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Make HUDOverlay test scene skinnable
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parent
60603d2918
commit
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@ -9,13 +9,15 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osuTK.Input;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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namespace osu.Game.Tests.Visual.Gameplay
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{
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{
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public class TestSceneHUDOverlay : OsuManualInputManagerTestScene
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public class TestSceneHUDOverlay : SkinnableTestScene
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{
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{
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private HUDOverlay hudOverlay;
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private HUDOverlay hudOverlay;
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@ -107,13 +109,20 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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{
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AddStep("create overlay", () =>
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AddStep("create overlay", () =>
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{
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{
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Child = hudOverlay = new HUDOverlay(null, null, null, Array.Empty<Mod>());
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SetContents(() =>
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{
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hudOverlay = new HUDOverlay(null, null, null, Array.Empty<Mod>());
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// Add any key just to display the key counter visually.
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// Add any key just to display the key counter visually.
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hudOverlay.KeyCounter.Add(new KeyCounterKeyboard(Key.Space));
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hudOverlay.KeyCounter.Add(new KeyCounterKeyboard(Key.Space));
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action?.Invoke(hudOverlay);
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action?.Invoke(hudOverlay);
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return hudOverlay;
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});
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});
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});
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}
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}
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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}
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}
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}
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}
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