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mirror of https://github.com/ppy/osu.git synced 2024-12-14 18:42:56 +08:00

Merge branch 'master' into drawable-room-update

This commit is contained in:
Dean Herbert 2017-07-14 15:29:27 +09:00 committed by GitHub
commit 3aeed86392
30 changed files with 615 additions and 41 deletions

@ -1 +1 @@
Subproject commit 46a56e0e11d56c788ff8db089582718a606ed158 Subproject commit 428cb7fcadfdc6656ec4b0398ecfe2820e2e1bdb

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@ -198,7 +198,7 @@ namespace osu.Desktop.VisualTests.Tests
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal; Direction = FillDirection.Horizontal;
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size }); Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
Add(valueText = new OsuSpriteText() { TextSize = text_size }); Add(valueText = new OsuSpriteText { TextSize = text_size });
Margin = new MarginPadding(margin); Margin = new MarginPadding(margin);
} }
} }

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@ -0,0 +1,27 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Users;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseMedalOverlay : TestCase
{
public override string Description => @"medal get!";
public TestCaseMedalOverlay()
{
AddStep(@"display", () =>
{
LoadComponentAsync(new MedalOverlay(new Medal
{
Name = @"Animations",
InternalName = @"all-intro-doubletime",
Description = @"More complex than you think.",
}), Add);
});
}
}
}

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@ -46,7 +46,7 @@ namespace osu.Desktop.VisualTests.Tests
MaxCombo = 123, MaxCombo = 123,
Rank = ScoreRank.A, Rank = ScoreRank.A,
Date = DateTimeOffset.Now, Date = DateTimeOffset.Now,
Statistics = new Dictionary<string, dynamic>() Statistics = new Dictionary<string, dynamic>
{ {
{ "300", 50 }, { "300", 50 },
{ "100", 20 }, { "100", 20 },

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@ -231,6 +231,7 @@
<Compile Include="Tests\TestCaseDirect.cs" /> <Compile Include="Tests\TestCaseDirect.cs" />
<Compile Include="Tests\TestCaseSocial.cs" /> <Compile Include="Tests\TestCaseSocial.cs" />
<Compile Include="Tests\TestCaseBreadcrumbs.cs" /> <Compile Include="Tests\TestCaseBreadcrumbs.cs" />
<Compile Include="Tests\TestCaseMedalOverlay.cs" />
<Compile Include="Tests\TestCaseRoomInspector.cs" /> <Compile Include="Tests\TestCaseRoomInspector.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup /> <ItemGroup />

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@ -50,7 +50,7 @@ namespace osu.Desktop
{ {
desktopWindow.CursorState |= CursorState.Hidden; desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location); desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name; desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter; desktopWindow.DragEnter += dragEnter;

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@ -186,7 +186,7 @@ namespace osu.Desktop.Overlays
{ {
private OsuGame game; private OsuGame game;
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification() protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
{ {
Text = @"Update ready to install. Click to restart!", Text = @"Update ready to install. Click to restart!",
Activated = () => Activated = () =>

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@ -232,7 +232,7 @@
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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@ -15,6 +15,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets.Osu namespace osu.Game.Rulesets.Osu
{ {
@ -119,6 +120,8 @@ namespace osu.Game.Rulesets.Osu
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(); public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
public override SettingsSubsection CreateSettings() => new OsuSettings();
public override int LegacyID => 0; public override int LegacyID => 0;
} }
} }

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@ -0,0 +1,33 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets.Osu.UI
{
public class OsuSettings : SettingsSubsection
{
protected override string Header => "osu!";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
},
new SettingsCheckbox
{
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
},
};
}
}
}

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@ -78,6 +78,7 @@
<Compile Include="OsuDifficulty\Skills\Speed.cs" /> <Compile Include="OsuDifficulty\Skills\Speed.cs" />
<Compile Include="OsuDifficulty\Utils\History.cs" /> <Compile Include="OsuDifficulty\Utils\History.cs" />
<Compile Include="OsuKeyConversionInputManager.cs" /> <Compile Include="OsuKeyConversionInputManager.cs" />
<Compile Include="UI\OsuSettings.cs" />
<Compile Include="Scoring\OsuScoreProcessor.cs" /> <Compile Include="Scoring\OsuScoreProcessor.cs" />
<Compile Include="UI\OsuHitRenderer.cs" /> <Compile Include="UI\OsuHitRenderer.cs" />
<Compile Include="UI\OsuPlayfield.cs" /> <Compile Include="UI\OsuPlayfield.cs" />

