mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 14:12:56 +08:00
Merge branch 'master' into textbox-AllowIme-false
This commit is contained in:
commit
39c9c4985b
1
.idea/.idea.osu.Android/.idea/.name
Normal file
1
.idea/.idea.osu.Android/.idea/.name
Normal file
@ -0,0 +1 @@
|
||||
osu.Android
|
8
.idea/.idea.osu.Android/.idea/indexLayout.xml
Normal file
8
.idea/.idea.osu.Android/.idea/indexLayout.xml
Normal file
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu.Android/.idea/misc.xml
Normal file
6
.idea/.idea.osu.Android/.idea/misc.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu.Android/.idea/projectSettingsUpdater.xml
Normal file
6
.idea/.idea.osu.Android/.idea/projectSettingsUpdater.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="vcsConfiguration" value="2" />
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu.Android/.idea/vcs.xml
Normal file
6
.idea/.idea.osu.Android/.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.osu/.idea/misc.xml
Normal file
6
.idea/.idea.osu/.idea/misc.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||
</component>
|
||||
</project>
|
@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="vcsConfiguration" value="1" />
|
||||
<option name="vcsConfiguration" value="2" />
|
||||
</component>
|
||||
</project>
|
@ -31,7 +31,7 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
**Latest build:**
|
||||
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.15+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
|
||||
public class TestSceneOsuGame : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
||||
public class TestSceneOsuGame : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
|
||||
public class TestSceneOsuGame : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
||||
public class TestSceneOsuGame : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
|
||||
private PippidonCharacter pippidon;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private void load()
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
|
@ -51,11 +51,11 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.109.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.111.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.118.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.7.1" />
|
||||
<PackageReference Include="Realm" Version="10.8.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -10,14 +10,11 @@ using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Security;
|
||||
using osu.Desktop.Overlays;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Desktop.Updater;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Updater;
|
||||
using osu.Desktop.Windows;
|
||||
using osu.Framework.Threading;
|
||||
@ -27,13 +24,9 @@ namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private readonly bool noVersionOverlay;
|
||||
private VersionManager versionManager;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
|
||||
}
|
||||
|
||||
public override StableStorage GetStorageForStableInstall()
|
||||
@ -114,9 +107,6 @@ namespace osu.Desktop
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (!noVersionOverlay)
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
|
||||
|
||||
LoadComponentAsync(new DiscordRichPresence(), Add);
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
@ -125,23 +115,6 @@ namespace osu.Desktop
|
||||
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
|
||||
}
|
||||
|
||||
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
|
||||
{
|
||||
base.ScreenChanged(lastScreen, newScreen);
|
||||
|
||||
switch (newScreen)
|
||||
{
|
||||
case IntroScreen _:
|
||||
case MainMenu _:
|
||||
versionManager?.Show();
|
||||
break;
|
||||
|
||||
default:
|
||||
versionManager?.Hide();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Desktop.Security
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Icon = FontAwesome.Solid.ShieldAlt;
|
||||
IconBackground.Colour = colours.YellowDark;
|
||||
|
@ -4,6 +4,8 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// ReSharper disable IdentifierTypo
|
||||
|
||||
namespace osu.Desktop.Windows
|
||||
{
|
||||
internal class WindowsKey
|
||||
|
@ -9,7 +9,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
|
||||
<PackageReference Include="nunit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -4,11 +4,14 @@ Version: 2.5
|
||||
[Mania]
|
||||
Keys: 4
|
||||
ColumnLineWidth: 3,1,3,1,1
|
||||
Hit0: mania/hit0
|
||||
Hit50: mania/hit50
|
||||
Hit100: mania/hit100
|
||||
Hit200: mania/hit200
|
||||
Hit300: mania/hit300
|
||||
Hit300g: mania/hit300g
|
||||
// some skins found in the wild had configuration keys where the @2x suffix was included in the values.
|
||||
// the expected compatibility behaviour is that the presence of the @2x suffix shouldn't change anything
|
||||
// if @2x assets are present.
|
||||
Hit0: mania/hit0@2x
|
||||
Hit50: mania/hit50@2x
|
||||
Hit100: mania/hit100@2x
|
||||
Hit200: mania/hit200@2x
|
||||
Hit300: mania/hit300@2x
|
||||
Hit300g: mania/hit300g@2x
|
||||
StageLeft: mania/stage-left
|
||||
StageRight: mania/stage-right
|
@ -5,8 +5,10 @@ using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mania.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -23,7 +25,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
{
|
||||
if (hitWindows.IsHitResultAllowed(result))
|
||||
{
|
||||
AddStep("Show " + result.GetDescription(), () => SetContents(_ =>
|
||||
AddStep("Show " + result.GetDescription(), () =>
|
||||
{
|
||||
SetContents(_ =>
|
||||
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
|
||||
{
|
||||
Type = result
|
||||
@ -31,7 +35,14 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}));
|
||||
});
|
||||
|
||||
// for test purposes, undo the Y adjustment related to the `ScorePosition` legacy positioning config value
|
||||
// (see `LegacyManiaJudgementPiece.load()`).
|
||||
// this prevents the judgements showing somewhere below or above the bounding box of the judgement.
|
||||
foreach (var legacyPiece in this.ChildrenOfType<LegacyManiaJudgementPiece>())
|
||||
legacyPiece.Y = 0;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IScrollingInfo scrollingInfo)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
||||
|
||||
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new DrainingHealthProcessor(drainStartTime, 0.5);
|
||||
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new ManiaHealthProcessor(drainStartTime, 0.5);
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
|
||||
|
||||
|
23
osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs
Normal file
23
osu.Game.Rulesets.Mania/Scoring/ManiaHealthProcessor.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Scoring
|
||||
{
|
||||
public class ManiaHealthProcessor : DrainingHealthProcessor
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public ManiaHealthProcessor(double drainStartTime, double drainLenience = 0)
|
||||
: base(drainStartTime, drainLenience)
|
||||
{
|
||||
}
|
||||
|
||||
protected override HitResult GetSimulatedHitResult(Judgement judgement)
|
||||
{
|
||||
// Users are not expected to attain perfect judgements for all notes due to the tighter hit window.
