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Better slider defaults.

This commit is contained in:
Dean Herbert 2017-02-14 11:15:40 +09:00
parent e88d02d3c4
commit 396c8121d3
3 changed files with 3 additions and 3 deletions

View File

@ -30,7 +30,7 @@ namespace osu.Game.Modes.Osu.Objects
break; break;
case HitObjectType.Slider: case HitObjectType.Slider:
CurveTypes curveType = CurveTypes.Catmull; CurveTypes curveType = CurveTypes.Catmull;
int repeatCount = 0; int repeatCount;
double length = 0; double length = 0;
List<Vector2> points = new List<Vector2>(); List<Vector2> points = new List<Vector2>();

View File

@ -51,7 +51,7 @@ namespace osu.Game.Modes.Osu.Objects
Velocity = 100 / beatmap.BeatLengthAt(StartTime, true) * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier; Velocity = 100 / beatmap.BeatLengthAt(StartTime, true) * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier;
} }
public int RepeatCount; public int RepeatCount = 1;
internal readonly SliderCurve Curve = new SliderCurve(); internal readonly SliderCurve Curve = new SliderCurve();
} }

View File

@ -15,7 +15,7 @@ namespace osu.Game.Modes.Osu.Objects
public List<Vector2> ControlPoints; public List<Vector2> ControlPoints;
public CurveTypes CurveType; public CurveTypes CurveType = CurveTypes.PerfectCurve;
public Vector2 Offset; public Vector2 Offset;