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Basic layout
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@ -38,12 +38,26 @@ namespace osu.Desktop.VisualTests.Tests
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first.Room.Name.Value = @"Great Room Right Here";
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first.Room.Name.Value = @"Great Room Right Here";
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first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" }};
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first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" }};
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first.Room.Status.Value = new RoomStatusOpen();
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first.Room.Status.Value = new RoomStatusOpen();
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first.Room.Beatmap.Value = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" };
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first.Room.Beatmap.Value = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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{
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Title = @"Seiryu",
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Artist = @"Critical Crystal",
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},
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};
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second.Room.Name.Value = @"Relax It's The Weekend";
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second.Room.Name.Value = @"Relax It's The Weekend";
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second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" }};
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second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" }};
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second.Room.Status.Value = new RoomStatusPlaying();
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second.Room.Status.Value = new RoomStatusPlaying();
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second.Room.Beatmap.Value = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" };
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second.Room.Beatmap.Value = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata
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{
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Title = @"Serendipity",
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Artist = @"ZAQ",
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},
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};
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AddStep(@"change state", () =>
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AddStep(@"change state", () =>
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{
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{
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101
osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs
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101
osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs
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@ -0,0 +1,101 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Testing;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multiplayer;
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using osu.Game.Database;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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using osu.Framework.Allocation;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseRoomInspector : TestCase
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{
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public override string Description => @"from the multiplayer lobby";
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private RulesetDatabase rulesets;
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public override void Reset()
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{
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base.Reset();
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var room = new Room();
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room.Name.Value = @"My Awesome Room";
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room.Host.Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" }};
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room.Status.Value = new RoomStatusOpen();
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room.Beatmap.Value = new BeatmapInfo
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{
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StarDifficulty = 3.7,
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Ruleset = rulesets.GetRuleset(3),
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Metadata = new BeatmapMetadata
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{
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Title = @"Platina",
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Artist = @"Maaya Sakamoto",
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Author = @"uwutm8",
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},
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};
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room.MaxParticipants.Value = 200;
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room.Participants.Value = new[] { new User { Username = @"flyte", Id = 3103765, GlobalRank = 1425 },
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new User { Username = @"Cookiezi", Id = 124493, GlobalRank = 5466 },
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new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 2873 },
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new User { Username = @"Rafis", Id = 2558286, GlobalRank = 4687 },
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new User { Username = @"hvick225", Id = 50265, GlobalRank = 3258 },
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new User { Username = @"peppy", Id = 2, GlobalRank = 6251 }};
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RoomInspector inspector;
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Add(inspector = new RoomInspector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Room = room,
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});
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AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
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AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" }});
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AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
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AddStep(@"change beatmap", () => room.Beatmap.Value = null);
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AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
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AddStep(@"change participants", () => room.Participants.Value = new[]
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{
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new User { Username = @"filsdelama", Id = 2831793, GlobalRank = 8542 },
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new User { Username = @"_index", Id = 652457, GlobalRank = 15024 }
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});
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AddStep(@"change room", () =>
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{
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var newRoom = new Room();
