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Change skin.ini
boolean parsing to match osu!stable
Closes https://github.com/ppy/osu/issues/18579.
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@ -303,8 +303,13 @@ namespace osu.Game.Skinning
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if (Configuration.ConfigDictionary.TryGetValue(lookup.ToString(), out string val))
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{
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// special case for handling skins which use 1 or 0 to signify a boolean state.
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// ..or in some cases 2 (https://github.com/ppy/osu/issues/18579).
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if (typeof(TValue) == typeof(bool))
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val = val == "1" ? "true" : "false";
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{
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val = bool.TryParse(val, out bool boolVal)
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? Convert.ChangeType(boolVal, typeof(bool)).ToString()
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: Convert.ChangeType(Convert.ToInt32(val), typeof(bool)).ToString();
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}
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var bindable = new Bindable<TValue>();
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if (val != null)
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