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@ -91,7 +91,7 @@ namespace osu.Game.Beatmaps.ControlPoints
if (time < list[0].Time) if (time < list[0].Time)
return prePoint ?? new T(); return prePoint ?? new T();
int index = list.BinarySearch(new T() { Time = time }); int index = list.BinarySearch(new T { Time = time });
// Check if we've found an exact match (t == time) // Check if we've found an exact match (t == time)
if (index >= 0) if (index >= 0)

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@ -114,7 +114,7 @@ namespace osu.Game.Graphics.Containers
public SectionsContainer() public SectionsContainer()
{ {
Add(ScrollContainer = new ScrollContainer() Add(ScrollContainer = new ScrollContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = false, Masking = false,

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@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Direct
{ {
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark; DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo>() { Value = rulesets.GetRuleset(0) }); Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
foreach (var r in rulesets.AllRulesets) foreach (var r in rulesets.AllRulesets)
{ {
modeButtons.Add(new RulesetToggleButton(Ruleset, r)); modeButtons.Add(new RulesetToggleButton(Ruleset, r));

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@ -0,0 +1,304 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Overlays.MedalSplash;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using OpenTK.Input;
using System.Linq;
using osu.Framework.Graphics.Shapes;
using System;
using osu.Framework.MathUtils;
namespace osu.Game.Overlays
{
public class MedalOverlay : FocusedOverlayContainer
{
public const float DISC_SIZE = 400;
private const float border_width = 5;
private readonly Medal medal;
private readonly Box background;
private readonly Container backgroundStrip, particleContainer;
private readonly BackgroundStrip leftStrip, rightStrip;
private readonly CircularContainer disc;
private readonly Sprite innerSpin, outerSpin;
private DrawableMedal drawableMedal;
private SampleChannel getSample;
public MedalOverlay(Medal medal)
{
this.medal = medal;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(60),
},
outerSpin = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(DISC_SIZE + 500),
Alpha = 0f,
},
backgroundStrip = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = border_width,
Alpha = 0f,
Children = new[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
Width = 0.5f,
Padding = new MarginPadding { Right = DISC_SIZE / 2 },
Children = new[]
{
leftStrip = new BackgroundStrip(0f, 1f)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
Width = 0.5f,
Padding = new MarginPadding { Left = DISC_SIZE / 2 },
Children = new[]
{
rightStrip = new BackgroundStrip(1f, 0f),
},
},
},
},
particleContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Alpha = 0f,
},
disc = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0f,
Masking = true,
AlwaysPresent = true,
BorderColour = Color4.White,
BorderThickness = border_width,
Size = new Vector2(DISC_SIZE),
Scale = new Vector2(0.8f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"05262f"),
},
new Triangles
{
RelativeSizeAxes = Axes.Both,
TriangleScale = 2,
ColourDark = OsuColour.FromHex(@"04222b"),
ColourLight = OsuColour.FromHex(@"052933"),
},
innerSpin = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1.05f),
Alpha = 0.25f,
},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
{
getSample = audio.Sample.Get(@"MedalSplash/medal-get");
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colours.Blue.Opacity(0.5f),
Radius = 50,
};
disc.Add(drawableMedal = new DrawableMedal(medal)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
});
}
protected override void LoadComplete()
{
base.LoadComplete();
Show();
}
protected override void Update()
{
base.Update();
particleContainer.Add(new MedalParticle(RNG.Next(0, 359)));
}
protected override bool OnClick(InputState state)
{
dismiss();
return true;
}
protected override void OnFocusLost(InputState state)
{
if (state.Keyboard.Keys.Contains(Key.Escape)) dismiss();
}
private const double initial_duration = 400;
private const double step_duration = 900;
protected override void PopIn()
{
base.PopIn();
FadeIn(200);
background.FlashColour(Color4.White.Opacity(0.25f), 400);
getSample.Play();
using (innerSpin.BeginLoopedSequence())
innerSpin.RotateTo(360, 20000);
using (outerSpin.BeginLoopedSequence())
outerSpin.RotateTo(360, 40000);
using (BeginDelayedSequence(200, true))
{
disc.FadeIn(initial_duration);
particleContainer.FadeIn(initial_duration);
outerSpin.FadeTo(0.1f, initial_duration * 2);
disc.ScaleTo(1f, initial_duration * 2, EasingTypes.OutElastic);
using (BeginDelayedSequence(initial_duration + 200, true))
{
backgroundStrip.FadeIn(step_duration);
leftStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
rightStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Icon; });
using (BeginDelayedSequence(step_duration, true))
{
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.MedalUnlocked; });
using (BeginDelayedSequence(step_duration, true))
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Full; });
}
}
}
}
protected override void PopOut()
{
base.PopOut();
FadeOut(200);
}
private void dismiss()
{
if (drawableMedal.State != DisplayState.Full)
{
// if we haven't yet, play out the animation fully
drawableMedal.State = DisplayState.Full;
Flush(true);
return;
}
Hide();
Expire();
}
private class BackgroundStrip : Container
{
public BackgroundStrip(float start, float end)
{
RelativeSizeAxes = Axes.Both;
Width = 0f;
ColourInfo = ColourInfo.GradientHorizontal(Color4.White.Opacity(start), Color4.White.Opacity(end));
Masking = true;
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
}
};
}
}
private class MedalParticle : CircularContainer
{
private readonly float direction;
private Vector2 positionForOffset(float offset) => new Vector2((float)(offset * Math.Sin(direction)), (float)(offset * Math.Cos(direction)));
public MedalParticle(float direction)
{
this.direction = direction;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Position = positionForOffset(DISC_SIZE / 2);
Masking = true;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colours.Blue.Opacity(0.5f),
Radius = 5,
};
MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
FadeOut(500);
Expire();
}
}
}
}

