mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 18:42:56 +08:00
Merge branch 'master' into drawable-room-update
This commit is contained in:
commit
3aeed86392
@ -1 +1 @@
|
|||||||
Subproject commit 46a56e0e11d56c788ff8db089582718a606ed158
|
Subproject commit 428cb7fcadfdc6656ec4b0398ecfe2820e2e1bdb
|
@ -198,7 +198,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Direction = FillDirection.Horizontal;
|
Direction = FillDirection.Horizontal;
|
||||||
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
|
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
|
||||||
Add(valueText = new OsuSpriteText() { TextSize = text_size });
|
Add(valueText = new OsuSpriteText { TextSize = text_size });
|
||||||
Margin = new MarginPadding(margin);
|
Margin = new MarginPadding(margin);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
27
osu.Desktop.VisualTests/Tests/TestCaseMedalOverlay.cs
Normal file
27
osu.Desktop.VisualTests/Tests/TestCaseMedalOverlay.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Desktop.VisualTests.Tests
|
||||||
|
{
|
||||||
|
internal class TestCaseMedalOverlay : TestCase
|
||||||
|
{
|
||||||
|
public override string Description => @"medal get!";
|
||||||
|
|
||||||
|
public TestCaseMedalOverlay()
|
||||||
|
{
|
||||||
|
AddStep(@"display", () =>
|
||||||
|
{
|
||||||
|
LoadComponentAsync(new MedalOverlay(new Medal
|
||||||
|
{
|
||||||
|
Name = @"Animations",
|
||||||
|
InternalName = @"all-intro-doubletime",
|
||||||
|
Description = @"More complex than you think.",
|
||||||
|
}), Add);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -46,7 +46,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
MaxCombo = 123,
|
MaxCombo = 123,
|
||||||
Rank = ScoreRank.A,
|
Rank = ScoreRank.A,
|
||||||
Date = DateTimeOffset.Now,
|
Date = DateTimeOffset.Now,
|
||||||
Statistics = new Dictionary<string, dynamic>()
|
Statistics = new Dictionary<string, dynamic>
|
||||||
{
|
{
|
||||||
{ "300", 50 },
|
{ "300", 50 },
|
||||||
{ "100", 20 },
|
{ "100", 20 },
|
||||||
|
@ -231,6 +231,7 @@
|
|||||||
<Compile Include="Tests\TestCaseDirect.cs" />
|
<Compile Include="Tests\TestCaseDirect.cs" />
|
||||||
<Compile Include="Tests\TestCaseSocial.cs" />
|
<Compile Include="Tests\TestCaseSocial.cs" />
|
||||||
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
|
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
|
||||||
|
<Compile Include="Tests\TestCaseMedalOverlay.cs" />
|
||||||
<Compile Include="Tests\TestCaseRoomInspector.cs" />
|
<Compile Include="Tests\TestCaseRoomInspector.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup />
|
<ItemGroup />
|
||||||
|
@ -50,7 +50,7 @@ namespace osu.Desktop
|
|||||||
{
|
{
|
||||||
desktopWindow.CursorState |= CursorState.Hidden;
|
desktopWindow.CursorState |= CursorState.Hidden;
|
||||||
|
|
||||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||||
desktopWindow.Title = Name;
|
desktopWindow.Title = Name;
|
||||||
|
|
||||||
desktopWindow.DragEnter += dragEnter;
|
desktopWindow.DragEnter += dragEnter;
|
||||||
|
@ -186,7 +186,7 @@ namespace osu.Desktop.Overlays
|
|||||||
{
|
{
|
||||||
private OsuGame game;
|
private OsuGame game;
|
||||||
|
|
||||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification()
|
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||||
{
|
{
|
||||||
Text = @"Update ready to install. Click to restart!",
|
Text = @"Update ready to install. Click to restart!",
|
||||||
Activated = () =>
|
Activated = () =>
|
||||||
|
@ -232,7 +232,7 @@
|
|||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Content Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
@ -15,6 +15,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Osu.Scoring;
|
using osu.Game.Rulesets.Osu.Scoring;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu
|
namespace osu.Game.Rulesets.Osu
|
||||||
{
|
{
|
||||||
@ -119,6 +120,8 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
|
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
|
||||||
|
|
||||||
|
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
||||||
|
|
||||||
public override int LegacyID => 0;
|
public override int LegacyID => 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
33
osu.Game.Rulesets.Osu/UI/OsuSettings.cs
Normal file
33
osu.Game.Rulesets.Osu/UI/OsuSettings.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.UI