|
||||
return judgement.MaxResult == HitResult.Perfect ? HitResult.Great : judgement.MaxResult;
|
||||
}
|
||||
}
|
||||
}
|
225
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs
Normal file
225
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs
Normal file
@ -0,0 +1,225 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
public class TestSceneSliderSnapping : EditorTestScene
|
||||
{
|
||||
private const double beat_length = 1000;
|
||||
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
|
||||
return new TestBeatmap(ruleset, false)
|
||||
{
|
||||
ControlPointInfo = controlPointInfo
|
||||
};
|
||||
}
|
||||
|
||||
private Slider slider;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("add unsnapped slider", () => EditorBeatmap.Add(slider = new Slider
|
||||
{
|
||||
StartTime = 0,
|
||||
Position = OsuPlayfield.BASE_SIZE / 5,
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(Vector2.Zero),
|
||||
new PathControlPoint(OsuPlayfield.BASE_SIZE * 2 / 5),
|
||||
new PathControlPoint(OsuPlayfield.BASE_SIZE * 3 / 5)
|
||||
}
|
||||
}
|
||||
}));
|
||||
AddStep("set beat divisor to 1/1", () =>
|
||||
{
|
||||
var beatDivisor = (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
|
||||
beatDivisor.Value = 1;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMovingUnsnappedSliderNodesSnaps()
|
||||
{
|
||||
PathControlPointPiece sliderEnd = null;
|
||||
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
AddStep("select slider end", () =>
|
||||
{
|
||||
sliderEnd = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints.Last());
|
||||
InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre);
|
||||
});
|
||||
AddStep("move slider end", () =>
|
||||
{
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre - new Vector2(0, 20));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
assertSliderSnapped(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddingControlPointToUnsnappedSliderNodesSnaps()
|
||||
{
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
AddStep("move mouse to new point location", () =>
|
||||
{
|
||||
var firstPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[0]);
|
||||
var secondPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[1]);
|
||||
InputManager.MoveMouseTo((firstPiece.ScreenSpaceDrawQuad.Centre + secondPiece.ScreenSpaceDrawQuad.Centre) / 2);
|
||||
});
|
||||
AddStep("move slider end", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
assertSliderSnapped(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemovingControlPointFromUnsnappedSliderNodesSnaps()
|
||||
{
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
AddStep("move mouse to second control point", () =>
|
||||
{
|
||||
var secondPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[1]);
|
||||
InputManager.MoveMouseTo(secondPiece);
|
||||
});
|
||||
AddStep("quick delete", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.PressButton(MouseButton.Right);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
assertSliderSnapped(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResizingUnsnappedSliderSnaps()
|
||||
{
|
||||
SelectionBoxScaleHandle handle = null;
|
||||
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
AddStep("move mouse to scale handle", () =>
|
||||
{
|
||||
handle = this.ChildrenOfType<SelectionBoxScaleHandle>().First();
|
||||
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
|
||||
});
|
||||
AddStep("scale slider", () =>
|
||||
{
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(20, 20));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
assertSliderSnapped(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRotatingUnsnappedSliderDoesNotSnap()
|
||||
{
|
||||
SelectionBoxRotationHandle handle = null;
|
||||
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
AddStep("move mouse to rotate handle", () =>
|
||||
{
|
||||
handle = this.ChildrenOfType<SelectionBoxRotationHandle>().First();
|
||||
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
|
||||
});
|
||||
AddStep("scale slider", () =>
|
||||
{
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(0, 20));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
assertSliderSnapped(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFlippingSliderDoesNotSnap()
|
||||
{
|
||||
OsuSelectionHandler selectionHandler = null;
|
||||
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
AddStep("flip slider horizontally", () =>
|
||||
{
|
||||
selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
|
||||
selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipHorizontally));
|
||||
});
|
||||
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("flip slider vertically", () =>
|
||||
{
|
||||
selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
|
||||
selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipVertically));
|
||||
});
|
||||
|
||||
assertSliderSnapped(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReversingSliderDoesNotSnap()
|
||||
{
|
||||
assertSliderSnapped(false);
|
||||
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
AddStep("reverse slider", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.Key(Key.G);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
|
||||
assertSliderSnapped(false);
|
||||
}
|
||||
|
||||
private void assertSliderSnapped(bool snapped)
|
||||
=> AddAssert($"slider is {(snapped ? "" : "not ")}snapped", () =>
|
||||
{
|
||||
double durationInBeatLengths = slider.Duration / beat_length;
|
||||
double fractionalPart = durationInBeatLengths - (int)durationInBeatLengths;
|
||||
return Precision.AlmostEquals(fractionalPart, 0) == snapped;
|
||||
});
|
||||
}
|
||||
}
|
@ -5,7 +5,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Moq" Version="4.16.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -283,6 +283,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
}
|
||||
}
|
||||
|
||||
// Snap the path to the current beat divisor before checking length validity.
|
||||
slider.SnapTo(snapProvider);
|
||||
|
||||
if (!slider.Path.HasValidLength)
|
||||
{
|
||||
for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
|
||||
@ -290,6 +293,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
|
||||
slider.Position = oldPosition;
|
||||
slider.StartTime = oldStartTime;
|
||||
// Snap the path length again to undo the invalid length.
|
||||
slider.SnapTo(snapProvider);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -50,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
controlPoints.BindTo(HitObject.Path.ControlPoints);
|
||||
|
||||
pathVersion.BindTo(HitObject.Path.Version);
|
||||
pathVersion.BindValueChanged(_ => updatePath());
|
||||
pathVersion.BindValueChanged(_ => editorBeatmap?.Update(HitObject));
|
||||
|
||||
BodyPiece.UpdateFrom(HitObject);
|
||||
}
|
||||
@ -208,6 +208,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
// Move the control points from the insertion index onwards to make room for the insertion
|
||||
controlPoints.Insert(insertionIndex, pathControlPoint);
|
||||
|
||||
HitObject.SnapTo(composer);
|
||||
|
||||
return pathControlPoint;
|
||||
}
|
||||
|
||||
@ -227,7 +229,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
controlPoints.Remove(c);
|
||||
}
|
||||
|
||||
// If there are 0 or 1 remaining control points, the slider is in a degenerate (single point) form and should be deleted
|
||||
// Snap the slider to the current beat divisor before checking length validity.
|
||||
HitObject.SnapTo(composer);
|
||||
|
||||
// If there are 0 or 1 remaining control points, or the slider has an invalid length, it is in a degenerate form and should be deleted
|
||||
if (controlPoints.Count <= 1 || !HitObject.Path.HasValidLength)
|
||||
{
|
||||
placementHandler?.Delete(HitObject);
|
||||
@ -242,12 +247,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
HitObject.Position += first;
|
||||
}
|
||||
|
||||
private void updatePath()
|
||||
{
|
||||
HitObject.Path.ExpectedDistance.Value = composer?.GetSnappedDistanceFromDistance(HitObject, (float)HitObject.Path.CalculatedDistance) ?? (float)HitObject.Path.CalculatedDistance;
|
||||
editorBeatmap?.Update(HitObject);
|
||||
}
|
||||
|
||||
private void convertToStream()
|
||||
{
|
||||
if (editorBeatmap == null || changeHandler == null || beatDivisor == null)
|
||||
|
@ -1,12 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
@ -18,6 +22,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class OsuSelectionHandler : EditorSelectionHandler
|
||||
{
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IPositionSnapProvider? positionSnapProvider { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// During a transform, the initial origin is stored so it can be used throughout the operation.
|
||||
/// </summary>
|
||||
@ -27,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
/// During a transform, the initial path types of a single selected slider are stored so they
|
||||
/// can be maintained throughout the operation.
|
||||
/// </summary>
|
||||
private List<PathType?> referencePathTypes;
|
||||
private List<PathType?>? referencePathTypes;
|
||||
|
||||
protected override void OnSelectionChanged()
|
||||
{
|
||||
@ -197,6 +204,10 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
for (int i = 0; i < slider.Path.ControlPoints.Count; ++i)
|
||||
slider.Path.ControlPoints[i].Type = referencePathTypes[i];
|
||||
|
||||
// Snap the slider's length to the current beat divisor
|
||||
// to calculate the final resulting duration / bounding box before the final checks.
