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Added missing mod incompatabilities
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@ -1,7 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Taiko.Replays;
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@ -12,5 +14,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
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=> new ModReplayData(new TaikoAutoGenerator(beatmap).Generate(), new ModCreatedUser { Username = "mekkadosu!" });
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(TaikoModSingleTap) }).ToArray();
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}
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}
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@ -1,7 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Taiko.Objects;
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@ -13,5 +15,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
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=> new ModReplayData(new TaikoAutoGenerator(beatmap).Generate(), new ModCreatedUser { Username = "mekkadosu!" });
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(TaikoModSingleTap) }).ToArray();
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Mods;
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@ -9,5 +11,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
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public class TaikoModRelax : ModRelax
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{
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public override LocalisableString Description => @"No ninja-like spinners, demanding drumrolls or unexpected katu's.";
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(TaikoModSingleTap) }).ToArray();
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}
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}
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