|
||||||
|
{
|
||||||
|
public class OsuSettings : SettingsSubsection
|
||||||
|
{
|
||||||
|
protected override string Header => "osu!";
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager config)
|
||||||
|
{
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = "Snaking in sliders",
|
||||||
|
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
|
||||||
|
},
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = "Snaking out sliders",
|
||||||
|
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -78,6 +78,7 @@
|
|||||||
<Compile Include="OsuDifficulty\Skills\Speed.cs" />
|
<Compile Include="OsuDifficulty\Skills\Speed.cs" />
|
||||||
<Compile Include="OsuDifficulty\Utils\History.cs" />
|
<Compile Include="OsuDifficulty\Utils\History.cs" />
|
||||||
<Compile Include="OsuKeyConversionInputManager.cs" />
|
<Compile Include="OsuKeyConversionInputManager.cs" />
|
||||||
|
<Compile Include="UI\OsuSettings.cs" />
|
||||||
<Compile Include="Scoring\OsuScoreProcessor.cs" />
|
<Compile Include="Scoring\OsuScoreProcessor.cs" />
|
||||||
<Compile Include="UI\OsuHitRenderer.cs" />
|
<Compile Include="UI\OsuHitRenderer.cs" />
|
||||||
<Compile Include="UI\OsuPlayfield.cs" />
|
<Compile Include="UI\OsuPlayfield.cs" />
|
||||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
if (time < list[0].Time)
|
if (time < list[0].Time)
|
||||||
return prePoint ?? new T();
|
return prePoint ?? new T();
|
||||||
|
|
||||||
int index = list.BinarySearch(new T() { Time = time });
|
int index = list.BinarySearch(new T { Time = time });
|
||||||
|
|
||||||
// Check if we've found an exact match (t == time)
|
// Check if we've found an exact match (t == time)
|
||||||
if (index >= 0)
|
if (index >= 0)
|
||||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
public SectionsContainer()
|
public SectionsContainer()
|
||||||
{
|
{
|
||||||
Add(ScrollContainer = new ScrollContainer()
|
Add(ScrollContainer = new ScrollContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Masking = false,
|
Masking = false,
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
{
|
{
|
||||||
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
|
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
|
||||||
|
|
||||||
Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo>() { Value = rulesets.GetRuleset(0) });
|
Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
|
||||||
foreach (var r in rulesets.AllRulesets)
|
foreach (var r in rulesets.AllRulesets)
|
||||||
{
|
{
|
||||||
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
|
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
|
||||||
|
304
osu.Game/Overlays/MedalOverlay.cs
Normal file
304
osu.Game/Overlays/MedalOverlay.cs
Normal file
@ -0,0 +1,304 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Backgrounds;
|
||||||
|
using osu.Game.Overlays.MedalSplash;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using OpenTK.Input;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using System;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public class MedalOverlay : FocusedOverlayContainer
|
||||||
|
{
|
||||||
|
public const float DISC_SIZE = 400;
|
||||||
|
|
||||||
|
private const float border_width = 5;
|
||||||
|
|
||||||
|
private readonly Medal medal;
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly Container backgroundStrip, particleContainer;
|
||||||
|
private readonly BackgroundStrip leftStrip, rightStrip;
|
||||||
|
private readonly CircularContainer disc;
|
||||||
|
private readonly Sprite innerSpin, outerSpin;
|
||||||
|
private DrawableMedal drawableMedal;
|
||||||
|
|
||||||
|
private SampleChannel getSample;
|
||||||
|
|
||||||
|
public MedalOverlay(Medal medal)
|
||||||
|
{
|
||||||
|
this.medal = medal;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black.Opacity(60),
|
||||||
|
},
|
||||||
|
outerSpin = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(DISC_SIZE + 500),
|
||||||
|
Alpha = 0f,
|
||||||
|
},
|
||||||
|
backgroundStrip = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = border_width,
|
||||||
|
Alpha = 0f,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Width = 0.5f,
|
||||||
|
Padding = new MarginPadding { Right = DISC_SIZE / 2 },
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
leftStrip = new BackgroundStrip(0f, 1f)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Width = 0.5f,
