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Check empty string more explicitly in IsRomanised()
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps
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/// Returns <see langword="true"/> if the string <paramref name="str"/> can be used in <see cref="BeatmapMetadata.Artist"/> and <see cref="BeatmapMetadata.Title"/> fields.
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/// Strings not matched by this method can be placed in <see cref="BeatmapMetadata.ArtistUnicode"/> and <see cref="BeatmapMetadata.TitleUnicode"/>.
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/// </summary>
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public static bool IsRomanised(string? str) => str == null || str.All(IsRomanised);
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public static bool IsRomanised(string? str) => string.IsNullOrEmpty(str) || str.All(IsRomanised);
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/// <summary>
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/// Returns a copy of <paramref name="str"/> with all characters that do not match <see cref="IsRomanised(char)"/> removed.
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