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newRoom.Name.Value = @"My New, Better Than Ever Room";
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newRoom.Host.Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" }};
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newRoom.Status.Value = new RoomStatusOpen();
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newRoom.Beatmap.Value = new BeatmapInfo
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{
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StarDifficulty = 7.07,
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Ruleset = rulesets.GetRuleset(0),
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Metadata = new BeatmapMetadata
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{
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Title = @"xi",
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Artist = @"FREEDOM DIVE",
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Author = @"Nakagawa-Kanon",
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},
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};
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newRoom.MaxParticipants.Value = 10;
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newRoom.Participants.Value = new[]
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{
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new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 4 },
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new User { Username = @"HappyStick", Id = 256802, GlobalRank = 752 },
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new User { Username = @"-Konpaku-", Id = 2258797, GlobalRank = 571 }
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};
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inspector.Room = newRoom;
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});
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}
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[BackgroundDependencyLoader]
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private void load(RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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}
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}
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}
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@ -224,6 +224,7 @@
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<Compile Include="Tests\TestCaseUserPanel.cs" />
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<Compile Include="Tests\TestCaseUserPanel.cs" />
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<Compile Include="Tests\TestCaseDirect.cs" />
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<Compile Include="Tests\TestCaseDirect.cs" />
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<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
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<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
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<Compile Include="Tests\TestCaseRoomInspector.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup />
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<ItemGroup />
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<ItemGroup />
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@ -12,6 +12,8 @@ namespace osu.Game.Online.Multiplayer
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public Bindable<string> Name = new Bindable<string>();
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public Bindable<string> Name = new Bindable<string>();
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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public Bindable<BeatmapMetadata> Beatmap = new Bindable<BeatmapMetadata>();
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<User[]> Participants = new Bindable<User[]>();
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}
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}
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}
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}
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@ -55,4 +55,4 @@ namespace osu.Game.Overlays.Toolbar
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DrawableIcon.TextSize *= 1.4f;
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DrawableIcon.TextSize *= 1.4f;
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}
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}
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}
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}
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}
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}
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@ -227,13 +227,13 @@ namespace osu.Game.Screens.Multiplayer
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d.FadeColour(value.GetAppropriateColour(colours), 100);
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d.FadeColour(value.GetAppropriateColour(colours), 100);
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}
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}
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private void displayBeatmap(BeatmapMetadata value)
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private void displayBeatmap(BeatmapInfo value)
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{
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{
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if (value != null)
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if (value != null)
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{
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{
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beatmapTitle.Current = localisation.GetUnicodePreference(value.TitleUnicode, value.Title);
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beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
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beatmapDash.Text = @" - ";
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beatmapDash.Text = @" - ";
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beatmapArtist.Current = localisation.GetUnicodePreference(value.ArtistUnicode, value.Artist);
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beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
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}
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}
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else
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else
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{
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{
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502
osu.Game/Screens/Multiplayer/RoomInspector.cs
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502
osu.Game/Screens/Multiplayer/RoomInspector.cs
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@ -0,0 +1,502 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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namespace osu.Game.Screens.Multiplayer
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{
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public class RoomInspector : Container
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{
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private readonly MarginPadding content_padding = new MarginPadding { Horizontal = 20, Vertical = 10 };
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private readonly FillFlowContainer topFlow;