|
||||||
|
Padding = new MarginPadding { Left = DISC_SIZE / 2 },
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
rightStrip = new BackgroundStrip(1f, 0f),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
particleContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0f,
|
||||||
|
},
|
||||||
|
disc = new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Alpha = 0f,
|
||||||
|
Masking = true,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
BorderColour = Color4.White,
|
||||||
|
BorderThickness = border_width,
|
||||||
|
Size = new Vector2(DISC_SIZE),
|
||||||
|
Scale = new Vector2(0.8f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.FromHex(@"05262f"),
|
||||||
|
},
|
||||||
|
new Triangles
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
TriangleScale = 2,
|
||||||
|
ColourDark = OsuColour.FromHex(@"04222b"),
|
||||||
|
ColourLight = OsuColour.FromHex(@"052933"),
|
||||||
|
},
|
||||||
|
innerSpin = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Size = new Vector2(1.05f),
|
||||||
|
Alpha = 0.25f,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
|
||||||
|
{
|
||||||
|
getSample = audio.Sample.Get(@"MedalSplash/medal-get");
|
||||||
|
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
|
||||||
|
|
||||||
|
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = colours.Blue.Opacity(0.5f),
|
||||||
|
Radius = 50,
|
||||||
|
};
|
||||||
|
|
||||||
|
disc.Add(drawableMedal = new DrawableMedal(medal)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Show();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
particleContainer.Add(new MedalParticle(RNG.Next(0, 359)));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(InputState state)
|
||||||
|
{
|
||||||
|
dismiss();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFocusLost(InputState state)
|
||||||
|
{
|
||||||
|
if (state.Keyboard.Keys.Contains(Key.Escape)) dismiss();
|
||||||
|
}
|
||||||
|
|
||||||
|
private const double initial_duration = 400;
|
||||||
|
private const double step_duration = 900;
|
||||||
|
|
||||||
|
protected override void PopIn()
|
||||||
|
{
|
||||||
|
base.PopIn();
|
||||||
|
|
||||||
|
FadeIn(200);
|
||||||
|
background.FlashColour(Color4.White.Opacity(0.25f), 400);
|
||||||
|
|
||||||
|
getSample.Play();
|
||||||
|
|
||||||
|
using (innerSpin.BeginLoopedSequence())
|
||||||
|
innerSpin.RotateTo(360, 20000);
|
||||||
|
|
||||||
|
using (outerSpin.BeginLoopedSequence())
|
||||||
|
outerSpin.RotateTo(360, 40000);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(200, true))
|
||||||
|
{
|
||||||
|
disc.FadeIn(initial_duration);
|
||||||
|
particleContainer.FadeIn(initial_duration);
|
||||||
|
outerSpin.FadeTo(0.1f, initial_duration * 2);
|
||||||
|
disc.ScaleTo(1f, initial_duration * 2, EasingTypes.OutElastic);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(initial_duration + 200, true))
|
||||||
|
{
|
||||||
|
backgroundStrip.FadeIn(step_duration);
|
||||||
|
leftStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
|
||||||
|
rightStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
|
||||||
|
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Icon; });
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(step_duration, true))
|
||||||
|
{
|
||||||
|
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.MedalUnlocked; });
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(step_duration, true))
|
||||||
|
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Full; });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
base.PopOut();
|
||||||
|
FadeOut(200);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void dismiss()
|
||||||
|
{
|
||||||
|
if (drawableMedal.State != DisplayState.Full)
|
||||||
|
{
|
||||||
|
// if we haven't yet, play out the animation fully
|
||||||
|
drawableMedal.State = DisplayState.Full;
|
||||||
|
Flush(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Hide();
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class BackgroundStrip : Container
|
||||||
|
{
|
||||||
|
public BackgroundStrip(float start, float end)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Width = 0f;
|
||||||
|
ColourInfo = ColourInfo.GradientHorizontal(Color4.White.Opacity(start), Color4.White.Opacity(end));
