From 3b19467eadbcdf0bec89b240a7d981a599391acd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 5 Mar 2020 10:19:42 +0900 Subject: [PATCH] ModTestCaseData -> ModTestData --- .../Mods/TestSceneOsuModDifficultyAdjust.cs | 6 +++--- osu.Game/Tests/Visual/ModTestScene.cs | 10 +++++----- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs index 8ff55c9728..427f25fe11 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModDifficultyAdjust.cs @@ -17,21 +17,21 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods } [Test] - public void TestNoAdjustment() => CreateModTest(new ModTestCaseData(new OsuModDifficultyAdjust()) + public void TestNoAdjustment() => CreateModTest(new ModTestData(new OsuModDifficultyAdjust()) { Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); [Test] - public void TestCircleSize10() => CreateModTest(new ModTestCaseData(new OsuModDifficultyAdjust { CircleSize = { Value = 10 } }) + public void TestCircleSize10() => CreateModTest(new ModTestData(new OsuModDifficultyAdjust { CircleSize = { Value = 10 } }) { Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 }); [Test] - public void TestApproachRate10() => CreateModTest(new ModTestCaseData(new OsuModDifficultyAdjust { ApproachRate = { Value = 10 } }) + public void TestApproachRate10() => CreateModTest(new ModTestData(new OsuModDifficultyAdjust { ApproachRate = { Value = 10 } }) { Autoplay = true, PassCondition = () => ((ScoreAccessibleTestPlayer)Player).ScoreProcessor.JudgedHits >= 2 diff --git a/osu.Game/Tests/Visual/ModTestScene.cs b/osu.Game/Tests/Visual/ModTestScene.cs index 04f93fc683..a8b40a5a68 100644 --- a/osu.Game/Tests/Visual/ModTestScene.cs +++ b/osu.Game/Tests/Visual/ModTestScene.cs @@ -27,11 +27,11 @@ namespace osu.Game.Tests.Visual { } - private ModTestCaseData currentTest; + private ModTestData currentTest; - protected void CreateModTest(ModTestCaseData testCaseData) => CreateTest(() => + protected void CreateModTest(ModTestData testData) => CreateTest(() => { - AddStep("set test data", () => currentTest = testCaseData); + AddStep("set test data", () => currentTest = testData); }); public override void TearDownSteps() @@ -78,7 +78,7 @@ namespace osu.Game.Tests.Visual } } - protected class ModTestCaseData + protected class ModTestData { /// /// Whether to use a replay to simulate an auto-play. True by default. @@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual /// public readonly Mod Mod; - public ModTestCaseData(Mod mod) + public ModTestData(Mod mod) { Mod = mod; }