|
||||
slider.SnapTo(positionSnapProvider);
|
||||
|
||||
//if sliderhead or sliderend end up outside playfield, revert scaling.
|
||||
Quad scaledQuad = getSurroundingQuad(new OsuHitObject[] { slider });
|
||||
(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
|
||||
@ -206,6 +217,9 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
foreach (var point in slider.Path.ControlPoints)
|
||||
point.Position = oldControlPoints.Dequeue();
|
||||
|
||||
// Snap the slider's length again to undo the potentially-invalid length applied by the previous snap.
|
||||
slider.SnapTo(positionSnapProvider);
|
||||
}
|
||||
|
||||
private void scaleHitObjects(OsuHitObject[] hitObjects, Anchor reference, Vector2 scale)
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
@ -65,8 +65,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
|
||||
|
||||
AddNested(i < SpinsRequired
|
||||
? new SpinnerTick { StartTime = startTime }
|
||||
: new SpinnerBonusTick { StartTime = startTime });
|
||||
? new SpinnerTick { StartTime = startTime, Position = Position }
|
||||
: new SpinnerBonusTick { StartTime = startTime, Position = Position });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,15 +3,13 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
{
|
||||
public class SpinnerBackgroundLayer : SpinnerFill
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, DrawableHitObject drawableHitObject)
|
||||
private void load()
|
||||
{
|
||||
Disc.Alpha = 0;
|
||||
Anchor = Anchor.Centre;
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private GameplayState gameplayState { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ISkinSource skin, OsuColour colours)
|
||||
private void load(ISkinSource skin)
|
||||
{
|
||||
var texture = skin.GetTexture("star2");
|
||||
var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);
|
||||
|
@ -12,6 +12,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
CursorExpand,
|
||||
CursorRotate,
|
||||
HitCircleOverlayAboveNumber,
|
||||
|
||||
// ReSharper disable once IdentifierTypo
|
||||
HitCircleOverlayAboveNumer, // Some old skins will have this typo
|
||||
SpinnerFrequencyModulate,
|
||||
SpinnerNoBlink
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig)
|
||||
private void load(OsuRulesetConfigManager rulesetConfig)
|
||||
{
|
||||
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
|
||||
}
|
||||
|
36
osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs
Normal file
36
osu.Game.Rulesets.Taiko.Tests/TestSceneDrumRollJudgements.cs
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
public class TestSceneDrumRollJudgements : TestSceneTaikoPlayer
|
||||
{
|
||||
[Test]
|
||||
public void TestStrongDrumRollFullyJudgedOnKilled()
|
||||
{
|
||||
AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted.Value);
|
||||
AddAssert("all judgements are misses", () => Player.Results.All(r => r.Type == r.Judgement.MinResult));
|
||||
}
|
||||
|
||||
protected override bool Autoplay => false;
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>
|
||||
{
|
||||
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
|
||||
HitObjects =
|
||||
{
|
||||
new DrumRoll
|
||||
{
|
||||
StartTime = 1000,
|
||||
Duration = 1000,
|
||||
IsStrong = true
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -197,6 +197,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override void OnKilled()
|
||||
{
|
||||
base.OnKilled();
|
||||
|
||||
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
@ -52,6 +53,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
ApplyResult(r => r.Type = r.Judgement.MaxResult);
|
||||
}
|
||||
|
||||
public override void OnKilled()
|
||||
{
|
||||
base.OnKilled();
|
||||
|
||||
if (Time.Current > HitObject.GetEndTime() && !Judged)
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
switch (state)
|
||||
@ -92,6 +101,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override void OnKilled()
|
||||
{
|
||||
base.OnKilled();
|
||||
|
||||
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
|
||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||
}
|
||||
|
||||
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osuTK;
|
||||
|
||||
@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
AccentColour = Hit.COLOUR_CENTRE;
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
AccentColour = Hit.COLOUR_RIM;
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(TextureStore textures, GameplayState gameplayState)
|
||||
private void load(GameplayState gameplayState)
|
||||
{
|
||||
InternalChildren = new[]
|
||||
{
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Online.Chat
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestContainsUsernameBetweenInterpunction()
|
||||
public void TestContainsUsernameBetweenPunctuation()
|
||||
{
|
||||
Assert.IsTrue(MessageNotifier.CheckContainsUsername("Hello 'test'-message", "Test"));
|
||||
}
|
||||
|
@ -6,18 +6,24 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Background
|
||||
@ -129,6 +135,46 @@ namespace osu.Game.Tests.Visual.Background
|
||||
AddAssert("top level background reused existing", () => screen.CheckLastLoadChange() == false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapBackgroundWithStoryboardClockAlwaysUsesCurrentTrack()
|
||||
{
|
||||
BackgroundScreenBeatmap nestedScreen = null;
|
||||
WorkingBeatmap originalWorking = null;
|
||||
|
||||
setSupporter(true);
|
||||
setSourceMode(BackgroundSource.BeatmapWithStoryboard);
|
||||
|
||||
AddStep("change beatmap", () => originalWorking = Beatmap.Value = createTestWorkingBeatmapWithStoryboard());
|
||||
AddAssert("background changed", () => screen.CheckLastLoadChange() == true);
|
||||
AddUntilStep("wait for beatmap background to be loaded", () => getCurrentBackground()?.GetType() == typeof(BeatmapBackgroundWithStoryboard));
|
||||
|
||||
AddStep("start music", () => MusicController.Play());
|
||||
AddUntilStep("storyboard clock running", () => screen.ChildrenOfType<DrawableStoryboard>().SingleOrDefault()?.Clock.IsRunning == true);
|
||||
|
||||
// of note, this needs to be a type that doesn't match BackgroundScreenDefault else it is silently not pushed by the background stack.
|
||||
AddStep("push new background to stack", () => stack.Push(nestedScreen = new BackgroundScreenBeatmap(Beatmap.Value)));
|
||||
AddUntilStep("wait for screen to load", () => nestedScreen.IsLoaded && nestedScreen.IsCurrentScreen());
|
||||
|
||||
// we're testing a case where scheduling may be used to avoid issues, so ensure the scheduler is no longer running.