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.White,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class MedalParticle : CircularContainer
|
||||||
|
{
|
||||||
|
private readonly float direction;
|
||||||
|
|
||||||
|
private Vector2 positionForOffset(float offset) => new Vector2((float)(offset * Math.Sin(direction)), (float)(offset * Math.Cos(direction)));
|
||||||
|
|
||||||
|
public MedalParticle(float direction)
|
||||||
|
{
|
||||||
|
this.direction = direction;
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Position = positionForOffset(DISC_SIZE / 2);
|
||||||
|
Masking = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = colours.Blue.Opacity(0.5f),
|
||||||
|
Radius = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
|
||||||
|
FadeOut(500);
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
183
osu.Game/Overlays/MedalSplash/DrawableMedal.cs
Normal file
183
osu.Game/Overlays/MedalSplash/DrawableMedal.cs
Normal file
@ -0,0 +1,183 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.MedalSplash
|
||||||
|
{
|
||||||
|
public class DrawableMedal : Container, IStateful<DisplayState>
|
||||||
|
{
|
||||||
|
private const float scale_when_unlocked = 0.76f;
|
||||||
|
private const float scale_when_full = 0.6f;
|
||||||
|
|
||||||
|
private readonly Medal medal;
|
||||||
|
private readonly Container medalContainer;
|
||||||
|
private readonly Sprite medalSprite, medalGlow;
|
||||||
|
private readonly OsuSpriteText unlocked, name;
|
||||||
|
private readonly TextFlowContainer description;
|
||||||
|
private readonly FillFlowContainer infoFlow;
|
||||||
|
private DisplayState state;
|
||||||
|
public DrawableMedal(Medal medal)
|
||||||
|
{
|
||||||
|
this.medal = medal;
|
||||||
|
Position = new Vector2(0f, MedalOverlay.DISC_SIZE / 2);
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
medalContainer = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0f,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
medalSprite = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(0.81f),
|
||||||
|
},
|
||||||
|
medalGlow = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
unlocked = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Text = "Medal Unlocked".ToUpper(),
|
||||||
|
TextSize = 24,
|
||||||
|
Font = @"Exo2.0-Light",
|
||||||
|
Alpha = 0f,
|
||||||
|
Scale = new Vector2(1f / scale_when_unlocked),
|
||||||
|
},
|
||||||
|
infoFlow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Width = 0.6f,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0f, 5f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
name = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Text = medal.Name,
|
||||||
|
TextSize = 20,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
Alpha = 0f,
|
||||||
|
Scale = new Vector2(1f / scale_when_full),
|
||||||
|
},
|
||||||
|
description = new TextFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Alpha = 0f,
|
||||||
|
Scale = new Vector2(1f / scale_when_full),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
description.AddText(medal.Description, s =>
|
||||||
|
{
|
||||||
|
s.Anchor = Anchor.TopCentre;
|
||||||
|
s.Origin = Anchor.TopCentre;
|
||||||
|
s.TextSize = 16;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, TextureStore textures)
|
||||||
|
{
|
||||||
|
medalSprite.Texture = textures.Get(medal.ImageUrl);
|
||||||
|
medalGlow.Texture = textures.Get(@"MedalSplash/medal-glow");
|
||||||
|
description.Colour = colours.BlueLight;
|
||||||
|
|
||||||
|
unlocked.Position = new Vector2(0f, medalContainer.Size.Y / 2 + 10);
|
||||||
|
infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
public DisplayState State
|
||||||
|
{
|
||||||
|
get { return state; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (state == value) return;
|
||||||
|
|
||||||
|
state = value;
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateState()
|
||||||
|
{
|
||||||
|
if (!IsLoaded) return;
|
||||||
|
|
||||||
|
const double duration = 900;
|
||||||
|
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case DisplayState.None:
|
||||||
|
medalContainer.ScaleTo(0);
|
||||||
|
break;
|
||||||
|
case DisplayState.Icon:
|
||||||
|
medalContainer.ScaleTo(1, duration, EasingTypes.OutElastic);
|
||||||
|
medalContainer.FadeIn(duration);
|
||||||
|
break;
|
||||||
|
case DisplayState.MedalUnlocked:
|
||||||
|
medalContainer.ScaleTo(1);
|
