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mirror of https://github.com/ppy/osu.git synced 2025-02-26 06:42:54 +08:00

conflict fixes

This commit is contained in:
OliBomby 2024-01-01 15:34:05 +01:00
parent 594b6fe167
commit 39f4a1aa8e
2 changed files with 0 additions and 23 deletions

View File

@ -129,23 +129,5 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
private void gridSizeIs(int size) private void gridSizeIs(int size)
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing.Value == new Vector2(size) => AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing.Value == new Vector2(size)
&& EditorBeatmap.BeatmapInfo.GridSize == size); && EditorBeatmap.BeatmapInfo.GridSize == size);
[Test]
public void TestGridTypeToggling()
{
AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
gridActive<RectangularPositionSnapGrid>(true);
nextGridTypeIs<TriangularPositionSnapGrid>();
nextGridTypeIs<CircularPositionSnapGrid>();
nextGridTypeIs<RectangularPositionSnapGrid>();
}
private void nextGridTypeIs<T>() where T : PositionSnapGrid
{
AddStep("toggle to next grid type", () => InputManager.Key(Key.H));
gridActive<T>(true);
}
} }
} }

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -25,10 +24,6 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction> public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
{ {
private static readonly PositionSnapGridType[] grid_types = Enum.GetValues(typeof(PositionSnapGridType)).Cast<PositionSnapGridType>().ToArray();
private int currentGridTypeIndex;
[Resolved] [Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!; private EditorBeatmap editorBeatmap { get; set; } = null!;