diff --git a/osu.Game/Rulesets/Scoring/ScoreStore.cs b/osu.Game/Rulesets/Scoring/ScoreStore.cs index b7385b9437..d21ca79736 100644 --- a/osu.Game/Rulesets/Scoring/ScoreStore.cs +++ b/osu.Game/Rulesets/Scoring/ScoreStore.cs @@ -145,6 +145,8 @@ namespace osu.Game.Rulesets.Scoring var diff = float.Parse(split[0]); lastTime += diff; + // Todo: At some point we probably want to rewind and play back the negative-time frames + // but for now we'll achieve equal playback to stable by skipping negative frames if (diff < 0) continue;