||||||
|
medalContainer.Show();
|
||||||
|
|
||||||
|
ScaleTo(scale_when_unlocked, duration, EasingTypes.OutExpo);
|
||||||
|
MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, EasingTypes.OutExpo);
|
||||||
|
unlocked.FadeInFromZero(duration);
|
||||||
|
break;
|
||||||
|
case DisplayState.Full:
|
||||||
|
medalContainer.ScaleTo(1);
|
||||||
|
medalContainer.Show();
|
||||||
|
|
||||||
|
ScaleTo(scale_when_full, duration, EasingTypes.OutExpo);
|
||||||
|
MoveToY(MedalOverlay.DISC_SIZE / 2 - 60, duration, EasingTypes.OutExpo);
|
||||||
|
name.FadeInFromZero(duration + 100);
|
||||||
|
description.FadeInFromZero(duration * 2);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum DisplayState
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
Icon,
|
||||||
|
MedalUnlocked,
|
||||||
|
Full,
|
||||||
|
}
|
||||||
|
}
|
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
|
|
||||||
private ProgressNotificationState state;
|
private ProgressNotificationState state;
|
||||||
|
|
||||||
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification()
|
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||||
{
|
{
|
||||||
Activated = CompletionClickAction,
|
Activated = CompletionClickAction,
|
||||||
Text = $"Task \"{Text}\" has completed!"
|
Text = $"Task \"{Text}\" has completed!"
|
||||||
|
@ -1,9 +1,13 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Overlays.Settings.Sections.Gameplay;
|
using osu.Game.Overlays.Settings.Sections.Gameplay;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections
|
namespace osu.Game.Overlays.Settings.Sections
|
||||||
{
|
{
|
||||||
@ -20,5 +24,16 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
new SongSelectSettings(),
|
new SongSelectSettings(),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(RulesetDatabase rulesets)
|
||||||
|
{
|
||||||
|
foreach(Ruleset ruleset in rulesets.AllRulesets.Select(info => info.CreateInstance()))
|
||||||
|
{
|
||||||
|
SettingsSubsection section = ruleset.CreateSettings();
|
||||||
|
if (section != null)
|
||||||
|
Add(section);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,32 +1,10 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Game.Configuration;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||||
{
|
{
|
||||||
public class DetailSettings : SettingsSubsection
|
public class DetailSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Detail Settings";
|
protected override string Header => "Detail Settings";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuConfigManager config)
|
|
||||||
{
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new SettingsCheckbox
|
|
||||||
{
|
|
||||||
LabelText = "Snaking in sliders",
|
|
||||||
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
|
|
||||||
},
|
|
||||||
new SettingsCheckbox
|
|
||||||
{
|
|
||||||
LabelText = "Snaking out sliders",
|
|
||||||
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
if (text == null)
|
if (text == null)
|
||||||
{
|
{
|
||||||
// construct lazily for cases where the label is not needed (may be provided by the Control).
|
// construct lazily for cases where the label is not needed (may be provided by the Control).
|
||||||
Add(text = new OsuSpriteText() { Depth = 1 });
|
Add(text = new OsuSpriteText { Depth = 1 });
|
||||||
}
|
}
|
||||||
|
|
||||||
text.Text = value;
|
text.Text = value;
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
where T : struct, IEquatable<T>
|
where T : struct, IEquatable<T>
|
||||||
where U : SliderBar<T>, new()
|
where U : SliderBar<T>, new()
|
||||||
{
|
{
|
||||||
protected override Drawable CreateControl() => new U()
|
protected override Drawable CreateControl() => new U
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||||
RelativeSizeAxes = Axes.X
|
RelativeSizeAxes = Axes.X
|
||||||
|
@ -8,6 +8,7 @@ using osu.Game.Rulesets.UI;
|
|||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets
|
namespace osu.Game.Rulesets
|
||||||
{
|
{
|
||||||
@ -36,6 +37,8 @@ namespace osu.Game.Rulesets
|
|||||||
|
|
||||||
public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
|
public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
|
||||||
|
|
||||||
|
public virtual SettingsSubsection CreateSettings() => null;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Do not override this unless you are a legacy mode.