|
||||
AddUntilStep("wait for top level not alive", () => !screen.IsAlive);
|
||||
|
||||
AddStep("stop music", () => MusicController.Stop());
|
||||
AddStep("change beatmap", () => Beatmap.Value = createTestWorkingBeatmapWithStoryboard());
|
||||
AddStep("change beatmap back", () => Beatmap.Value = originalWorking);
|
||||
AddStep("restart music", () => MusicController.Play());
|
||||
|
||||
AddAssert("top level background hasn't changed yet", () => screen.CheckLastLoadChange() == null);
|
||||
|
||||
AddStep("pop screen back to top level", () => screen.MakeCurrent());
|
||||
|
||||
AddStep("top level screen is current", () => screen.IsCurrentScreen());
|
||||
AddAssert("top level background reused existing", () => screen.CheckLastLoadChange() == false);
|
||||
AddUntilStep("storyboard clock running", () => screen.ChildrenOfType<DrawableStoryboard>().Single().Clock.IsRunning);
|
||||
|
||||
AddStep("stop music", () => MusicController.Stop());
|
||||
AddStep("restore default beatmap", () => Beatmap.SetDefault());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBackgroundTypeSwitch()
|
||||
{
|
||||
@ -198,6 +244,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
});
|
||||
|
||||
private WorkingBeatmap createTestWorkingBeatmapWithUniqueBackground() => new UniqueBackgroundTestWorkingBeatmap(Audio);
|
||||
private WorkingBeatmap createTestWorkingBeatmapWithStoryboard() => new TestWorkingBeatmapWithStoryboard(Audio);
|
||||
|
||||
private class TestBackgroundScreenDefault : BackgroundScreenDefault
|
||||
{
|
||||
@ -233,6 +280,51 @@ namespace osu.Game.Tests.Visual.Background
|
||||
protected override Texture GetBackground() => new Texture(1, 1);
|
||||
}
|
||||
|
||||
private class TestWorkingBeatmapWithStoryboard : TestWorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmapWithStoryboard(AudioManager audioManager)
|
||||
: base(new Beatmap(), createStoryboard(), audioManager)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Track GetBeatmapTrack() => new TrackVirtual(100000);
|
||||
|
||||
private static Storyboard createStoryboard()
|
||||
{
|
||||
var storyboard = new Storyboard();
|
||||
storyboard.Layers.Last().Add(new TestStoryboardElement());
|
||||
return storyboard;
|
||||
}
|
||||
|
||||
private class TestStoryboardElement : IStoryboardElementWithDuration
|
||||
{
|
||||
public string Path => string.Empty;
|
||||
public bool IsDrawable => true;
|
||||
public double StartTime => double.MinValue;
|
||||
public double EndTime => double.MaxValue;
|
||||
|
||||
public Drawable CreateDrawable() => new DrawableTestStoryboardElement();
|
||||
}
|
||||
|
||||
private class DrawableTestStoryboardElement : OsuSpriteText
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public DrawableTestStoryboardElement()
|
||||
{
|
||||
Anchor = Origin = Anchor.Centre;
|
||||
Font = OsuFont.Default.With(size: 32);
|
||||
Text = "(not started)";
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
Text = Time.Current.ToString("N2");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void setCustomSkin()
|
||||
{
|
||||
// feign a skin switch. this doesn't do anything except force CurrentSkin to become a LegacySkin.
|
||||
|
@ -36,7 +36,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.Background
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneUserDimBackgrounds : OsuManualInputManagerTestScene
|
||||
public class TestSceneUserDimBackgrounds : ScreenTestScene
|
||||
{
|
||||
private DummySongSelect songSelect;
|
||||
private TestPlayerLoader playerLoader;
|
||||
@ -56,14 +56,12 @@ namespace osu.Game.Tests.Visual.Background
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public virtual void SetUp() => Schedule(() =>
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
var stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
|
||||
Child = stack;
|
||||
base.SetUpSteps();
|
||||
|
||||
stack.Push(songSelect = new DummySongSelect());
|
||||
});
|
||||
AddStep("push song select", () => Stack.Push(songSelect = new DummySongSelect()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// User settings should always be ignored on song select screen.
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.Drawables.Cards;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
@ -18,7 +17,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
var beatmapSet = new APIBeatmapSet
|
||||
{
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -85,11 +86,17 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
|
||||
|
||||
Slider slider = null;
|
||||
AddStep("retrieve slider", () => slider = (Slider)EditorBeatmap.HitObjects.Single());
|
||||
AddAssert("path matches", () =>
|
||||
{
|
||||
var path = ((Slider)EditorBeatmap.HitObjects.Single()).Path;
|
||||
var path = slider.Path;
|
||||
return path.ControlPoints.Count == 2 && path.ControlPoints.SequenceEqual(addedObject.Path.ControlPoints);
|
||||
});
|
||||
|
||||
// see `HitObject.control_point_leniency`.
|
||||
AddAssert("sample control point has correct time", () => Precision.AlmostEquals(slider.SampleControlPoint.Time, slider.GetEndTime(), 1));
|
||||
AddAssert("difficulty control point has correct time", () => slider.DifficultyControlPoint.Time == slider.StartTime);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
protected OsuConfigManager Config { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
private void load()
|
||||
{
|
||||
Dependencies.Cache(Config = new OsuConfigManager(LocalStorage));
|
||||
Config.GetBindable<double>(OsuSetting.DimLevel).Value = 1.0;
|
||||
|
@ -0,0 +1,88 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestSceneChangeAndUseGameplayBindings : OsuGameTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestGameplayKeyBindings()
|
||||
{
|
||||
AddAssert("databased key is default", () => firstOsuRulesetKeyBindings.KeyCombination.Keys.SequenceEqual(new[] { InputKey.Z }));
|
||||
|
||||
AddStep("open settings", () => { Game.Settings.Show(); });
|
||||
|
||||
// Until step requires as settings has a delayed load.
|
||||
AddUntilStep("wait for button", () => configureBindingsButton?.Enabled.Value == true);
|
||||
AddStep("scroll to section", () => Game.Settings.SectionsContainer.ScrollTo(configureBindingsButton));
|
||||
AddStep("press button", () => configureBindingsButton.TriggerClick());
|
||||
AddUntilStep("wait for panel", () => keyBindingPanel?.IsLoaded == true);
|
||||
AddUntilStep("wait for osu subsection", () => osuBindingSubsection?.IsLoaded == true);
|
||||
AddStep("scroll to section", () => keyBindingPanel.SectionsContainer.ScrollTo(osuBindingSubsection));
|
||||
AddWaitStep("wait for scroll to end", 3);
|
||||
AddStep("start rebinding first osu! key", () =>
|
||||
{
|
||||
var button = osuBindingSubsection.ChildrenOfType<KeyBindingRow>().First();
|
||||
|
||||
InputManager.MoveMouseTo(button);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddStep("Press 's'", () => InputManager.Key(Key.S));
|
||||
|
||||
AddUntilStep("wait for database updated", () => firstOsuRulesetKeyBindings.KeyCombination.Keys.SequenceEqual(new[] { InputKey.S }));
|
||||
|
||||
AddStep("close settings", () => Game.Settings.Hide());
|
||||
|
||||
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
|
||||
PushAndConfirm(() => new PlaySongSelect());
|
||||
|
||||
AddStep("enter gameplay", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for gameplay", () => player?.IsBreakTime.Value == false);
|
||||
|
||||
AddStep("press 'z'", () => InputManager.Key(Key.Z));
|
||||
AddAssert("key counter didn't increase", () => keyCounter.CountPresses == 0);
|
||||
|
||||
AddStep("press 's'", () => InputManager.Key(Key.S));
|
||||
AddAssert("key counter did increase", () => keyCounter.CountPresses == 1);
|
||||
}
|
||||
|
||||
private KeyBindingsSubsection osuBindingSubsection => keyBindingPanel
|
||||
.ChildrenOfType<VariantBindingsSubsection>()
|
||||
.FirstOrDefault(s => s.Ruleset.ShortName == "osu");
|
||||
|
||||
private OsuButton configureBindingsButton => Game.Settings
|
||||
.ChildrenOfType<BindingSettings>().SingleOrDefault()?
|
||||
.ChildrenOfType<OsuButton>()?
