diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs index 8669543841..75f5b18607 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -10,10 +9,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty { public double ApproachRate; public int MaxCombo; - - public CatchDifficultyAttributes(Mod[] mods) - : base(mods) - { - } } } diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index d4110ab1e1..f8ca066a4f 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -12,7 +12,6 @@ using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -78,6 +77,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty new Movement(), }; - protected override DifficultyAttributes CreateDifficultyAttributes(Mod[] mods) => new CatchDifficultyAttributes(mods); + protected override DifficultyAttributes CreateDifficultyAttributes() => new CatchDifficultyAttributes(); } }