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Remove position offset from ColumnAt
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@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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}
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protected Column ColumnAt(Vector2 screenSpacePosition)
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protected Column ColumnAt(Vector2 screenSpacePosition)
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=> composer.ColumnAt(applyPositionOffset(screenSpacePosition, false));
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=> composer.ColumnAt(screenSpacePosition);
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private Vector2 applyPositionOffset(Vector2 position, bool reverse)
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private Vector2 applyPositionOffset(Vector2 position, bool reverse)
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{
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{
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