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Merge pull request #11085 from bdach/sampleinfo-consistent-hashcode
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osu.Game.Tests/Audio/SampleInfoEqualityTest.cs
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78
osu.Game.Tests/Audio/SampleInfoEqualityTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Audio;
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namespace osu.Game.Tests.Audio
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{
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[TestFixture]
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public class SampleInfoEqualityTest
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{
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[Test]
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public void TestSameSingleSamplesAreEqual()
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{
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var first = new SampleInfo("sample");
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var second = new SampleInfo("sample");
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assertEquality(first, second);
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}
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[Test]
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public void TestDifferentSingleSamplesAreNotEqual()
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{
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var first = new SampleInfo("first");
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var second = new SampleInfo("second");
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assertNonEquality(first, second);
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}
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[Test]
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public void TestDifferentCountSampleSetsAreNotEqual()
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{
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var first = new SampleInfo("sample", "extra");
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var second = new SampleInfo("sample");
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assertNonEquality(first, second);
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}
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[Test]
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public void TestDifferentSampleSetsOfSameCountAreNotEqual()
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{
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var first = new SampleInfo("first", "common");
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var second = new SampleInfo("common", "second");
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assertNonEquality(first, second);
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}
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[Test]
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public void TestSameOrderSameSampleSetsAreEqual()
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{
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var first = new SampleInfo("first", "second");
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var second = new SampleInfo("first", "second");
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assertEquality(first, second);
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}
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[Test]
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public void TestDifferentOrderSameSampleSetsAreEqual()
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{
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var first = new SampleInfo("first", "second");
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var second = new SampleInfo("second", "first");
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assertEquality(first, second);
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}
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private void assertEquality(SampleInfo first, SampleInfo second)
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{
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Assert.That(first.Equals(second), Is.True);
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Assert.That(first.GetHashCode(), Is.EqualTo(second.GetHashCode()));
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}
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private void assertNonEquality(SampleInfo first, SampleInfo second)
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{
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Assert.That(first.Equals(second), Is.False);
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Assert.That(first.GetHashCode(), Is.Not.EqualTo(second.GetHashCode()));
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}
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}
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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@ -17,6 +18,7 @@ namespace osu.Game.Audio
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public SampleInfo(params string[] sampleNames)
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public SampleInfo(params string[] sampleNames)
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{
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{
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this.sampleNames = sampleNames;
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this.sampleNames = sampleNames;
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Array.Sort(sampleNames);
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}
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}
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public IEnumerable<string> LookupNames => sampleNames;
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public IEnumerable<string> LookupNames => sampleNames;
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@ -25,7 +27,9 @@ namespace osu.Game.Audio
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public override int GetHashCode()
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public override int GetHashCode()
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{
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{
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return HashCode.Combine(sampleNames, Volume);
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return HashCode.Combine(
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StructuralComparisons.StructuralEqualityComparer.GetHashCode(sampleNames),
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Volume);
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}
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}
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public bool Equals(SampleInfo other)
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public bool Equals(SampleInfo other)
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