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private readonly Box statusStrip;
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private readonly OsuSpriteText participants, participantsSlash, maxParticipants, name, status, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor, host, levelRangeLower, levelRangeHigher;
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private readonly Sprite cover;
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private readonly FillFlowContainer levelRangeContainer;
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private readonly ScrollContainer participantsScroll;
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private readonly FillFlowContainer participantsFlow;
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private readonly Container rulesetContainer;
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private readonly Container flagContainer;
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private Bindable<string> nameBind = new Bindable<string>();
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private Bindable<User> hostBind = new Bindable<User>();
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private Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
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private Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
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private Bindable<int?> maxParticipantsBind = new Bindable<int?>();
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private Bindable<User[]> participantsBind = new Bindable<User[]>();
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private OsuColour colours;
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private LocalisationEngine localisation;
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private Room room;
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public Room Room
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{
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get { return room; }
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set
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{
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if (value == room) return;
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room = value;
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nameBind.BindTo(Room.Name);
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hostBind.BindTo(Room.Host);
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statusBind.BindTo(Room.Status);
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beatmapBind.BindTo(Room.Beatmap);
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maxParticipantsBind.BindTo(Room.MaxParticipants);
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participantsBind.BindTo(Room.Participants);
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}
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}
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public RoomInspector()
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{
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Width = 520;
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RelativeSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"343138"),
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},
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topFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 200,
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Masking = true,
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Children = new Drawable[]
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{
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cover = new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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ColourInfo = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(20),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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LayoutDuration = 100,
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Children = new[]
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{
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participants = new OsuSpriteText
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{
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TextSize = 30,
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Font = @"Exo2.0-Bold"
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},
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participantsSlash = new OsuSpriteText
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{
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Text = @"/",
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TextSize = 30,
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Font = @"Exo2.0-Light"
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},
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maxParticipants = new OsuSpriteText
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{
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TextSize = 30,
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Font = @"Exo2.0-Light"
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},
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},
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},
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name = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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TextSize = 30,
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},
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},
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},
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},
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},
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statusStrip = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = 5,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"28242d"),
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Padding = content_padding,
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Spacing = new Vector2(0f, 5f),
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Children = new Drawable[]
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{
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status = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-Bold",
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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LayoutDuration = 100,
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Spacing = new Vector2(5f, 0f),
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Children = new Drawable[]
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{
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rulesetContainer = new Container
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{
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Size = new Vector2(30f),
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},
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new Container //todo: game type icon
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{
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Size = new Vector2(30f),
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CornerRadius = 15f,
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Masking = true,
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Children = new[]
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|
{
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|
new Box
