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Add missing expire call
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -312,7 +312,7 @@ namespace osu.Game.Screens.Play
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{
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base.OnSuspending(e);
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quickRestartBlackLayer?.FadeOut(500, Easing.OutQuint);
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quickRestartBlackLayer?.FadeOut(500, Easing.OutQuint).Expire();
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quickRestartBlackLayer = null;
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BackgroundBrightnessReduction = false;
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