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Update tooltip description slightly
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@ -12,42 +12,42 @@ namespace osu.Game.Localisation.SkinComponents
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/// <summary>
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/// "Sprite name"
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/// </summary>
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public static LocalisableString SpriteName => new TranslatableString(getKey(@"sprite_name"), "Sprite name");
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public static LocalisableString SpriteName => new TranslatableString(getKey(@"sprite_name"), @"Sprite name");
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/// <summary>
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/// "The filename of the sprite"
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/// </summary>
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public static LocalisableString SpriteNameDescription => new TranslatableString(getKey(@"sprite_name_description"), "The filename of the sprite");
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public static LocalisableString SpriteNameDescription => new TranslatableString(getKey(@"sprite_name_description"), @"The filename of the sprite");
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/// <summary>
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/// "Font"
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/// </summary>
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public static LocalisableString Font => new TranslatableString(getKey(@"font"), "Font");
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public static LocalisableString Font => new TranslatableString(getKey(@"font"), @"Font");
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/// <summary>
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/// "The font to use."
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/// </summary>
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public static LocalisableString FontDescription => new TranslatableString(getKey(@"font_description"), "The font to use.");
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public static LocalisableString FontDescription => new TranslatableString(getKey(@"font_description"), @"The font to use.");
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/// <summary>
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/// "Text"
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/// </summary>
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public static LocalisableString TextElementText => new TranslatableString(getKey(@"text_element_text"), "Text");
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public static LocalisableString TextElementText => new TranslatableString(getKey(@"text_element_text"), @"Text");
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/// <summary>
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/// "The text to be displayed."
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/// </summary>
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public static LocalisableString TextElementTextDescription => new TranslatableString(getKey(@"text_element_text_description"), "The text to be displayed.");
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public static LocalisableString TextElementTextDescription => new TranslatableString(getKey(@"text_element_text_description"), @"The text to be displayed.");
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/// <summary>
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/// "Corner radius"
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/// </summary>
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public static LocalisableString CornerRadius => new TranslatableString(getKey(@"corner_radius"), "Corner radius");
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public static LocalisableString CornerRadius => new TranslatableString(getKey(@"corner_radius"), @"Corner radius");
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/// <summary>
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/// "How rounded the corners should be."
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/// </summary>
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public static LocalisableString CornerRadiusDescription => new TranslatableString(getKey(@"corner_radius_description"), "How rounded the corners should be.");
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public static LocalisableString CornerRadiusDescription => new TranslatableString(getKey(@"corner_radius_description"), @"How rounded the corners should be.");
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/// <summary>
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/// "Show label"
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@ -55,10 +55,10 @@ namespace osu.Game.Localisation.SkinComponents
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public static LocalisableString ShowLabel => new TranslatableString(getKey(@"show_label"), @"Show label");
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/// <summary>
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/// "Whether the label should be shown."
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/// "Whether the component's label should be shown."
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/// </summary>
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public static LocalisableString ShowLabelDescription => new TranslatableString(getKey(@"show_label_description"), @"Whether the label should be shown.");
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public static LocalisableString ShowLabelDescription => new TranslatableString(getKey(@"show_label_description"), @"Whether the component's label should be shown.");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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