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Apply appearance animation to aboveColumnsContent
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@ -507,7 +507,7 @@ namespace osu.Game.Overlays.Mods
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base.PopIn();
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multiplierDisplay?
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aboveColumnsContent?
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.FadeIn(fade_in_duration, Easing.OutQuint)
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.MoveToY(0, fade_in_duration, Easing.OutQuint);
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@ -565,7 +565,7 @@ namespace osu.Game.Overlays.Mods
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base.PopOut();
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multiplierDisplay?
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aboveColumnsContent?
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.FadeOut(fade_out_duration / 2, Easing.OutQuint)
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.MoveToY(-distance, fade_out_duration / 2, Easing.OutQuint);
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