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|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.FromHex(@"545454"),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Height = 30f,
|
||||||
|
Margin = new MarginPadding { Left = 5 },
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
beatmapTitle = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = @"Exo2.0-BoldItalic",
|
||||||
|
},
|
||||||
|
beatmapDash = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = @"Exo2.0-BoldItalic",
|
||||||
|
},
|
||||||
|
beatmapArtist = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = @"Exo2.0-RegularItalic",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
beatmapAuthor = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
TextSize = 14,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Padding = content_padding,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Height = 15f,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(5f, 0f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
flagContainer = new Container
|
||||||
|
{
|
||||||
|
Width = 22f,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Width = 38f,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
CornerRadius = 2f,
|
||||||
|
Masking = true,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.FromHex(@"ad387e"),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "hosted by",
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
TextSize = 14,
|
||||||
|
},
|
||||||
|
host = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
TextSize = 14,
|
||||||
|
Font = @"Exo2.0-BoldItalic",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
levelRangeContainer = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "Level Range ",
|
||||||
|
TextSize = 14,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "#",
|
||||||
|
TextSize = 14,
|
||||||
|
},
|
||||||
|
levelRangeLower = new OsuSpriteText
|
||||||
|
{
|
||||||
|
TextSize = 14,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = " - ",
|
||||||
|
TextSize = 14,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "#",
|
||||||
|
TextSize = 14,
|
||||||
|
},
|
||||||
|
levelRangeHigher = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "6251",
|
||||||
|
TextSize = 14,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
participantsScroll = new ScrollContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Padding = new MarginPadding { Top = content_padding.Top, Left = 38, Right = 37 },
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
participantsFlow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
LayoutDuration = 100,
|
||||||
|
Spacing = new Vector2(5f),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
nameBind.ValueChanged += displayName;
|
||||||
|
hostBind.ValueChanged += displayUser;
|
||||||
|
maxParticipantsBind.ValueChanged += displayMaxParticipants;
|
||||||
|
participantsBind.ValueChanged += displayParticipants;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, LocalisationEngine localisation, TextureStore textures, RulesetDatabase rulesets)
|
||||||
|
{
|
||||||
|
this.localisation = localisation;
|
||||||
|
this.colours = colours;
|
||||||
|
|
||||||
|
beatmapAuthor.Colour = levelRangeContainer.Colour = colours.Gray9;
|
||||||
|
host.Colour = colours.Blue;
|
||||||
|
|
||||||
|
cover.Texture = textures.Get(@"https://a.pomf.cat/mvduor.png");
|
||||||
|
|
||||||
|
rulesetContainer.Add(new DifficultyIcon(new BeatmapInfo
|
||||||
|
{
|
||||||
|
Ruleset = rulesets.GetRuleset(0),
|
||||||
|
StarDifficulty = 3.7,
|
||||||
|
}) { Size = new Vector2(30f) });
|
||||||
|
|
||||||
|
//binded here instead of ctor because dependencies are needed
|
||||||
|
statusBind.ValueChanged += displayStatus;
|
||||||
|
beatmapBind.ValueChanged += displayBeatmap;
|
||||||
|
|
||||||
|
statusBind.TriggerChange();
|
||||||
|
beatmapBind.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void displayName(string value)
|
||||||
|
{
|
||||||
|
name.Text = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void displayUser(User value)
|
||||||
|
{
|
||||||
|
host.Text = value.Username;
|
||||||
|
flagContainer.Children = new[] { new DrawableFlag(value.Country?.FlagName ?? @"__") { RelativeSizeAxes = Axes.Both } };
|
||||||
|
}
|
||||||
|
|
||||||
|
private void displayStatus(RoomStatus value)
|
||||||
|
{
|
||||||
|
if (value == null) return;
|
||||||
|
status.Text = value.Message;
|
||||||
|
|
||||||
|
foreach (Drawable d in new Drawable[] { statusStrip, status })
|
||||||
|
d.FadeColour(value.GetAppropriateColour(colours), 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void displayBeatmap(BeatmapInfo value)
|
||||||
|
{
|
||||||
|
if (value != null)
|
||||||
|
{
|
||||||
|
rulesetContainer.FadeIn(100);
|
||||||
|
rulesetContainer.Children = new[]
|
||||||
|
{
|
||||||
|
new DifficultyIcon(value)
|
||||||
|
{
|
||||||
|
Size = new Vector2(rulesetContainer.DrawHeight),
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
|
||||||
|
beatmapDash.Text = @" - ";
|
||||||
|
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
|
||||||
|
beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rulesetContainer.FadeOut(100);
|
||||||
|
|
||||||
|
beatmapTitle.Current = null;
|
||||||
|
beatmapArtist.Current = null;
|
||||||
|
|
||||||
|
beatmapTitle.Text = "Changing map";
|
||||||
|
beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void displayMaxParticipants(int? value)
|
||||||
|
{
|
||||||
|
if (value == null)
|
||||||
|
{
|
||||||
|
participantsSlash.FadeOut(100);
|
||||||
|
maxParticipants.FadeOut(100);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
participantsSlash.FadeIn(100);
|
||||||
|
maxParticipants.FadeIn(100);
|
||||||
|
maxParticipants.Text = value.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void displayParticipants(User[] value)
|
||||||
|
{
|
||||||
|
participants.Text = value.Length.ToString();
|
||||||
|
|
||||||
|
var ranks = value.Select(u => u.GlobalRank);
|
||||||
|
levelRangeLower.Text = ranks.Min().ToString();
|
||||||
|
levelRangeHigher.Text = ranks.Max().ToString();
|
||||||
|
|
||||||
|
participantsFlow.Children = value.Select(u => new UserTile(u));
|
||||||
|
}
|
||||||
|
|
||||||
|
private class UserTile : Container, IHasTooltip
|
||||||
|
{
|
||||||
|
private readonly User user;
|
||||||
|
|
||||||
|
public string TooltipText => user.Username;
|
||||||
|
|
||||||
|
public UserTile(User user)
|
||||||
|
{
|
||||||
|
this.user = user;
|
||||||
|
Size = new Vector2(70f);
|
||||||
|
CornerRadius = 5f;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.FromHex(@"27252d"),
|
||||||
|
},
|
||||||
|
new UpdateableAvatar
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
User = user,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -22,6 +22,10 @@ namespace osu.Game.Users
|
|||||||
|
|
||||||
public Bindable<UserStatus> Status = new Bindable<UserStatus>();
|
public Bindable<UserStatus> Status = new Bindable<UserStatus>();
|
||||||
|
|
||||||
|
public int GlobalRank;
|
||||||
|
|
||||||
|
public int CountryRank;
|
||||||
|
|
||||||
//public Team Team;
|
//public Team Team;
|
||||||
|
|
||||||
[JsonProperty(@"profile_colour")]
|
[JsonProperty(@"profile_colour")]
|
||||||
|
@ -452,6 +452,7 @@
|
|||||||
<Compile Include="Graphics\Containers\ReverseDepthFillFlowContainer.cs" />
|
<Compile Include="Graphics\Containers\ReverseDepthFillFlowContainer.cs" />
|
||||||
<Compile Include="Database\RankStatus.cs" />
|
<Compile Include="Database\RankStatus.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
||||||
|
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||||
|
Loading…
Reference in New Issue
Block a user