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Do not try to set ruleset from beatmap if it's a dummy

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Bartłomiej Dach 2022-06-19 20:08:39 +02:00
parent 93b3ede2a0
commit 3ab8158b92
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@ -65,7 +65,8 @@ namespace osu.Game.Screens.Edit
base.LoadComplete();
// will be restored via lease, see `DisallowExternalBeatmapRulesetChanges`.
Ruleset.Value = Beatmap.Value.BeatmapInfo.Ruleset;
if (!(Beatmap.Value is DummyWorkingBeatmap))
Ruleset.Value = Beatmap.Value.BeatmapInfo.Ruleset;
Mods.Value = Array.Empty<Mod>();
}