mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:07:52 +08:00
Add failing test for not attempting to upgrade non-legacy scores
This was a source of confusion for users previously, wondering why their non-legacy (non-stable) scores weren't being converted in line with new scoring changes, when it was never actually our intention to support anything of the sort.
This commit is contained in:
parent
67df7b33fb
commit
388f6599e0
@ -210,6 +210,31 @@ namespace osu.Game.Tests.Database
|
||||
AddAssert("Score version not upgraded", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.TotalScoreVersion), () => Is.EqualTo(30000001));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonLegacyScoreNotSubjectToUpgrades()
|
||||
{
|
||||
ScoreInfo scoreInfo = null!;
|
||||
TestBackgroundDataStoreProcessor processor = null!;
|
||||
|
||||
AddStep("Add score which requires upgrade (and has beatmap)", () =>
|
||||
{
|
||||
Realm.Write(r =>
|
||||
{
|
||||
r.Add(scoreInfo = new ScoreInfo(ruleset: r.All<RulesetInfo>().First(), beatmap: r.All<BeatmapInfo>().First())
|
||||
{
|
||||
TotalScoreVersion = 30000005,
|
||||
LegacyTotalScore = 123456,
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("Run background processor", () => Add(processor = new TestBackgroundDataStoreProcessor()));
|
||||
AddUntilStep("Wait for completion", () => processor.Completed);
|
||||
|
||||
AddAssert("Score not marked as failed", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.BackgroundReprocessingFailed), () => Is.False);
|
||||
AddAssert("Score version not upgraded", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.TotalScoreVersion), () => Is.EqualTo(30000005));
|
||||
}
|
||||
|
||||
public partial class TestBackgroundDataStoreProcessor : BackgroundDataStoreProcessor
|
||||
{
|
||||
protected override int TimeToSleepDuringGameplay => 10;
|
||||
|
Loading…
Reference in New Issue
Block a user