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Reorder methods
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@ -138,11 +138,9 @@ namespace osu.Game.Screens.Edit.Components
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return true;
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}
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protected override void OnHoverLost(InputState state)
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{
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updateState();
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}
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protected override void OnHoverLost(InputState state) => updateState();
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protected override void OnActivated() => updateState();
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protected override void OnDeactivated() => updateState();
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private void updateState()
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{
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@ -150,10 +148,6 @@ namespace osu.Game.Screens.Edit.Components
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text.FadeTo(Active ? 0 : 1, fade_duration, Easing.OutQuint);
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textBold.FadeTo(Active ? 1 : 0, fade_duration, Easing.OutQuint);
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}
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protected override void OnActivated() => updateState();
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protected override void OnDeactivated() => updateState();
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}
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}
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}
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