|
/// Do not override this unless you are a legacy mode.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
|
|||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new ReplaySliderBar<double>()
|
new ReplaySliderBar<double>
|
||||||
{
|
{
|
||||||
LabelText = "Playback speed",
|
LabelText = "Playback speed",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed)
|
Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed)
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
|
|||||||
public class ReplaySliderBar<T> : SettingsSlider<T>
|
public class ReplaySliderBar<T> : SettingsSlider<T>
|
||||||
where T : struct, IEquatable<T>
|
where T : struct, IEquatable<T>
|
||||||
{
|
{
|
||||||
protected override Drawable CreateControl() => new Sliderbar()
|
protected override Drawable CreateControl() => new Sliderbar
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||||
RelativeSizeAxes = Axes.X
|
RelativeSizeAxes = Axes.X
|
||||||
|
@ -277,9 +277,19 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
protected override bool OnClick(InputState state)
|
protected override bool OnClick(InputState state)
|
||||||
{
|
{
|
||||||
|
if (!Enabled)
|
||||||
|
return false;
|
||||||
|
|
||||||
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
|
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
|
||||||
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
|
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
|
||||||
return base.OnClick(state);
|
|
||||||
|
bool result = base.OnClick(state);
|
||||||
|
|
||||||
|
// for now, let's disable the skip button after the first press.
|
||||||
|
// this will likely need to be contextual in the future (bound from external components).
|
||||||
|
Enabled.Value = false;
|
||||||
|
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -160,7 +160,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Colour = Color4.Black,
|
Colour = Color4.Black,
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
},
|
},
|
||||||
new FillFlowContainer<MetadataSegment>()
|
new FillFlowContainer<MetadataSegment>
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
|
@ -128,7 +128,7 @@ namespace osu.Game.Screens.Select
|
|||||||
// Bottom = 5
|
// Bottom = 5
|
||||||
// },
|
// },
|
||||||
//},
|
//},
|
||||||
sortTabs = new OsuTabControl<SortMode>()
|
sortTabs = new OsuTabControl<SortMode>
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
|
13
osu.Game/Users/Medal.cs
Normal file
13
osu.Game/Users/Medal.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Users
|
||||||
|
{
|
||||||
|
public class Medal
|
||||||
|
{
|
||||||
|
public string Name { get; set; }
|
||||||
|
public string InternalName { get; set; }
|
||||||
|
public string ImageUrl => $@"https://s.ppy.sh/images/medals-client/{InternalName}@2x.png";
|
||||||
|
public string Description { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -489,6 +489,9 @@
|
|||||||
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
|
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
|
||||||
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
|
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
||||||
|
<Compile Include="Overlays\MedalOverlay.cs" />
|
||||||
|
<Compile Include="Users\Medal.cs" />
|
||||||
|
<Compile Include="Overlays\MedalSplash\DrawableMedal.cs" />
|
||||||
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
|
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
|
||||||
<Compile Include="Online\Multiplayer\GameType.cs" />
|
<Compile Include="Online\Multiplayer\GameType.cs" />
|
||||||
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
|
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
|
||||||
|
@ -66,8 +66,8 @@
|
|||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInAttributeList/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInEnumDeclaration/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantCommaInInitializer/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue"></s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantEmptyObjectCreationArgumentList/@EntryIndexRemoved">True</s:Boolean>
|
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantExplicitParamsArrayCreation/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantImmediateDelegateInvocation/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=RedundantLambdaSignatureParentheses/@EntryIndexedValue">WARNING</s:String>
|
||||||
|
Loading…
Reference in New Issue
Block a user