|
||||
.First(b => b.Text.ToString() == "Configure");
|
||||
|
||||
private KeyBindingPanel keyBindingPanel => Game.Settings
|
||||
.ChildrenOfType<KeyBindingPanel>().SingleOrDefault();
|
||||
|
||||
private RealmKeyBinding firstOsuRulesetKeyBindings => Game.Dependencies
|
||||
.Get<RealmContextFactory>().Context
|
||||
.All<RealmKeyBinding>()
|
||||
.AsEnumerable()
|
||||
.First(k => k.RulesetName == "osu" && k.ActionInt == 0);
|
||||
|
||||
private Player player => Game.ScreenStack.CurrentScreen as Player;
|
||||
|
||||
private KeyCounter keyCounter => player.ChildrenOfType<KeyCounter>().First();
|
||||
}
|
||||
}
|
@ -251,8 +251,9 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestModSelectInput()
|
||||
{
|
||||
TestPlaySongSelect songSelect = null;
|
||||
AddUntilStep("Wait for toolbar to load", () => Game.Toolbar.IsLoaded);
|
||||
|
||||
TestPlaySongSelect songSelect = null;
|
||||
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
|
||||
|
||||
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
|
||||
@ -272,8 +273,9 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestBeatmapOptionsInput()
|
||||
{
|
||||
TestPlaySongSelect songSelect = null;
|
||||
AddUntilStep("Wait for toolbar to load", () => Game.Toolbar.IsLoaded);
|
||||
|
||||
TestPlaySongSelect songSelect = null;
|
||||
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
|
||||
|
||||
AddStep("Show options overlay", () => songSelect.BeatmapOptionsOverlay.Show());
|
||||
@ -293,6 +295,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestSettingsViaHotkeyFromMainMenu()
|
||||
{
|
||||
AddUntilStep("Wait for toolbar to load", () => Game.Toolbar.IsLoaded);
|
||||
|
||||
AddAssert("toolbar not displayed", () => Game.Toolbar.State.Value == Visibility.Hidden);
|
||||
|
||||
AddStep("press settings hotkey", () =>
|
||||
@ -308,10 +312,11 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestToolbarHiddenByUser()
|
||||
{
|
||||
AddStep("Enter menu", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("Wait for toolbar to load", () => Game.Toolbar.IsLoaded);
|
||||
|
||||
AddStep("Enter menu", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("Toolbar is visible", () => Game.Toolbar.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("Hide toolbar", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
|
@ -1,11 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -24,10 +28,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
public TestSceneScoresContainer()
|
||||
{
|
||||
TestScoresContainer scoresContainer;
|
||||
private TestScoresContainer scoresContainer;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
@ -41,16 +46,110 @@ namespace osu.Game.Tests.Visual.Online
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
scoresContainer = new TestScoresContainer(),
|
||||
scoresContainer = new TestScoresContainer
|
||||
{
|
||||
Beatmap = { Value = CreateAPIBeatmap() }
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
var allScores = new APIScoresCollection
|
||||
[Test]
|
||||
public void TestNoUserBest()
|
||||
{
|
||||
AddStep("Scores with no user best", () =>
|
||||
{
|
||||
var allScores = createScores();
|
||||
|
||||
allScores.UserScore = null;
|
||||
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||
AddAssert("no user best displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
|
||||
|
||||
AddStep("Load null scores", () => scoresContainer.Scores = null);
|
||||
|
||||
AddUntilStep("wait for scores not displayed", () => !scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||
AddAssert("no best score displayed", () => !scoresContainer.ChildrenOfType<DrawableTopScore>().Any());
|
||||
|
||||
AddStep("Load only one score", () =>
|
||||
{
|
||||
var allScores = createScores();
|
||||
|
||||
allScores.Scores.RemoveRange(1, allScores.Scores.Count - 1);
|
||||
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for scores not displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Count() == 1);
|
||||
AddAssert("no best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserBest()
|
||||
{
|
||||
AddStep("Load scores with personal best", () =>
|
||||
{
|
||||
var allScores = createScores();
|
||||
allScores.UserScore = createUserBest();
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
|
||||
|
||||
AddStep("Load scores with personal best (null position)", () =>
|
||||
{
|
||||
var allScores = createScores();
|
||||
var userBest = createUserBest();
|
||||
userBest.Position = null;
|
||||
allScores.UserScore = userBest;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
|
||||
|
||||
AddStep("Load scores with personal best (first place)", () =>
|
||||
{
|
||||
var allScores = createScores();
|
||||
allScores.UserScore = new APIScoreWithPosition
|
||||
{
|
||||
Score = allScores.Scores.First(),
|
||||
Position = 1,
|
||||
};
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
|
||||
|
||||
AddStep("Scores with no user best", () =>
|
||||
{
|
||||
var allScores = createScores();
|
||||
|
||||
allScores.UserScore = null;
|
||||
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddUntilStep("best score not displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
|
||||
}
|
||||
|
||||
private int onlineID = 1;
|
||||
|
||||
private APIScoresCollection createScores()
|
||||
{
|
||||
var scores = new APIScoresCollection
|
||||
{
|
||||
Scores = new List<APIScore>
|
||||
{
|
||||
new APIScore
|
||||
{
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = onlineID++,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 6602580,
|
||||
@ -76,6 +175,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
},
|
||||
new APIScore
|
||||
{
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = onlineID++,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 4608074,
|
||||
@ -100,6 +201,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
},
|
||||
new APIScore
|
||||
{
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = onlineID++,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 1014222,
|
||||
@ -123,6 +226,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
},
|
||||
new APIScore
|
||||
{
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = onlineID++,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 1541390,
|
||||
@ -145,6 +250,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
},
|
||||
new APIScore
|
||||
{
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = onlineID++,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 7151382,
|
||||
@ -164,10 +271,26 @@ namespace osu.Game.Tests.Visual.Online
|
||||
}
|
||||
};
|
||||
|
||||
var myBestScore = new APIScoreWithPosition
|
||||
foreach (var s in scores.Scores)
|
||||
{
|
||||
s.Statistics = new Dictionary<string, int>
|
||||
{
|
||||
{ "count_300", RNG.Next(2000) },
|
||||
{ "count_100", RNG.Next(2000) },
|
||||
{ "count_50", RNG.Next(2000) },
|
||||
{ "count_miss", RNG.Next(2000) }
|
||||
};
|
||||
}
|
||||
|
||||
return scores;
|
||||
}
|
||||
|
||||
private APIScoreWithPosition createUserBest() => new APIScoreWithPosition
|
||||
{
|
||||
Score = new APIScore
|
||||
{
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = onlineID++,
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 7151382,
|
||||
@ -187,92 +310,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Position = 1337,
|
||||
};
|
||||
|
||||
var myBestScoreWithNullPosition = new APIScoreWithPosition
|
||||
{
|
||||
Score = new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 7151382,
|
||||
Username = @"Mayuri Hana",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Thailand",
|
||||
FlagName = @"TH",
|
||||
},
|
||||
},
|
||||
Rank = ScoreRank.D,
|
||||
PP = 160,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 123456,
|
||||
Accuracy = 0.6543,
|
||||
},
|
||||
Position = null,
|
||||
};
|
||||
|
||||
var oneScore = new APIScoresCollection
|
||||
{
|
||||
Scores = new List<APIScore>
|
||||
{
|
||||
new APIScore
|
||||
{
|
||||
User = new APIUser