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@ -0,0 +1,183 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
namespace osu.Game.Overlays.MedalSplash
{
public class DrawableMedal : Container, IStateful<DisplayState>
{
private const float scale_when_unlocked = 0.76f;
private const float scale_when_full = 0.6f;
private readonly Medal medal;
private readonly Container medalContainer;
private readonly Sprite medalSprite, medalGlow;
private readonly OsuSpriteText unlocked, name;
private readonly TextFlowContainer description;
private readonly FillFlowContainer infoFlow;
private DisplayState state;
public DrawableMedal(Medal medal)
{
this.medal = medal;
Position = new Vector2(0f, MedalOverlay.DISC_SIZE / 2);
Children = new Drawable[]
{
medalContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Alpha = 0f,
Children = new Drawable[]
{
medalSprite = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.81f),
},
medalGlow = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
},
},
unlocked = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Medal Unlocked".ToUpper(),
TextSize = 24,
Font = @"Exo2.0-Light",
Alpha = 0f,
Scale = new Vector2(1f / scale_when_unlocked),
},
infoFlow = new FillFlowContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.6f,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
name = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = medal.Name,
TextSize = 20,
Font = @"Exo2.0-Bold",
Alpha = 0f,
Scale = new Vector2(1f / scale_when_full),
},
description = new TextFlowContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Alpha = 0f,
Scale = new Vector2(1f / scale_when_full),
},
},
},
};
description.AddText(medal.Description, s =>
{
s.Anchor = Anchor.TopCentre;
s.Origin = Anchor.TopCentre;
s.TextSize = 16;
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures)
{
medalSprite.Texture = textures.Get(medal.ImageUrl);
medalGlow.Texture = textures.Get(@"MedalSplash/medal-glow");
description.Colour = colours.BlueLight;
unlocked.Position = new Vector2(0f, medalContainer.Size.Y / 2 + 10);
infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
public DisplayState State
{
get { return state; }
set
{
if (state == value) return;
state = value;
updateState();
}
}
private void updateState()
{
if (!IsLoaded) return;
const double duration = 900;
switch (state)
{
case DisplayState.None:
medalContainer.ScaleTo(0);
break;
case DisplayState.Icon:
medalContainer.ScaleTo(1, duration, EasingTypes.OutElastic);
medalContainer.FadeIn(duration);
break;
case DisplayState.MedalUnlocked:
medalContainer.ScaleTo(1);
medalContainer.Show();
ScaleTo(scale_when_unlocked, duration, EasingTypes.OutExpo);
MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, EasingTypes.OutExpo);
unlocked.FadeInFromZero(duration);
break;
case DisplayState.Full:
medalContainer.ScaleTo(1);
medalContainer.Show();
ScaleTo(scale_when_full, duration, EasingTypes.OutExpo);
MoveToY(MedalOverlay.DISC_SIZE / 2 - 60, duration, EasingTypes.OutExpo);
name.FadeInFromZero(duration + 100);
description.FadeInFromZero(duration * 2);
break;
}
}
}
public enum DisplayState
{
None,
Icon,
MedalUnlocked,
Full,
}
}

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@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Notifications
private ProgressNotificationState state; private ProgressNotificationState state;
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification() protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
{ {
Activated = CompletionClickAction, Activated = CompletionClickAction,
Text = $"Task \"{Text}\" has completed!" Text = $"Task \"{Text}\" has completed!"

