mirror of
https://github.com/ppy/osu.git
synced 2025-03-28 01:37:46 +08:00
Implement realtime match song select
This commit is contained in:
parent
275efd12b8
commit
3af702453f
@ -1,20 +1,53 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using Humanizer;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
|
using osu.Game.Online.RealtimeMultiplayer;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Multi.RealtimeMultiplayer
|
namespace osu.Game.Screens.Multi.RealtimeMultiplayer
|
||||||
{
|
{
|
||||||
public class RealtimeMatchSongSelect : SongSelect
|
public class RealtimeMatchSongSelect : SongSelect, IMultiplayerSubScreen
|
||||||
{
|
{
|
||||||
protected override BeatmapDetailArea CreateBeatmapDetailArea()
|
public string ShortTitle => "song selection";
|
||||||
{
|
|
||||||
throw new System.NotImplementedException();
|
public override string Title => ShortTitle.Humanize();
|
||||||
}
|
|
||||||
|
[Resolved(typeof(Room), nameof(Room.Playlist))]
|
||||||
|
private BindableList<PlaylistItem> playlist { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private StatefulMultiplayerClient client { get; set; }
|
||||||
|
|
||||||
protected override bool OnStart()
|
protected override bool OnStart()
|
||||||
{
|
{
|
||||||
throw new System.NotImplementedException();
|
var item = new PlaylistItem();
|
||||||
|
|
||||||
|
item.Beatmap.Value = Beatmap.Value.BeatmapInfo;
|
||||||
|
item.Ruleset.Value = Ruleset.Value;
|
||||||
|
|
||||||
|
item.RequiredMods.Clear();
|
||||||
|
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
|
||||||
|
|
||||||
|
// If the client is already in a room, update via the client.
|
||||||
|
// Otherwise, update the playlist directly in preparation for it to be submitted to the API on match creation.
|
||||||
|
if (client.Room != null)
|
||||||
|
client.ChangeSettings(item: item);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
playlist.Clear();
|
||||||
|
playlist.Add(item);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.Exit();
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user