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mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:47:29 +08:00

Remove redundant usings

This commit is contained in:
Hōtarō Oreki 2018-10-18 21:30:09 +02:00
parent b8ac328ae9
commit 390d8d230f
5 changed files with 0 additions and 5 deletions

View File

@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using System; using System;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface

View File

@ -6,7 +6,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using System; using System;

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@ -5,7 +5,6 @@ using OpenTK.Graphics;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Input.States;
namespace osu.Game.Overlays.Changelog.Header namespace osu.Game.Overlays.Changelog.Header
{ {

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@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;