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Merge pull request #764 from peppy/fix-duplicate-channels
Fix duplicate channels being created on connection loss
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commit
3a12fbd581
@ -284,10 +284,21 @@ namespace osu.Game.Overlays
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{
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{
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if (channel == null) return;
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if (channel == null) return;
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var existing = careChannels.Find(c => c.Id == channel.Id);
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if (existing != null)
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{
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// if we already have this channel loaded, we don't want to make a second one.
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channel = existing;
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}
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else
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{
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careChannels.Add(channel);
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careChannels.Add(channel);
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channelTabs.AddItem(channel);
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channelTabs.AddItem(channel);
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}
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// we need to get a good number of messages initially for each channel we care about.
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// let's fetch a small number of messages to bring us up-to-date with the backlog.
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fetchInitialMessages(channel);
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fetchInitialMessages(channel);
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if (CurrentChannel == null)
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if (CurrentChannel == null)
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