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Remove game dependency.
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@ -48,7 +48,7 @@ namespace osu.Game.Screens.Tournament
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private Storage storage;
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private Storage storage;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(Framework.Game game, TextureStore textures, Storage storage)
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private void load(TextureStore textures, Storage storage)
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{
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{
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this.storage = storage;
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this.storage = storage;
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