diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs new file mode 100644 index 0000000000..8f1c17ed29 --- /dev/null +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsItem.cs @@ -0,0 +1,43 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Testing; +using osu.Game.Overlays.Settings; + +namespace osu.Game.Tests.Visual.Settings +{ + [TestFixture] + public class TestSceneSettingsItem : OsuTestScene + { + [Test] + public void TestRestoreDefaultValueButtonVisibility() + { + TestSettingsTextBox textBox = null; + + AddStep("create settings item", () => Child = textBox = new TestSettingsTextBox + { + Current = new Bindable + { + Default = "test", + Value = "test" + } + }); + AddAssert("restore button hidden", () => textBox.RestoreDefaultValueButton.Alpha == 0); + + AddStep("change value from default", () => textBox.Current.Value = "non-default"); + AddUntilStep("restore button shown", () => textBox.RestoreDefaultValueButton.Alpha > 0); + + AddStep("restore default", () => textBox.Current.SetDefault()); + AddUntilStep("restore button hidden", () => textBox.RestoreDefaultValueButton.Alpha == 0); + } + + private class TestSettingsTextBox : SettingsTextBox + { + public new Drawable RestoreDefaultValueButton => this.ChildrenOfType().Single(); + } + } +} diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index c5890a6fbb..8631b8ac7b 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -121,7 +121,7 @@ namespace osu.Game.Overlays.Settings labelText.Alpha = controlWithCurrent.Current.Disabled ? 0.3f : 1; } - private class RestoreDefaultValueButton : Container, IHasTooltip + protected internal class RestoreDefaultValueButton : Container, IHasTooltip { private Bindable bindable;