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Add null check when loading beatmap background.

This commit is contained in:
Dean Herbert 2017-02-12 15:59:57 +09:00
parent 1c3eca8813
commit 37e75e9a54
2 changed files with 2 additions and 2 deletions

View File

@ -30,7 +30,7 @@ namespace osu.Game.Beatmaps
{ {
if (background != null) return background; if (background != null) return background;
if (BeatmapInfo.Metadata?.BackgroundFile == null) return null; if (BeatmapInfo?.Metadata?.BackgroundFile == null) return null;
try try
{ {

View File

@ -84,7 +84,7 @@ namespace osu.Game.Screens.Backgrounds
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Sprite.Texture = beatmap.Background; Sprite.Texture = beatmap?.Background;
} }
} }
} }