|
||||
{
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
},
|
||||
},
|
||||
Mods = new[]
|
||||
{
|
||||
new APIMod { Acronym = new OsuModDoubleTime().Acronym },
|
||||
new APIMod { Acronym = new OsuModHidden().Acronym },
|
||||
new APIMod { Acronym = new OsuModFlashlight().Acronym },
|
||||
new APIMod { Acronym = new OsuModHardRock().Acronym },
|
||||
},
|
||||
Rank = ScoreRank.XH,
|
||||
PP = 200,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
foreach (var s in allScores.Scores)
|
||||
{
|
||||
s.Statistics = new Dictionary<string, int>
|
||||
{
|
||||
{ "count_300", RNG.Next(2000) },
|
||||
{ "count_100", RNG.Next(2000) },
|
||||
{ "count_50", RNG.Next(2000) },
|
||||
{ "count_miss", RNG.Next(2000) }
|
||||
};
|
||||
}
|
||||
|
||||
AddStep("Load all scores", () =>
|
||||
{
|
||||
allScores.UserScore = null;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
AddStep("Load null scores", () => scoresContainer.Scores = null);
|
||||
AddStep("Load only one score", () => scoresContainer.Scores = oneScore);
|
||||
AddStep("Load scores with my best", () =>
|
||||
{
|
||||
allScores.UserScore = myBestScore;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddStep("Load scores with null my best position", () =>
|
||||
{
|
||||
allScores.UserScore = myBestScoreWithNullPosition;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
}
|
||||
|
||||
private class TestScoresContainer : ScoresContainer
|
||||
{
|
||||
public new APIScoresCollection Scores
|
||||
|
@ -20,8 +20,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
private readonly Bindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
private readonly Bindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
|
||||
private UserGridPanel peppy;
|
||||
private TestUserListPanel evast;
|
||||
private UserGridPanel boundPanel1;
|
||||
private TestUserListPanel boundPanel2;
|
||||
|
||||
[Resolved]
|
||||
private IRulesetStore rulesetStore { get; set; }
|
||||
@ -29,8 +29,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
UserGridPanel flyte;
|
||||
|
||||
activity.Value = null;
|
||||
status.Value = null;
|
||||
|
||||
@ -56,14 +54,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Colour = "99EB47",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}),
|
||||
flyte = new UserGridPanel(new APIUser
|
||||
new UserGridPanel(new APIUser
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg",
|
||||
Status = { Value = new UserStatusOnline() }
|
||||
}) { Width = 300 },
|
||||
peppy = new UserGridPanel(new APIUser
|
||||
boundPanel1 = new UserGridPanel(new APIUser
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
@ -72,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
IsSupporter = true,
|
||||
SupportLevel = 3,
|
||||
}) { Width = 300 },
|
||||
evast = new TestUserListPanel(new APIUser
|
||||
boundPanel2 = new TestUserListPanel(new APIUser
|
||||
{
|
||||
Username = @"Evast",
|
||||
Id = 8195163,
|
||||
@ -84,13 +83,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
},
|
||||
};
|
||||
|
||||
flyte.Status.Value = new UserStatusOnline();
|
||||
boundPanel1.Status.BindTo(status);
|
||||
boundPanel1.Activity.BindTo(activity);
|
||||
|
||||
peppy.Status.BindTo(status);
|
||||
peppy.Activity.BindTo(activity);
|
||||
|
||||
evast.Status.BindTo(status);
|
||||
evast.Activity.BindTo(activity);
|
||||
boundPanel2.Status.BindTo(status);
|
||||
boundPanel2.Activity.BindTo(activity);
|
||||
});
|
||||
|
||||
[Test]
|
||||
@ -121,14 +118,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestUserActivityChange()
|
||||
{
|
||||
AddAssert("visit message is visible", () => evast.LastVisitMessage.IsPresent);
|
||||
AddAssert("visit message is visible", () => boundPanel2.LastVisitMessage.IsPresent);
|
||||
AddStep("set online status", () => status.Value = new UserStatusOnline());
|
||||
AddAssert("visit message is not visible", () => !evast.LastVisitMessage.IsPresent);
|
||||
AddAssert("visit message is not visible", () => !boundPanel2.LastVisitMessage.IsPresent);
|
||||
AddStep("set choosing activity", () => activity.Value = new UserActivity.ChoosingBeatmap());
|
||||
AddStep("set offline status", () => status.Value = new UserStatusOffline());
|
||||
AddAssert("visit message is visible", () => evast.LastVisitMessage.IsPresent);
|
||||
AddAssert("visit message is visible", () => boundPanel2.LastVisitMessage.IsPresent);
|
||||
AddStep("set online status", () => status.Value = new UserStatusOnline());
|
||||
AddAssert("visit message is not visible", () => !evast.LastVisitMessage.IsPresent);
|
||||
AddAssert("visit message is not visible", () => !boundPanel2.LastVisitMessage.IsPresent);
|
||||
}
|
||||
|
||||
private UserActivity soloGameStatusForRuleset(int rulesetId) => new UserActivity.InSoloGame(null, rulesetStore.GetRuleset(rulesetId));
|
||||
|
@ -18,6 +18,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
@ -71,6 +72,8 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddUntilStep("Progress details are hidden", () => match.ChildrenOfType<RoomLocalUserInfo>().FirstOrDefault()?.Parent.Alpha == 0);
|
||||
|
||||
AddUntilStep("Leaderboard shows two aggregate scores", () => match.ChildrenOfType<MatchLeaderboardScore>().Count(s => s.ScoreText.Text != "0") == 2);
|
||||
|
||||
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().TriggerClick());
|
||||
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
|
||||
}
|
||||
|
@ -203,7 +203,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
DelayedFetchResultsScreen screen = null;
|
||||
|
||||
var tcs = new TaskCompletionSource();
|
||||
var tcs = new TaskCompletionSource<bool>();
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = new DelayedFetchResultsScreen(TestResources.CreateTestScoreInfo(), tcs.Task)));
|
||||
|
||||
@ -218,7 +218,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
AddAssert("no fetch yet", () => !screen.FetchCompleted);
|
||||
|
||||
AddStep("allow fetch", () => tcs.SetResult());
|
||||
AddStep("allow fetch", () => tcs.SetResult(true));
|
||||
|
||||
AddUntilStep("wait for fetch", () => screen.FetchCompleted);
|
||||
AddAssert("expanded panel still on screen", () => this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded).ScreenSpaceDrawQuad.TopLeft.X > 0);
|
||||
|
@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK;
|
||||
|
||||
@ -28,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
private IAPIProvider api;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
|
||||
private void load(OsuGameBase osu, IAPIProvider api)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Moq" Version="4.16.1" />
|
||||
</ItemGroup>
|
||||
|
@ -2,14 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Tournament.Tests
|
||||
{
|
||||
public class TestSceneTournamentSceneManager : TournamentTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
private void load()
|
||||
{
|
||||
Add(new TournamentSceneManager());
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -4,7 +4,6 @@
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private void load()
|
||||
{
|
||||
if (team == null) return;
|
||||
|
||||
|
@ -5,7 +5,6 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
@ -33,7 +32,7 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
private void load()
|
||||
{
|
||||
if (Team == null) return;
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
@ -45,7 +44,7 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, TextureStore textures)
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
|
@ -12,7 +12,6 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
@ -218,7 +217,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
private void load()
|
||||
{
|
||||
beatmapId.Value = Model.ID;
|
||||
beatmapId.BindValueChanged(id =>
|
||||
|
@ -12,7 +12,6 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
@ -220,7 +219,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
private void load()
|
||||
{
|
||||
beatmapId.Value = Model.ID;
|
||||