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@ -1,9 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.Settings.Sections.Gameplay; using osu.Game.Overlays.Settings.Sections.Gameplay;
using osu.Game.Rulesets;
using System.Linq;
namespace osu.Game.Overlays.Settings.Sections namespace osu.Game.Overlays.Settings.Sections
{ {
@ -20,5 +24,16 @@ namespace osu.Game.Overlays.Settings.Sections
new SongSelectSettings(), new SongSelectSettings(),
}; };
} }
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
{
foreach(Ruleset ruleset in rulesets.AllRulesets.Select(info => info.CreateInstance()))
{
SettingsSubsection section = ruleset.CreateSettings();
if (section != null)
Add(section);
}
}
} }
} }

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@ -1,32 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Graphics namespace osu.Game.Overlays.Settings.Sections.Graphics
{ {
public class DetailSettings : SettingsSubsection public class DetailSettings : SettingsSubsection
{ {
protected override string Header => "Detail Settings"; protected override string Header => "Detail Settings";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
},
new SettingsCheckbox
{
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
},
};
}
} }
} }

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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Settings
if (text == null) if (text == null)
{ {
// construct lazily for cases where the label is not needed (may be provided by the Control). // construct lazily for cases where the label is not needed (may be provided by the Control).
Add(text = new OsuSpriteText() { Depth = 1 }); Add(text = new OsuSpriteText { Depth = 1 });
} }
text.Text = value; text.Text = value;

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@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings
where T : struct, IEquatable<T> where T : struct, IEquatable<T>
where U : SliderBar<T>, new() where U : SliderBar<T>, new()
{ {
protected override Drawable CreateControl() => new U() protected override Drawable CreateControl() => new U
{ {
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X

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@ -8,6 +8,7 @@ using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets namespace osu.Game.Rulesets
{ {
@ -36,6 +37,8 @@ namespace osu.Game.Rulesets
public abstract IEnumerable<KeyCounter> CreateGameplayKeys(); public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
public virtual SettingsSubsection CreateSettings() => null;
/// <summary> /// <summary>
/// Do not override this unless you are a legacy mode. /// Do not override this unless you are a legacy mode.
/// </summary> /// </summary>

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@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new ReplaySliderBar<double>() new ReplaySliderBar<double>
{ {
LabelText = "Playback speed", LabelText = "Playback speed",
Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed) Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed)

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@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
public class ReplaySliderBar<T> : SettingsSlider<T> public class ReplaySliderBar<T> : SettingsSlider<T>
where T : struct, IEquatable<T> where T : struct, IEquatable<T>
{ {
protected override Drawable CreateControl() => new Sliderbar() protected override Drawable CreateControl() => new Sliderbar
{ {
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X

View File

@ -277,9 +277,19 @@ namespace osu.Game.Screens.Play
protected override bool OnClick(InputState state) protected override bool OnClick(InputState state)
{ {
if (!Enabled)
return false;
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint); box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint); aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
return base.OnClick(state);
bool result = base.OnClick(state);
// for now, let's disable the skip button after the first press.
// this will likely need to be contextual in the future (bound from external components).
Enabled.Value = false;
return result;
} }
} }
} }

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@ -160,7 +160,7 @@ namespace osu.Game.Screens.Select
Colour = Color4.Black, Colour = Color4.Black,
Alpha = 0.5f, Alpha = 0.5f,
}, },
new FillFlowContainer<MetadataSegment>() new FillFlowContainer<MetadataSegment>
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,

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@ -128,7 +128,7 @@ namespace osu.Game.Screens.Select
// Bottom = 5 // Bottom = 5
// }, // },
//}, //},
sortTabs = new OsuTabControl<SortMode>() sortTabs = new OsuTabControl<SortMode>
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 0.5f, Width = 0.5f,

13
osu.Game/Users/Medal.cs Normal file
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@ -0,0 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Users
{
public class Medal
{
public string Name { get; set; }
public string InternalName { get; set; }
public string ImageUrl => $@"https://s.ppy.sh/images/medals-client/{InternalName}@2x.png";
public string Description { get; set; }
}
}

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@ -489,6 +489,9 @@
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" /> <Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" /> <Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" /> <Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
<Compile Include="Overlays\MedalOverlay.cs" />
<Compile Include="Users\Medal.cs" />
<Compile Include="Overlays\MedalSplash\DrawableMedal.cs" />
<Compile Include="Screens\Multiplayer\RoomInspector.cs" /> <Compile Include="Screens\Multiplayer\RoomInspector.cs" />
<Compile Include="Online\Multiplayer\GameType.cs" /> <Compile Include="Online\Multiplayer\GameType.cs" />
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" /> <Compile Include="Screens\Multiplayer\DrawableGameType.cs" />

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@ -66,8 +66,8 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue"></s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue">WARNING</s:String>
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexRemoved">True</s:Boolean>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String> <s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String>