorMeter`
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3b700b6967
@ -40,9 +40,16 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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if (gameplayClockContainer != null)
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gameplayClockContainer.OnSeek += Clear;
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processor.NewJudgement += OnNewJudgement;
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processor.NewJudgement += processorNewJudgement;
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}
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// Scheduled as meter implementations are likely going to change/add drawables when reacting to this.
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private void processorNewJudgement(JudgementResult j) => Schedule(() => OnNewJudgement(j));
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/// <summary>
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/// Fired when a new judgement arrives.
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/// </summary>
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/// <param name="judgement">The new judgement.</param>
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protected abstract void OnNewJudgement(JudgementResult judgement);
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protected Color4 GetColourForHitResult(HitResult result)
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@ -84,7 +91,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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base.Dispose(isDisposing);
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if (processor != null)
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processor.NewJudgement -= OnNewJudgement;
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processor.NewJudgement -= processorNewJudgement;
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if (gameplayClockContainer != null)
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gameplayClockContainer.OnSeek -= Clear;
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