beatmapId.BindValueChanged(id =>
|
||||
|
@ -11,7 +11,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
@ -91,7 +90,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, MatchIPCInfo ipc)
|
||||
private void load(MatchIPCInfo ipc)
|
||||
{
|
||||
score1.BindValueChanged(_ => updateScores());
|
||||
score1.BindTo(ipc.Score1);
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
@ -37,7 +36,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
private Drawable chroma;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, MatchIPCInfo ipc, Storage storage)
|
||||
private void load(LadderInfo ladder, MatchIPCInfo ipc)
|
||||
{
|
||||
this.ipc = ipc;
|
||||
|
||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, LadderEditorScreen ladderEditor)
|
||||
private void load(LadderEditorScreen ladderEditor)
|
||||
{
|
||||
this.ladderEditor = ladderEditor;
|
||||
|
||||
|
@ -9,8 +9,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Lines;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Editors;
|
||||
@ -30,7 +28,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
protected Container Content;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, Storage storage)
|
||||
private void load()
|
||||
{
|
||||
normalPathColour = Color4Extensions.FromHex("#66D1FF");
|
||||
losersPathColour = Color4Extensions.FromHex("#FFC700");
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
@ -25,7 +24,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
private LadderInfo ladder;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, Storage storage)
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
this.ladder = ladder;
|
||||
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Tournament.Components;
|
||||
@ -25,7 +24,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
@ -17,7 +16,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
private Container mainContainer;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
@ -23,7 +22,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
||||
private TourneyVideo redWinVideo;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, Storage storage)
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -7,11 +7,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens;
|
||||
using osu.Game.Tournament.Screens.Drawings;
|
||||
using osu.Game.Tournament.Screens.Editors;
|
||||
@ -52,7 +50,7 @@ namespace osu.Game.Tournament
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, Storage storage)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Collections
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
@ -188,10 +189,17 @@ namespace osu.Game.Database
|
||||
|
||||
private RealmConfiguration getConfiguration()
|
||||
{
|
||||
// This is currently the only usage of temporary files at the osu! side.
|
||||
// If we use the temporary folder in more situations in the future, this should be moved to a higher level (helper method or OsuGameBase).
|
||||
string tempPathLocation = Path.Combine(Path.GetTempPath(), @"lazer");
|
||||
if (!Directory.Exists(tempPathLocation))
|
||||
Directory.CreateDirectory(tempPathLocation);
|
||||
|
||||
return new RealmConfiguration(storage.GetFullPath(Filename, true))
|
||||
{
|
||||
SchemaVersion = schema_version,
|
||||
MigrationCallback = onMigration,
|
||||
FallbackPipePath = tempPathLocation,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -1,20 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
|
||||
namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
public class BeatmapBackgroundWithStoryboard : BeatmapBackground
|
||||
{
|
||||
private readonly InterpolatingFramedClock storyboardClock;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private MusicController? musicController { get; set; }
|
||||
|
||||
public BeatmapBackgroundWithStoryboard(WorkingBeatmap beatmap, string fallbackTextureName = "Backgrounds/bg1")
|
||||
: base(beatmap, fallbackTextureName)
|
||||
{
|
||||
storyboardClock = new InterpolatingFramedClock();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -30,8 +39,40 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Volume = { Value = 0 },
|
||||
Child = new DrawableStoryboard(Beatmap.Storyboard) { Clock = new InterpolatingFramedClock(Beatmap.Track) }
|
||||
Child = new DrawableStoryboard(Beatmap.Storyboard) { Clock = storyboardClock }
|
||||
}, AddInternal);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
if (musicController != null)
|
||||
musicController.TrackChanged += onTrackChanged;
|
||||
|
||||
updateStoryboardClockSource(Beatmap);
|
||||
}
|
||||
|
||||
private void onTrackChanged(WorkingBeatmap newBeatmap, TrackChangeDirection _) => updateStoryboardClockSource(newBeatmap);
|
||||
|
||||
private void updateStoryboardClockSource(WorkingBeatmap newBeatmap)
|
||||
{
|
||||
if (newBeatmap != Beatmap)
|
||||
return;
|
||||
|
||||
// `MusicController` will sometimes reload the track, even when the working beatmap technically hasn't changed.
|
||||
// ensure that the storyboard's clock is always using the latest track instance.
|
||||
storyboardClock.ChangeSource(newBeatmap.Track);
|
||||
// more often than not, the previous source track's time will be in the future relative to the new source track.
|
||||
// explicitly process a single frame so that `InterpolatingFramedClock`'s interpolation logic is bypassed
|
||||
// and the storyboard clock is correctly rewound to the source track's time exactly.
|
||||
storyboardClock.ProcessFrame();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
if (musicController != null)
|
||||
musicController.TrackChanged -= onTrackChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,14 +7,13 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.OpenGL.Vertices;
|
||||
using osu.Framework.Graphics.Shaders;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Graphics.Sprites
|
||||
{
|
||||
public class LogoAnimation : Sprite
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, TextureStore textures)
|
||||
private void load(ShaderManager shaders)
|
||||
{
|
||||
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation");
|
||||
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation"); // Masking isn't supported for now
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -30,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load()
|
||||
{
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = Color4Extensions.FromHex(@"172023");
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -18,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Bindable<double?> lastPlaybackTime;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, SessionStatics statics)
|
||||
private void load(SessionStatics statics)
|
||||
{
|
||||
lastPlaybackTime = statics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime);
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -41,7 +40,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.ContextMenuGray;
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Sample sampleClose;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||
|
@ -44,6 +44,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString ClearAllCaches => new TranslatableString(getKey(@"clear_all_caches"), @"Clear all caches");
|
||||
|
||||
/// <summary>
|
||||
/// "Compact realm"
|
||||
/// </summary>
|
||||
public static LocalisableString CompactRealm => new TranslatableString(getKey(@"compact_realm"), @"Compact realm");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Online.API.Requests
|
||||
public enum RecentActivityType
|
||||
{
|
||||
Achievement,
|
||||
|
||||
// ReSharper disable once IdentifierTypo
|
||||
BeatmapPlaycount,
|
||||
BeatmapsetApprove,
|
||||
BeatmapsetDelete,
|
||||
|
@ -90,13 +90,16 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
// Polling will eventually be replaced with websocket, but let's avoid doing these background operations as much as possible for now.
|
||||
// The only loss will be delayed PM/message highlight notifications.
|
||||
int millisecondsBetweenPolls = HighPollRate.Value ? 1000 : 60000;
|
||||
|
||||
if (HighPollRate.Value)
|
||||
TimeBetweenPolls.Value = 1000;
|
||||
else if (!isIdle.Value)
|
||||
TimeBetweenPolls.Value = 60000;
|
||||
else
|
||||
TimeBetweenPolls.Value = 600000;
|
||||
if (isIdle.Value)
|
||||
millisecondsBetweenPolls *= 10;
|
||||
|
||||
if (TimeBetweenPolls.Value != millisecondsBetweenPolls)
|
||||
{
|
||||
TimeBetweenPolls.Value = millisecondsBetweenPolls;
|
||||
Logger.Log($"Chat is now polling every {TimeBetweenPolls.Value} ms");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
protected readonly ChatTextBox TextBox;
|
||||
|
||||
protected ChannelManager ChannelManager;
|
||||
private ChannelManager channelManager;
|
||||
|
||||
private StandAloneDrawableChannel drawableChannel;
|
||||
|
||||
@ -80,7 +80,7 @@ namespace osu.Game.Online.Chat
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(ChannelManager manager)
|
||||
{
|
||||
ChannelManager ??= manager;
|
||||
channelManager ??= manager;
|
||||
}
|
||||
|
||||
protected virtual StandAloneDrawableChannel CreateDrawableChannel(Channel channel) =>
|
||||
@ -94,9 +94,9 @@ namespace osu.Game.Online.Chat
|
||||
return;
|
||||
|
||||
if (text[0] == '/')
|
||||
ChannelManager?.PostCommand(text.Substring(1), Channel.Value);
|
||||
channelManager?.PostCommand(text.Substring(1), Channel.Value);
|
||||
else
|
||||
ChannelManager?.PostMessage(text, target: Channel.Value);
|
||||
channelManager?.PostMessage(text, target: Channel.Value);
|
||||
|
||||
TextBox.Text = string.Empty;
|
||||
}
|
||||
|
@ -53,7 +53,9 @@ namespace osu.Game.Online.Leaderboards
|
||||
private Drawable avatar;
|
||||
private Drawable scoreRank;
|
||||
private OsuSpriteText nameLabel;
|
||||
private GlowingSpriteText scoreLabel;
|
||||
|
||||
public GlowingSpriteText ScoreText { get; private set; }
|
||||
|
||||
private Container flagBadgeContainer;
|
||||
private FillFlowContainer<ModIcon> modsContainer;
|
||||
|
||||
@ -198,7 +200,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
Spacing = new Vector2(5f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scoreLabel = new GlowingSpriteText
|
||||
ScoreText = new GlowingSpriteText
|
||||
{
|
||||
TextColour = Color4.White,
|
||||
GlowColour = Color4Extensions.FromHex(@"83ccfa"),
|
||||
@ -240,7 +242,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
public override void Show()
|
||||
{
|
||||
foreach (var d in new[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, modsContainer }.Concat(statisticsLabels))
|
||||
foreach (var d in new[] { avatar, nameLabel, ScoreText, scoreRank, flagBadgeContainer, modsContainer }.Concat(statisticsLabels))
|
||||
d.FadeOut();
|
||||
|
||||
Alpha = 0;
|
||||
@ -262,7 +264,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
using (BeginDelayedSequence(250))
|
||||
{
|
||||
scoreLabel.FadeIn(200);
|
||||
ScoreText.FadeIn(200);
|
||||
scoreRank.FadeIn(200);
|
||||
|
||||
using (BeginDelayedSequence(50))
|
||||
|
@ -154,6 +154,8 @@ namespace osu.Game
|
||||
|
||||
private MainMenu menuScreen;
|
||||
|
||||
private VersionManager versionManager;
|
||||
|
||||
[CanBeNull]
|
||||
private IntroScreen introScreen;
|
||||
|
||||
@ -743,6 +745,9 @@ namespace osu.Game
|
||||
ScreenStack.ScreenPushed += screenPushed;
|
||||
ScreenStack.ScreenExited += screenExited;
|
||||
|
||||
if (!args?.Any(a => a == @"--no-version-overlay") ?? true)
|
||||
loadComponentSingleFile(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
|
||||
|
||||
loadComponentSingleFile(osuLogo, logo =>
|
||||
{
|
||||
logoContainer.Add(logo);
|
||||
@ -820,7 +825,17 @@ namespace osu.Game
|
||||
|
||||
loadComponentSingleFile(CreateHighPerformanceSession(), Add);
|
||||
|
||||
chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible;
|
||||
chatOverlay.State.BindValueChanged(_ => updateChatPollRate());
|
||||
// Multiplayer modes need to increase poll rate temporarily.
|
||||
API.Activity.BindValueChanged(_ => updateChatPollRate(), true);
|
||||
|
||||
void updateChatPollRate()
|
||||
{
|
||||
channelManager.HighPollRate.Value =
|
||||
chatOverlay.State.Value == Visibility.Visible
|
||||
|| API.Activity.Value is UserActivity.InLobby
|
||||
|| API.Activity.Value is UserActivity.InMultiplayerGame;
|
||||
}
|
||||
|
||||
Add(difficultyRecommender);
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
@ -1116,10 +1131,16 @@ namespace osu.Game
|
||||
{
|
||||
case IntroScreen intro:
|
||||
introScreen = intro;
|
||||
versionManager?.Show();
|
||||
break;
|
||||
|
||||
case MainMenu menu:
|
||||
menuScreen = menu;
|
||||
versionManager?.Show();
|
||||
break;
|
||||
|
||||
default:
|
||||
versionManager?.Hide();
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.AccountCreation;
|
||||
@ -35,7 +34,7 @@ namespace osu.Game.Overlays
|
||||
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IAPIProvider api)
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
apiState.BindTo(api.State);
|
||||
apiState.BindValueChanged(apiStateChanged, true);
|
||||
|
@ -65,6 +65,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
scoreTable.ClearScores();
|
||||
scoreTable.Hide();
|
||||
|
||||
loading.Hide();
|
||||
loading.FinishTransforms();
|
||||
|
||||
if (value?.Scores.Any() != true)
|
||||
return;
|
||||
|
||||
@ -258,9 +261,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
Scores = null;
|
||||
notSupporterPlaceholder.Show();
|
||||
|
||||
loading.Hide();
|
||||
loading.FinishTransforms();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -272,9 +272,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
getScoresRequest = new GetScoresRequest(Beatmap.Value, Beatmap.Value.Ruleset, scope.Value, modSelector.SelectedMods);
|
||||
getScoresRequest.Success += scores =>
|
||||
{
|
||||
loading.Hide();
|
||||
loading.FinishTransforms();
|
||||
|
||||
Scores = scores;
|
||||
|
||||
if (!scores.Scores.Any())
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
||||
private void load()
|
||||
{
|
||||
foreach (var categoryEntries in Build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -35,7 +34,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load()
|
||||
{
|
||||
Header.Build.BindTarget = Current;
|
||||
|
||||
|
@ -317,7 +317,7 @@ namespace osu.Game.Overlays.Comments
|
||||
private class NoCommentsPlaceholder : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
private void load()
|
||||
{
|
||||
Height = 80;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Profile.Header.Components;
|
||||
@ -30,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, TextureStore textures)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Container<Drawable> hiddenDetailContainer;
|
||||
Container<Drawable> expandedDetailContainer;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user